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diff --git a/vendor/github.com/go-gl/glfw/v3.3/glfw/glfw/src/cocoa_monitor.m b/vendor/github.com/go-gl/glfw/v3.3/glfw/glfw/src/cocoa_monitor.m
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+++ b/vendor/github.com/go-gl/glfw/v3.3/glfw/glfw/src/cocoa_monitor.m
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+//========================================================================
+// GLFW 3.3 macOS - www.glfw.org
+//------------------------------------------------------------------------
+// Copyright (c) 2002-2006 Marcus Geelnard
+// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would
+// be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+// be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+// distribution.
+//
+//========================================================================
+// It is fine to use C99 in this file because it will not be built with VS
+//========================================================================
+
+#include "internal.h"
+
+#include <stdlib.h>
+#include <limits.h>
+#include <math.h>
+
+#include <IOKit/graphics/IOGraphicsLib.h>
+#include <ApplicationServices/ApplicationServices.h>
+
+
+// Get the name of the specified display, or NULL
+//
+static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
+{
+ // IOKit doesn't work on Apple Silicon anymore
+ // Luckily, 10.15 introduced -[NSScreen localizedName].
+ // Use it if available, and fall back to IOKit otherwise.
+ if (screen)
+ {
+ if ([screen respondsToSelector:@selector(localizedName)])
+ {
+ NSString* name = [screen valueForKey:@"localizedName"];
+ if (name)
+ return _glfw_strdup([name UTF8String]);
+ }
+ }
+
+ io_iterator_t it;
+ io_service_t service;
+ CFDictionaryRef info;
+
+ if (IOServiceGetMatchingServices(MACH_PORT_NULL,
+ IOServiceMatching("IODisplayConnect"),
+ &it) != 0)
+ {
+ // This may happen if a desktop Mac is running headless
+ return _glfw_strdup("Display");
+ }
+
+ while ((service = IOIteratorNext(it)) != 0)
+ {
+ info = IODisplayCreateInfoDictionary(service,
+ kIODisplayOnlyPreferredName);
+
+ CFNumberRef vendorIDRef =
+ CFDictionaryGetValue(info, CFSTR(kDisplayVendorID));
+ CFNumberRef productIDRef =
+ CFDictionaryGetValue(info, CFSTR(kDisplayProductID));
+ if (!vendorIDRef || !productIDRef)
+ {
+ CFRelease(info);
+ continue;
+ }
+
+ unsigned int vendorID, productID;
+ CFNumberGetValue(vendorIDRef, kCFNumberIntType, &vendorID);
+ CFNumberGetValue(productIDRef, kCFNumberIntType, &productID);
+
+ if (CGDisplayVendorNumber(displayID) == vendorID &&
+ CGDisplayModelNumber(displayID) == productID)
+ {
+ // Info dictionary is used and freed below
+ break;
+ }
+
+ CFRelease(info);
+ }
+
+ IOObjectRelease(it);
+
+ if (!service)
+ {
+ _glfwInputError(GLFW_PLATFORM_ERROR,
+ "Cocoa: Failed to find service port for display");
+ return _glfw_strdup("Display");
+ }
+
+ CFDictionaryRef names =
+ CFDictionaryGetValue(info, CFSTR(kDisplayProductName));
+
+ CFStringRef nameRef;
+
+ if (!names || !CFDictionaryGetValueIfPresent(names, CFSTR("en_US"),
+ (const void**) &nameRef))
+ {
+ // This may happen if a desktop Mac is running headless
+ CFRelease(info);
+ return _glfw_strdup("Display");
+ }
+
+ const CFIndex size =
+ CFStringGetMaximumSizeForEncoding(CFStringGetLength(nameRef),
+ kCFStringEncodingUTF8);
+ char* name = calloc(size + 1, 1);
