aboutsummaryrefslogtreecommitdiff
path: root/vendor/gioui.org/internal/egl/egl.go
blob: 7d7b5512f2210db1e1944b3dc59eb30ae2d60028 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
// SPDX-License-Identifier: Unlicense OR MIT

//go:build linux || windows || freebsd || openbsd
// +build linux windows freebsd openbsd

package egl

import (
	"errors"
	"fmt"
	"runtime"
	"strings"

	"gioui.org/gpu"
)

type Context struct {
	disp          _EGLDisplay
	eglCtx        *eglContext
	eglSurf       _EGLSurface
	width, height int
}

type eglContext struct {
	config      _EGLConfig
	ctx         _EGLContext
	visualID    int
	srgb        bool
	surfaceless bool
}

var (
	nilEGLDisplay       _EGLDisplay
	nilEGLSurface       _EGLSurface
	nilEGLContext       _EGLContext
	nilEGLConfig        _EGLConfig
	EGL_DEFAULT_DISPLAY NativeDisplayType
)

const (
	_EGL_ALPHA_SIZE             = 0x3021
	_EGL_BLUE_SIZE              = 0x3022
	_EGL_CONFIG_CAVEAT          = 0x3027
	_EGL_CONTEXT_CLIENT_VERSION = 0x3098
	_EGL_DEPTH_SIZE             = 0x3025
	_EGL_GL_COLORSPACE_KHR      = 0x309d
	_EGL_GL_COLORSPACE_SRGB_KHR = 0x3089
	_EGL_GREEN_SIZE             = 0x3023
	_EGL_EXTENSIONS             = 0x3055
	_EGL_NATIVE_VISUAL_ID       = 0x302e
	_EGL_NONE                   = 0x3038
	_EGL_OPENGL_ES2_BIT         = 0x4
	_EGL_RED_SIZE               = 0x3024
	_EGL_RENDERABLE_TYPE        = 0x3040
	_EGL_SURFACE_TYPE           = 0x3033
	_EGL_WINDOW_BIT             = 0x4
)

func (c *Context) Release() {
	c.ReleaseSurface()
	if c.eglCtx != nil {
		eglDestroyContext(c.disp, c.eglCtx.ctx)
		c.eglCtx = nil
	}
	c.disp = nilEGLDisplay
}

func (c *Context) Present() error {
	if !eglSwapBuffers(c.disp, c.eglSurf) {
		return fmt.Errorf("eglSwapBuffers failed (%x)", eglGetError())
	}
	return nil
}

func NewContext(disp NativeDisplayType) (*Context, error) {
	if err := loadEGL(); err != nil {
		return nil, err
	}
	eglDisp := eglGetDisplay(disp)
	// eglGetDisplay can return EGL_NO_DISPLAY yet no error
	// (EGL_SUCCESS), in which case a default EGL display might be
	// available.
	if eglDisp == nilEGLDisplay {
		eglDisp = eglGetDisplay(EGL_DEFAULT_DISPLAY)
	}
	if eglDisp == nilEGLDisplay {
		return nil, fmt.Errorf("eglGetDisplay failed: 0x%x", eglGetError())
	}
	eglCtx, err := createContext(eglDisp)
	if err != nil {
		return nil, err
	}
	c := &Context{
		disp:   eglDisp,
		eglCtx: eglCtx,
	}
	return c, nil
}

func (c *Context) RenderTarget() (gpu.RenderTarget, error) {
	return gpu.OpenGLRenderTarget{}, nil
}

func (c *Context) API() gpu.API {
	return gpu.OpenGL{}
}

func (c *Context) ReleaseSurface() {
	if c.eglSurf == nilEGLSurface {
		return
	}
	// Make sure any in-flight GL commands are complete.
	eglWaitClient()
	c.ReleaseCurrent()
	eglDestroySurface(c.disp, c.eglSurf)
	c.eglSurf = nilEGLSurface
}

func (c *Context) VisualID() int {
	return c.eglCtx.visualID
}

func (c *Context) CreateSurface(win NativeWindowType, width, height int) error {
	eglSurf, err := createSurface(c.disp, c.eglCtx, win)
	c.eglSurf = eglSurf
	c.width = width
	c.height = height
	return err
}

func (c *Context) ReleaseCurrent() {
	if c.disp != nilEGLDisplay {
		eglMakeCurrent(c.disp, nilEGLSurface, nilEGLSurface, nilEGLContext)
	}
}

func (c *Context) MakeCurrent() error {
	// OpenGL contexts are implicit and thread-local. Lock the OS thread.
	runtime.LockOSThread()

	if c.eglSurf == nilEGLSurface && !c.eglCtx.surfaceless {
		return errors.New("no surface created yet EGL_KHR_surfaceless_context is not supported")
	}
	if !eglMakeCurrent(c.disp, c.eglSurf, c.eglSurf, c.eglCtx.ctx) {
		return fmt.Errorf("eglMakeCurrent error 0x%x", eglGetError())
	}
	return nil
}

