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path: root/device/sticky_linux.go
AgeCommit message (Collapse)Author
2023-12-11device: change Peer.endpoint locking to reduce contentionJordan Whited
Access to Peer.endpoint was previously synchronized by Peer.RWMutex. This has now moved to Peer.endpoint.Mutex. Peer.SendBuffers() is now the sole caller of Endpoint.ClearSrc(), which is signaled via a new bool, Peer.endpoint.clearSrcOnTx. Previous Callers of Endpoint.ClearSrc() now set this bool, primarily via peer.markEndpointSrcForClearing(). Peer.SetEndpointFromPacket() clears Peer.endpoint.clearSrcOnTx when an updated conn.Endpoint is stored. This maintains the same event order as before, i.e. a conn.Endpoint received after peer.endpoint.clearSrcOnTx is set, but before the next Peer.SendBuffers() call results in the latest conn.Endpoint source being used for the next packet transmission. These changes result in throughput improvements for single flow, parallel (-P n) flow, and bidirectional (--bidir) flow iperf3 TCP/UDP tests as measured on both Linux and Windows. Latency under load improves especially for high throughput Linux scenarios. These improvements are likely realized on all platforms to some degree, as the changes are not platform-specific. Co-authored-by: James Tucker <james@tailscale.com> Signed-off-by: James Tucker <james@tailscale.com> Signed-off-by: Jordan Whited <jordan@tailscale.com> Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2023-03-23conn: disable sticky sockets on AndroidJason A. Donenfeld
We can't have the netlink listener socket, so it's not possible to support it. Plus, android networking stack complexity makes it a bit tricky anyway, so best to leave it disabled. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2023-03-10conn, device, tun: implement vectorized I/O on LinuxJordan Whited
Implement TCP offloading via TSO and GRO for the Linux tun.Device, which is made possible by virtio extensions in the kernel's TUN driver. Delete conn.LinuxSocketEndpoint in favor of a collapsed conn.StdNetBind. conn.StdNetBind makes use of recvmmsg() and sendmmsg() on Linux. All platforms now fall under conn.StdNetBind, except for Windows, which remains in conn.WinRingBind, which still needs to be adjusted to handle multiple packets. Also refactor sticky sockets support to eventually be applicable on platforms other than just Linux. However Linux remains the sole platform that fully implements it for now. Co-authored-by: James Tucker <james@tailscale.com> Signed-off-by: James Tucker <james@tailscale.com> Signed-off-by: Jordan Whited <jordan@tailscale.com> Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2023-02-07global: bump copyright yearJason A. Donenfeld
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2022-09-20global: bump copyright yearJason A. Donenfeld
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2022-07-04conn, device, tun: set CLOEXEC on fdsBrad Fitzpatrick
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com> Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-23conn: make binds replacableJason A. Donenfeld
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-09rwcancel: add an explicit close callJason A. Donenfeld
This lets us collect FDs even if the GC doesn't do it for us. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-28global: bump copyrightJason A. Donenfeld
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2020-07-13device: use RTMGRP_IPV4_ROUTE to specify multicast groups maskTobias Klauser
Use the RTMGRP_IPV4_ROUTE const from x/sys/unix instead of using the corresponding RTNLGRP_IPV4_ROUTE const to create the multicast groups mask. Signed-off-by: Tobias Klauser <tklauser@distanz.ch> Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2020-06-07device: do not include sticky sockets on androidJason A. Donenfeld
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2020-05-02global: update header comments and modulesJason A. Donenfeld
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2020-05-02conn: introduce new package that splits out the Bind and Endpoint typesDavid Crawshaw
The sticky socket code stays in the device package for now, as it reaches deeply into the peer list. This is the first step in an effort to split some code out of the very busy device package. Signed-off-by: David Crawshaw <crawshaw@tailscale.com>