+ CFStringGetCString(nameRef, name, size, kCFStringEncodingUTF8);
+
+ CFRelease(info);
+ return name;
+}
+
+// Check whether the display mode should be included in enumeration
+//
+static GLFWbool modeIsGood(CGDisplayModeRef mode)
+{
+ uint32_t flags = CGDisplayModeGetIOFlags(mode);
+
+ if (!(flags & kDisplayModeValidFlag) || !(flags & kDisplayModeSafeFlag))
+ return GLFW_FALSE;
+ if (flags & kDisplayModeInterlacedFlag)
+ return GLFW_FALSE;
+ if (flags & kDisplayModeStretchedFlag)
+ return GLFW_FALSE;
+
+#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
+ CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
+ if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) &&
+ CFStringCompare(format, CFSTR(IO32BitDirectPixels), 0))
+ {
+ CFRelease(format);
+ return GLFW_FALSE;
+ }
+
+ CFRelease(format);
+#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */
+ return GLFW_TRUE;
+}
+
+// Convert Core Graphics display mode to GLFW video mode
+//
+static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
+ double fallbackRefreshRate)
+{
+ GLFWvidmode result;
+ result.width = (int) CGDisplayModeGetWidth(mode);
+ result.height = (int) CGDisplayModeGetHeight(mode);
+ result.refreshRate = (int) round(CGDisplayModeGetRefreshRate(mode));
+
+ if (result.refreshRate == 0)
+ result.refreshRate = (int) round(fallbackRefreshRate);
+
+#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
+ CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
+ if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) == 0)
+ {
+ result.redBits = 5;
+ result.greenBits = 5;
+ result.blueBits = 5;
+ }
+ else
+#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */
+ {
+ result.redBits = 8;
+ result.greenBits = 8;
+ result.blueBits = 8;
+ }
+
+#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
+ CFRelease(format);
+#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */
+ return result;
+}
+
+// Starts reservation for display fading
+//
+static CGDisplayFadeReservationToken beginFadeReservation(void)
+{
+ CGDisplayFadeReservationToken token = kCGDisplayFadeReservationInvalidToken;
+
+ if (CGAcquireDisplayFadeReservation(5, &token) == kCGErrorSuccess)
+ {
+ CGDisplayFade(token, 0.3,
+ kCGDisplayBlendNormal,
+ kCGDisplayBlendSolidColor,
+ 0.0, 0.0, 0.0,
+ TRUE);
+ }
+
+ return token;
+}
+
+// Ends reservation for display fading
+//
+static void endFadeReservation(CGDisplayFadeReservationToken token)
+{
+ if (token != kCGDisplayFadeReservationInvalidToken)
+ {
+ CGDisplayFade(token, 0.5,
+ kCGDisplayBlendSolidColor,
+ kCGDisplayBlendNormal,
+ 0.0, 0.0, 0.0,
+ FALSE);
+ CGReleaseDisplayFadeReservation(token);
+ }
+}
+
+// Returns the display refresh rate queried from the I/O registry
+//
+static double getFallbackRefreshRate(CGDirectDisplayID displayID)
+{
+ double refreshRate = 60.0;
+
+ io_iterator_t it;
+ io_service_t service;
+
+ if (IOServiceGetMatchingServices(MACH_PORT_NULL,
+ IOServiceMatching("IOFramebuffer"),
+ &it) != 0)
+ {
+ return refreshRate;
+ }
+
+ while ((service = IOIteratorNext(it)) != 0)
+ {
+ const CFNumberRef indexRef =
+ IORegistryEntryCreateCFProperty(service,
+ CFSTR("IOFramebufferOpenGLIndex"),
+ kCFAllocatorDefault,
+ kNilOptions);
+ if (!indexRef)
+ continue;
+
+ uint32_t index = 0;
+ CFNumberGetValue(indexRef, kCFNumberIntType, &index);
+ CFRelease(indexRef);
+
+ if (CGOpenGLDisplayMaskToDisplayID(1 << index) != displayID)
+ continue;
+
+ const CFNumberRef clockRef =