func (c *Context) EnableVSync(enable bool) {
	if enable {
		eglSwapInterval(c.disp, 1)
	} else {
		eglSwapInterval(c.disp, 0)
	}
}

func hasExtension(exts []string, ext string) bool {
	for _, e := range exts {
		if ext == e {
			return true
		}
	}
	return false
}

func createContext(disp _EGLDisplay) (*eglContext, error) {
	major, minor, ret := eglInitialize(disp)
	if !ret {
		return nil, fmt.Errorf("eglInitialize failed: 0x%x", eglGetError())
	}
	// sRGB framebuffer support on EGL 1.5 or if EGL_KHR_gl_colorspace is supported.
	exts := strings.Split(eglQueryString(disp, _EGL_EXTENSIONS), " ")
	srgb := major > 1 || minor >= 5 || hasExtension(exts, "EGL_KHR_gl_colorspace")
	attribs := []_EGLint{
		_EGL_RENDERABLE_TYPE, _EGL_OPENGL_ES2_BIT,
		_EGL_SURFACE_TYPE, _EGL_WINDOW_BIT,
		_EGL_BLUE_SIZE, 8,
		_EGL_GREEN_SIZE, 8,
		_EGL_RED_SIZE, 8,
		_EGL_CONFIG_CAVEAT, _EGL_NONE,
	}
	if srgb {
		if runtime.GOOS == "linux" || runtime.GOOS == "android" {
			// Some Mesa drivers crash if an sRGB framebuffer is requested without alpha.
			// https://bugs.freedesktop.org/show_bug.cgi?id=107782.
			//
			// Also, some Android devices (Samsung S9) need alpha for sRGB to work.
			attribs = append(attribs, _EGL_ALPHA_SIZE, 8)
		}
	}
	attribs = append(attribs, _EGL_NONE)
	eglCfg, ret := eglChooseConfig(disp, attribs)
	if !ret {
		return nil, fmt.Errorf("eglChooseConfig failed: 0x%x", eglGetError())
	}
	if eglCfg == nilEGLConfig {
		supportsNoCfg := hasExtension(exts, "EGL_KHR_no_config_context")
		if !supportsNoCfg {
			return nil, errors.New("eglChooseConfig returned no configs")
		}
	}
	var visID _EGLint
	if eglCfg != nilEGLConfig {
		var ok bool
		visID, ok = eglGetConfigAttrib(disp, eglCfg, _EGL_NATIVE_VISUAL_ID)
		if !ok {
			return nil, errors.New("newContext: eglGetConfigAttrib for _EGL_NATIVE_VISUAL_ID failed")
		}
	}
	ctxAttribs := []_EGLint{
		_EGL_CONTEXT_CLIENT_VERSION, 3,
		_EGL_NONE,
	}
	eglCtx := eglCreateContext(disp, eglCfg, nilEGLContext, ctxAttribs)
	if eglCtx == nilEGLContext {
		// Fall back to OpenGL ES 2 and rely on extensions.
		ctxAttribs := []_EGLint{
			_EGL_CONTEXT_CLIENT_VERSION, 2,
			_EGL_NONE,
		}
		eglCtx = eglCreateContext(disp, eglCfg, nilEGLContext, ctxAttribs)
		if eglCtx == nilEGLContext {
			return nil, fmt.Errorf("eglCreateContext failed: 0x%x", eglGetError())
		}
	}
	return &eglContext{
		config:      _EGLConfig(eglCfg),
		ctx:         _EGLContext(eglCtx),
		visualID:    int(visID),
		srgb:        srgb,
		surfaceless: hasExtension(exts, "EGL_KHR_surfaceless_context"),
	}, nil
}

func createSurface(disp _EGLDisplay, eglCtx *eglContext, win NativeWindowType) (_EGLSurface, error) {
	var surfAttribs []_EGLint
	if eglCtx.srgb {
		surfAttribs = append(surfAttribs, _EGL_GL_COLORSPACE_KHR, _EGL_GL_COLORSPACE_SRGB_KHR)
	}
	surfAttribs = append(surfAttribs, _EGL_NONE)
	eglSurf := eglCreateWindowSurface(disp, eglCtx.config, win, surfAttribs)
	if eglSurf == nilEGLSurface && eglCtx.srgb {
		// Try again without sRGB.
		eglCtx.srgb = false
		surfAttribs = []_EGLint{_EGL_NONE}
		eglSurf = eglCreateWindowSurface(disp, eglCtx.config, win, surfAttribs)
	}
	if eglSurf == nilEGLSurface {
		return nilEGLSurface, fmt.Errorf("newContext: eglCreateWindowSurface failed 0x%x (sRGB=%v)", eglGetError(), eglCtx.srgb)
	}
	return eglSurf, nil
}