aboutsummaryrefslogtreecommitdiff
path: root/vendor/github.com/go-gl/glfw/v3.3/glfw/glfw/src/win32_platform.h
blob: b964e1353e0134c194b31133095d42793ec5c866 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
//========================================================================
// GLFW 3.3 Win32 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
//    claim that you wrote the original software. If you use this software
//    in a product, an acknowledgment in the product documentation would
//    be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
//    be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
//    distribution.
//
//========================================================================

// We don't need all the fancy stuff
#ifndef NOMINMAX
 #define NOMINMAX
#endif

#ifndef VC_EXTRALEAN
 #define VC_EXTRALEAN
#endif

#ifndef WIN32_LEAN_AND_MEAN
 #define WIN32_LEAN_AND_MEAN
#endif

// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
// example to allow applications to correctly declare a GL_KHR_debug callback)
// but windows.h assumes no one will define APIENTRY before it does
#undef APIENTRY

// GLFW on Windows is Unicode only and does not work in MBCS mode
#ifndef UNICODE
 #define UNICODE
#endif

// GLFW requires Windows XP or later
#if WINVER < 0x0501
 #undef WINVER
 #define WINVER 0x0501
#endif
#if _WIN32_WINNT < 0x0501
 #undef _WIN32_WINNT
 #define _WIN32_WINNT 0x0501
#endif

// GLFW uses DirectInput8 interfaces
#define DIRECTINPUT_VERSION 0x0800

// GLFW uses OEM cursor resources
#define OEMRESOURCE

#include <wctype.h>
#include <windows.h>
#include <dinput.h>
#include <xinput.h>
#include <dbt.h>

// HACK: Define macros that some windows.h variants don't
#ifndef WM_MOUSEHWHEEL
 #define WM_MOUSEHWHEEL 0x020E
#endif
#ifndef WM_DWMCOMPOSITIONCHANGED
 #define WM_DWMCOMPOSITIONCHANGED 0x031E
#endif
#ifndef WM_DWMCOLORIZATIONCOLORCHANGED
 #define WM_DWMCOLORIZATIONCOLORCHANGED 0x0320
#endif
#ifndef WM_COPYGLOBALDATA
 #define WM_COPYGLOBALDATA 0x0049
#endif
#ifndef WM_UNICHAR
 #define WM_UNICHAR 0x0109
#endif
#ifndef UNICODE_NOCHAR
 #define UNICODE_NOCHAR 0xFFFF
#endif
#ifndef WM_DPICHANGED
 #define WM_DPICHANGED 0x02E0
#endif
#ifndef GET_XBUTTON_WPARAM
 #define GET_XBUTTON_WPARAM(w) (HIWORD(w))
#endif
#ifndef EDS_ROTATEDMODE
 #define EDS_ROTATEDMODE 0x00000004
#endif
#ifndef DISPLAY_DEVICE_ACTIVE
 #define DISPLAY_DEVICE_ACTIVE 0x00000001
#endif
#ifndef _WIN32_WINNT_WINBLUE
 #define _WIN32_WINNT_WINBLUE 0x0603
#endif
#ifndef _WIN32_WINNT_WIN8
 #define _WIN32_WINNT_WIN8 0x0602
#endif
#ifndef WM_GETDPISCALEDSIZE
 #define WM_GETDPISCALEDSIZE 0x02e4
#endif
#ifndef USER_DEFAULT_SCREEN_DPI
 #define USER_DEFAULT_SCREEN_DPI 96
#endif
#ifndef OCR_HAND
 #define OCR_HAND 32649
#endif

#if WINVER < 0x0601
typedef struct
{
    DWORD cbSize;
    DWORD ExtStatus;
} CHANGEFILTERSTRUCT;
#ifndef MSGFLT_ALLOW
 #define MSGFLT_ALLOW 1
#endif
#endif /*Windows 7*/

#if WINVER < 0x0600
#define DWM_BB_ENABLE 0x00000001
#define DWM_BB_BLURREGION 0x00000002
typedef struct
{
    DWORD dwFlags;
    BOOL fEnable;
    HRGN hRgnBlur;
    BOOL fTransitionOnMaximized;
} DWM_BLURBEHIND;
#else
 #include <dwmapi.h>
#endif /*Windows Vista*/

