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-rw-r--r--vendor/github.com/go-gl/glfw/v3.3/glfw/glfw/src/win32_thread.c99
1 files changed, 99 insertions, 0 deletions
diff --git a/vendor/github.com/go-gl/glfw/v3.3/glfw/glfw/src/win32_thread.c b/vendor/github.com/go-gl/glfw/v3.3/glfw/glfw/src/win32_thread.c
new file mode 100644
index 0000000..ce0686d
--- /dev/null
+++ b/vendor/github.com/go-gl/glfw/v3.3/glfw/glfw/src/win32_thread.c
@@ -0,0 +1,99 @@
+//========================================================================
+// GLFW 3.3 Win32 - www.glfw.org
+//------------------------------------------------------------------------
+// Copyright (c) 2002-2006 Marcus Geelnard
+// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would
+// be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+// be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+// distribution.
+//
+//========================================================================
+// Please use C89 style variable declarations in this file because VS 2010
+//========================================================================
+
+#include "internal.h"
+
+#include <assert.h>
+
+
+//////////////////////////////////////////////////////////////////////////
+////// GLFW platform API //////
+//////////////////////////////////////////////////////////////////////////
+
+GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls)
+{
+ assert(tls->win32.allocated == GLFW_FALSE);
+
+ tls->win32.index = TlsAlloc();
+ if (tls->win32.index == TLS_OUT_OF_INDEXES)
+ {
+ _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
+ "Win32: Failed to allocate TLS index");
+ return GLFW_FALSE;
+ }
+
+ tls->win32.allocated = GLFW_TRUE;
+ return GLFW_TRUE;
+}
+
+void _glfwPlatformDestroyTls(_GLFWtls* tls)
+{
+ if (tls->win32.allocated)
+ TlsFree(tls->win32.index);
+ memset(tls, 0, sizeof(_GLFWtls));
+}
+
+void* _glfwPlatformGetTls(_GLFWtls* tls)
+{
+ assert(tls->win32.allocated == GLFW_TRUE);
+ return TlsGetValue(tls->win32.index);
+}
+
+void _glfwPlatformSetTls(_GLFWtls* tls, void* value)
+{
+ assert(tls->win32.allocated == GLFW_TRUE);
+ TlsSetValue(tls->win32.index, value);
+}
+
+GLFWbool _glfwPlatformCreateMutex(_GLFWmutex* mutex)
+{
+ assert(mutex->win32.allocated == GLFW_FALSE);
+ InitializeCriticalSection(&mutex->win32.section);
+ return mutex->win32.allocated = GLFW_TRUE;
+}
+
+void _glfwPlatformDestroyMutex(_GLFWmutex* mutex)
+{
+ if (mutex->win32.allocated)
+ DeleteCriticalSection(&mutex->win32.section);
+ memset(mutex, 0, sizeof(_GLFWmutex));
+}
+
+void _glfwPlatformLockMutex(_GLFWmutex* mutex)
+{
+ assert(mutex->win32.allocated == GLFW_TRUE);
+ EnterCriticalSection(&mutex->win32.section);
+}
+
+void _glfwPlatformUnlockMutex(_GLFWmutex* mutex)
+{
+ assert(mutex->win32.allocated == GLFW_TRUE);
+ LeaveCriticalSection(&mutex->win32.section);
+}
+