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diff --git a/vendor/github.com/go-gl/glfw/v3.3/glfw/glfw/src/nsgl_context.h b/vendor/github.com/go-gl/glfw/v3.3/glfw/glfw/src/nsgl_context.h
new file mode 100644
index 0000000..be77e7b
--- /dev/null
+++ b/vendor/github.com/go-gl/glfw/v3.3/glfw/glfw/src/nsgl_context.h
@@ -0,0 +1,64 @@
+//========================================================================
+// GLFW 3.3 macOS - www.glfw.org
+//------------------------------------------------------------------------
+// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would
+// be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+// be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+// distribution.
+//
+//========================================================================
+
+// NOTE: Many Cocoa enum values have been renamed and we need to build across
+// SDK versions where one is unavailable or the other deprecated
+// We use the newer names in code and these macros to handle compatibility
+#if MAC_OS_X_VERSION_MAX_ALLOWED < 101400
+ #define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval
+ #define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity
+#endif
+
+#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextNSGL nsgl
+#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryNSGL nsgl
+
+#include <stdatomic.h>
+
+
+// NSGL-specific per-context data
+//
+typedef struct _GLFWcontextNSGL
+{
+ id pixelFormat;
+ id object;
+} _GLFWcontextNSGL;
+
+// NSGL-specific global data
+//
+typedef struct _GLFWlibraryNSGL
+{
+ // dlopen handle for OpenGL.framework (for glfwGetProcAddress)
+ CFBundleRef framework;
+} _GLFWlibraryNSGL;
+
+
+GLFWbool _glfwInitNSGL(void);
+void _glfwTerminateNSGL(void);
+GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
+ const _GLFWctxconfig* ctxconfig,
+ const _GLFWfbconfig* fbconfig);
+void _glfwDestroyContextNSGL(_GLFWwindow* window);
+