#ifndef DPI_ENUMS_DECLARED
typedef enum
{
    PROCESS_DPI_UNAWARE = 0,
    PROCESS_SYSTEM_DPI_AWARE = 1,
    PROCESS_PER_MONITOR_DPI_AWARE = 2
} PROCESS_DPI_AWARENESS;
typedef enum
{
    MDT_EFFECTIVE_DPI = 0,
    MDT_ANGULAR_DPI = 1,
    MDT_RAW_DPI = 2,
    MDT_DEFAULT = MDT_EFFECTIVE_DPI
} MONITOR_DPI_TYPE;
#endif /*DPI_ENUMS_DECLARED*/

#ifndef DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2
#define DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 ((HANDLE) -4)
#endif /*DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2*/

// HACK: Define versionhelpers.h functions manually as MinGW lacks the header
#define IsWindowsXPOrGreater()                                 \
    _glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WINXP),   \
                                        LOBYTE(_WIN32_WINNT_WINXP), 0)
#define IsWindowsVistaOrGreater()                                     \
    _glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_VISTA),   \
                                        LOBYTE(_WIN32_WINNT_VISTA), 0)
#define IsWindows7OrGreater()                                         \
    _glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WIN7),    \
                                        LOBYTE(_WIN32_WINNT_WIN7), 0)
#define IsWindows8OrGreater()                                         \
    _glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WIN8),    \
                                        LOBYTE(_WIN32_WINNT_WIN8), 0)
#define IsWindows8Point1OrGreater()                                   \
    _glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WINBLUE), \
                                        LOBYTE(_WIN32_WINNT_WINBLUE), 0)

#define _glfwIsWindows10AnniversaryUpdateOrGreaterWin32() \
    _glfwIsWindows10BuildOrGreaterWin32(14393)
#define _glfwIsWindows10CreatorsUpdateOrGreaterWin32() \
    _glfwIsWindows10BuildOrGreaterWin32(15063)

// HACK: Define macros that some xinput.h variants don't
#ifndef XINPUT_CAPS_WIRELESS
 #define XINPUT_CAPS_WIRELESS 0x0002
#endif
#ifndef XINPUT_DEVSUBTYPE_WHEEL
 #define XINPUT_DEVSUBTYPE_WHEEL 0x02
#endif
#ifndef XINPUT_DEVSUBTYPE_ARCADE_STICK
 #define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03
#endif
#ifndef XINPUT_DEVSUBTYPE_FLIGHT_STICK
 #define XINPUT_DEVSUBTYPE_FLIGHT_STICK 0x04
#endif
#ifndef XINPUT_DEVSUBTYPE_DANCE_PAD
 #define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05
#endif
#ifndef XINPUT_DEVSUBTYPE_GUITAR
 #define XINPUT_DEVSUBTYPE_GUITAR 0x06
#endif
#ifndef XINPUT_DEVSUBTYPE_DRUM_KIT
 #define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08
#endif
#ifndef XINPUT_DEVSUBTYPE_ARCADE_PAD
 #define XINPUT_DEVSUBTYPE_ARCADE_PAD 0x13
#endif
#ifndef XUSER_MAX_COUNT
 #define XUSER_MAX_COUNT 4
#endif

// HACK: Define macros that some dinput.h variants don't
#ifndef DIDFT_OPTIONAL
 #define DIDFT_OPTIONAL 0x80000000
#endif

// xinput.dll function pointer typedefs
typedef DWORD (WINAPI * PFN_XInputGetCapabilities)(DWORD,DWORD,XINPUT_CAPABILITIES*);
typedef DWORD (WINAPI * PFN_XInputGetState)(DWORD,XINPUT_STATE*);
#define XInputGetCapabilities _glfw.win32.xinput.GetCapabilities
#define XInputGetState _glfw.win32.xinput.GetState

// dinput8.dll function pointer typedefs
typedef HRESULT (WINAPI * PFN_DirectInput8Create)(HINSTANCE,DWORD,REFIID,LPVOID*,LPUNKNOWN);
#define DirectInput8Create _glfw.win32.dinput8.Create

