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// SPDX-License-Identifier: Unlicense OR MIT
// +build linux,!android,!nowayland freebsd
#include <wayland-client.h>
#include "wayland_xdg_shell.h"
#include "wayland_text_input.h"
#include "_cgo_export.h"
const struct wl_registry_listener gio_registry_listener = {
// Cast away const parameter.
.global = (void (*)(void *, struct wl_registry *, uint32_t, const char *, uint32_t))gio_onRegistryGlobal,
.global_remove = gio_onRegistryGlobalRemove
};
const struct wl_surface_listener gio_surface_listener = {
.enter = gio_onSurfaceEnter,
.leave = gio_onSurfaceLeave,
};
const struct xdg_surface_listener gio_xdg_surface_listener = {
.configure = gio_onXdgSurfaceConfigure,
};
const struct xdg_toplevel_listener gio_xdg_toplevel_listener = {
.configure = gio_onToplevelConfigure,
.close = gio_onToplevelClose,
};
static void xdg_wm_base_handle_ping(void *data, struct xdg_wm_base *wm, uint32_t serial) {
xdg_wm_base_pong(wm, serial);
}
const struct xdg_wm_base_listener gio_xdg_wm_base_listener = {
.ping = xdg_wm_base_handle_ping,
};
const struct wl_callback_listener gio_callback_listener = {
.done = gio_onFrameDone,
};
const struct wl_output_listener gio_output_listener = {
// Cast away const parameter.
.geometry = (void (*)(void *, struct wl_output *, int32_t, int32_t, int32_t, int32_t, int32_t, const char *, const char *, int32_t))gio_onOutputGeometry,
.mode = gio_onOutputMode,
.done = gio_onOutputDone,
.scale = gio_onOutputScale,
};
const struct wl_seat_listener gio_seat_listener = {
.capabilities = gio_onSeatCapabilities,
// Cast away const parameter.
.name = (void (*)(void *, struct wl_seat *, const char *))gio_onSeatName,
};
const struct wl_pointer_listener gio_pointer_listener = {
.enter = gio_onPointerEnter,
.leave = gio_onPointerLeave,
.motion = gio_onPointerMotion,
.button = gio_onPointerButton,
.axis = gio_onPointerAxis,
.frame = gio_onPointerFrame,
.axis_source = gio_onPointerAxisSource,
.axis_stop = gio_onPointerAxisStop,
.axis_discrete = gio_onPointerAxisDiscrete,
};
const struct wl_touch_listener gio_touch_listener = {
.down = gio_onTouchDown,
.up = gio_onTouchUp,
.motion = gio_onTouchMotion,
.frame = gio_onTouchFrame,
.cancel = gio_onTouchCancel,
};
const struct wl_keyboard_listener gio_keyboard_listener = {
.keymap = gio_onKeyboardKeymap,
.enter = gio_onKeyboardEnter,
.leave = gio_onKeyboardLeave,
.key = gio_onKeyboardKey,
.modifiers = gio_onKeyboardModifiers,
.repeat_info = gio_onKeyboardRepeatInfo
};
const struct zwp_text_input_v3_listener gio_zwp_text_input_v3_listener = {
.enter = gio_onTextInputEnter,
.leave = gio_onTextInputLeave,
// Cast away const parameter.
.preedit_string = (void (*)(void *, struct zwp_text_input_v3 *, const char *, int32_t, int32_t))gio_onTextInputPreeditString,
.commit_string = (void (*)(void *, struct zwp_text_input_v3 *, const char *))gio_onTextInputCommitString,
.delete_surrounding_text = gio_onTextInputDeleteSurroundingText,
.done = gio_onTextInputDone
};
const struct wl_data_device_listener gio_data_device_listener = {
.data_offer = gio_onDataDeviceOffer,
.enter = gio_onDataDeviceEnter,
.leave = gio_onDataDeviceLeave,
.motion = gio_onDataDeviceMotion,
.drop = gio_onDataDeviceDrop,
.selection = gio_onDataDeviceSelection,
};
const struct wl_data_offer_listener gio_data_offer_listener = {
.offer = (void (*)(void *, struct wl_data_offer *, const char *))gio_onDataOfferOffer,
.source_actions = gio_onDataOfferSourceActions,
.action = gio_onDataOfferAction,
};
const struct wl_data_source_listener gio_data_source_listener = {
.target = (void (*)(void *, struct wl_data_source *, const char *))gio_onDataSourceTarget,
.send = (void (*)(void *, struct wl_data_source *, const char *, int32_t))gio_onDataSourceSend,
.cancelled = gio_onDataSourceCancelled,
.dnd_drop_performed = gio_onDataSourceDNDDropPerformed,
.dnd_finished = gio_onDataSourceDNDFinished,
.action = gio_onDataSourceAction,
};
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