// user32.dll function pointer typedefs
typedef BOOL (WINAPI * PFN_SetProcessDPIAware)(void);
typedef BOOL (WINAPI * PFN_ChangeWindowMessageFilterEx)(HWND,UINT,DWORD,CHANGEFILTERSTRUCT*);
typedef BOOL (WINAPI * PFN_EnableNonClientDpiScaling)(HWND);
typedef BOOL (WINAPI * PFN_SetProcessDpiAwarenessContext)(HANDLE);
typedef UINT (WINAPI * PFN_GetDpiForWindow)(HWND);
typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UINT);
#define SetProcessDPIAware _glfw.win32.user32.SetProcessDPIAware_
#define ChangeWindowMessageFilterEx _glfw.win32.user32.ChangeWindowMessageFilterEx_
#define EnableNonClientDpiScaling _glfw.win32.user32.EnableNonClientDpiScaling_
#define SetProcessDpiAwarenessContext _glfw.win32.user32.SetProcessDpiAwarenessContext_
#define GetDpiForWindow _glfw.win32.user32.GetDpiForWindow_
#define AdjustWindowRectExForDpi _glfw.win32.user32.AdjustWindowRectExForDpi_

// dwmapi.dll function pointer typedefs
typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID);
typedef HRESULT(WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*);
typedef HRESULT (WINAPI * PFN_DwmGetColorizationColor)(DWORD*,BOOL*);
#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled
#define DwmFlush _glfw.win32.dwmapi.Flush
#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow
#define DwmGetColorizationColor _glfw.win32.dwmapi.GetColorizationColor

// shcore.dll function pointer typedefs
typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS);
typedef HRESULT (WINAPI * PFN_GetDpiForMonitor)(HMONITOR,MONITOR_DPI_TYPE,UINT*,UINT*);
#define SetProcessDpiAwareness _glfw.win32.shcore.SetProcessDpiAwareness_
#define GetDpiForMonitor _glfw.win32.shcore.GetDpiForMonitor_

// ntdll.dll function pointer typedefs
typedef LONG (WINAPI * PFN_RtlVerifyVersionInfo)(OSVERSIONINFOEXW*,ULONG,ULONGLONG);
#define RtlVerifyVersionInfo _glfw.win32.ntdll.RtlVerifyVersionInfo_

typedef VkFlags VkWin32SurfaceCreateFlagsKHR;

typedef struct VkWin32SurfaceCreateInfoKHR
{
    VkStructureType                 sType;
    const void*                     pNext;
    VkWin32SurfaceCreateFlagsKHR    flags;
    HINSTANCE                       hinstance;
    HWND                            hwnd;
} VkWin32SurfaceCreateInfoKHR;

typedef VkResult (APIENTRY *PFN_vkCreateWin32SurfaceKHR)(VkInstance,const VkWin32SurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*);
typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice,uint32_t);

#include "win32_joystick.h"
#include "wgl_context.h"
#include "egl_context.h"
#include "osmesa_context.h"

#if !defined(_GLFW_WNDCLASSNAME)
 #define _GLFW_WNDCLASSNAME L"GLFW30"
#endif

#define _glfw_dlopen(name) LoadLibraryA(name)
#define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle)
#define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name)

#define _GLFW_EGL_NATIVE_WINDOW  ((EGLNativeWindowType) window->win32.handle)
#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY

#define _GLFW_PLATFORM_WINDOW_STATE         _GLFWwindowWin32  win32
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32
#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE  _GLFWtimerWin32   win32
#define _GLFW_PLATFORM_MONITOR_STATE        _GLFWmonitorWin32 win32
#define _GLFW_PLATFORM_CURSOR_STATE         _GLFWcursorWin32  win32
#define _GLFW_PLATFORM_TLS_STATE            _GLFWtlsWin32     win32
#define _GLFW_PLATFORM_MUTEX_STATE          _GLFWmutexWin32   win32


// Win32-specific per-window data
//
typedef struct _GLFWwindowWin32
{
    HWND                handle;
    HICON               bigIcon;
    HICON               smallIcon;

    GLFWbool            cursorTracked;
    GLFWbool            frameAction;
    GLFWbool            iconified;
    GLFWbool            maximized;
    // Whether to enable framebuffer transparency on DWM
    GLFWbool            transparent;
    GLFWbool            scaleToMonitor;

    // Cached size used to filter out duplicate events
    int                 width, height;

    // The last received cursor position, regardless of source
    int                 lastCursorPosX, lastCursorPosY;
    // The last recevied high surrogate when decoding pairs of UTF-16 messages
    WCHAR               highSurrogate;
} _GLFWwindowWin32;

// Win32-specific global data
//
typedef struct _GLFWlibraryWin32
{
    HWND                helperWindowHandle;
    HDEVNOTIFY          deviceNotificationHandle;
    DWORD               foregroundLockTimeout;
    int                 acquiredMonitorCount;
    char*               clipboardString;
    short int           keycodes[512];
    short int           scancodes[GLFW_KEY_LAST + 1];
    char                keynames[GLFW_KEY_LAST + 1][5];
    // Where to place the cursor when re-enabled
    double              restoreCursorPosX, restoreCursorPosY;
    // The window whose disabled cursor mode is active
    _GLFWwindow*        disabledCursorWindow;
    RAWINPUT*           rawInput;
    int                 rawInputSize;
    UINT                mouseTrailSize;

    struct {
        HINSTANCE                       instance;
        PFN_DirectInput8Create          Create;
        IDirectInput8W*                 api;
    } dinput8;

    struct {
        HINSTANCE                       instance;
        PFN_XInputGetCapabilities       GetCapabilities;
        PFN_XInputGetState              GetState;
    } xinput;

    struct {
        HINSTANCE                       instance;
        PFN_SetProcessDPIAware          SetProcessDPIAware_;
        PFN_ChangeWindowMessageFilterEx ChangeWindowMessageFilterEx_;
        PFN_EnableNonClientDpiScaling   EnableNonClientDpiScaling_;
        PFN_SetProcessDpiAwarenessContext SetProcessDpiAwarenessContext_;
        PFN_GetDpiForWindow             GetDpiForWindow_;
        PFN_AdjustWindowRectExForDpi    AdjustWindowRectExForDpi_;
    } user32;

    struct {
        HINSTANCE                       instance;
        PFN_DwmIsCompositionEnabled     IsCompositionEnabled;
        PFN_DwmFlush                    Flush;
        PFN_DwmEnableBlurBehindWindow   EnableBlurBehindWindow;
        PFN_DwmGetColorizationColor     GetColorizationColor;
    } dwmapi;

    struct {
        HINSTANCE                       instance;
        PFN_SetProcessDpiAwareness      SetProcessDpiAwareness_;
        PFN_GetDpiForMonitor            GetDpiForMonitor_;
    } shcore;

    struct {
        HINSTANCE                       instance;
        PFN_RtlVerifyVersionInfo        RtlVerifyVersionInfo_;
    } ntdll;
} _GLFWlibraryWin32;

// Win32-specific per-monitor data
//
typedef struct _GLFWmonitorWin32
{
    HMONITOR            handle;
    // This size matches the static size of DISPLAY_DEVICE.DeviceName
    WCHAR               adapterName[32];
    WCHAR               displayName[32];
    char                publicAdapterName[32];
    char                publicDisplayName[32];
    GLFWbool            modesPruned;
    GLFWbool            modeChanged;
} _GLFWmonitorWin32;

// Win32-specific per-cursor data
//
typedef struct _GLFWcursorWin32
{
    HCURSOR             handle;
} _GLFWcursorWin32;

// Win32-specific global timer data
//
typedef struct _GLFWtimerWin32
{
    uint64_t            frequency;
} _GLFWtimerWin32;

// Win32-specific thread local storage data
//
typedef struct _GLFWtlsWin32
{
    GLFWbool            allocated;
    DWORD               index;
} _GLFWtlsWin32;

// Win32-specific mutex data
//
typedef struct _GLFWmutexWin32
{
    GLFWbool            allocated;
    CRITICAL_SECTION    section;
} _GLFWmutexWin32;


GLFWbool _glfwRegisterWindowClassWin32(void);
void _glfwUnregisterWindowClassWin32(void);

WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source);
char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source);
BOOL _glfwIsWindowsVersionOrGreaterWin32(WORD major, WORD minor, WORD sp);
BOOL _glfwIsWindows10BuildOrGreaterWin32(WORD build);
void _glfwInputErrorWin32(int error, const char* description);
void _glfwUpdateKeyNamesWin32(void);

void _glfwInitTimerWin32(void);

void _glfwPollMonitorsWin32(void);
void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired);
void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor);
void _glfwGetMonitorContentScaleWin32(HMONITOR handle, float* xscale, float* yscale);