+ IORegistryEntryCreateCFProperty(service,
+ CFSTR("IOFBCurrentPixelClock"),
+ kCFAllocatorDefault,
+ kNilOptions);
+ const CFNumberRef countRef =
+ IORegistryEntryCreateCFProperty(service,
+ CFSTR("IOFBCurrentPixelCount"),
+ kCFAllocatorDefault,
+ kNilOptions);
+
+ uint32_t clock = 0, count = 0;
+
+ if (clockRef)
+ {
+ CFNumberGetValue(clockRef, kCFNumberIntType, &clock);
+ CFRelease(clockRef);
+ }
+
+ if (countRef)
+ {
+ CFNumberGetValue(countRef, kCFNumberIntType, &count);
+ CFRelease(countRef);
+ }
+
+ if (clock > 0 && count > 0)
+ refreshRate = clock / (double) count;
+
+ break;
+ }
+
+ IOObjectRelease(it);
+ return refreshRate;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+////// GLFW internal API //////
+//////////////////////////////////////////////////////////////////////////
+
+// Poll for changes in the set of connected monitors
+//
+void _glfwPollMonitorsNS(void)
+{
+ uint32_t displayCount;
+ CGGetOnlineDisplayList(0, NULL, &displayCount);
+ CGDirectDisplayID* displays = calloc(displayCount, sizeof(CGDirectDisplayID));
+ CGGetOnlineDisplayList(displayCount, displays, &displayCount);
+
+ for (int i = 0; i < _glfw.monitorCount; i++)
+ _glfw.monitors[i]->ns.screen = nil;
+
+ _GLFWmonitor** disconnected = NULL;
+ uint32_t disconnectedCount = _glfw.monitorCount;
+ if (disconnectedCount)
+ {
+ disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
+ memcpy(disconnected,
+ _glfw.monitors,
+ _glfw.monitorCount * sizeof(_GLFWmonitor*));
+ }
+
+ for (uint32_t i = 0; i < displayCount; i++)
+ {
+ if (CGDisplayIsAsleep(displays[i]))
+ continue;
+
+ const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
+ NSScreen* screen = nil;
+
+ for (screen in [NSScreen screens])
+ {
+ NSNumber* screenNumber = [screen deviceDescription][@"NSScreenNumber"];
+
+ // HACK: Compare unit numbers instead of display IDs to work around
+ // display replacement on machines with automatic graphics
+ // switching
+ if (CGDisplayUnitNumber([screenNumber unsignedIntValue]) == unitNumber)
+ break;
+ }
+
+ // HACK: Compare unit numbers instead of display IDs to work around
+ // display replacement on machines with automatic graphics
+ // switching
+ uint32_t j;
+ for (j = 0; j < disconnectedCount; j++)
+ {
+ if (disconnected[j] && disconnected[j]->ns.unitNumber == unitNumber)
+ {
+ disconnected[j]->ns.screen = screen;
+ disconnected[j] = NULL;
+ break;
+ }
+ }
+
+ if (j < disconnectedCount)
+ continue;
+
+ const CGSize size = CGDisplayScreenSize(displays[i]);
+ char* name = getMonitorName(displays[i], screen);
+ if (!name)
+ continue;
+
+ _GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height);
+ monitor->ns.displayID = displays[i];
+ monitor->ns.unitNumber = unitNumber;
+ monitor->ns.screen = screen;
+
+ free(name);
+
+ CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displays[i]);
+ if (CGDisplayModeGetRefreshRate(mode) == 0.0)
+ monitor->ns.fallbackRefreshRate = getFallbackRefreshRate(displays[i]);
+ CGDisplayModeRelease(mode);
+
+ _glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
+ }
+
+ for (uint32_t i = 0; i < disconnectedCount; i++)
+ {
+ if (disconnected[i])
+ _glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
+ }
+
+ free(disconnected);
+ free(displays);
+}
+
+// Change the current video mode
+//
+void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
+{
+ GLFWvidmode current;
+ _glfwPlatformGetVideoMode(monitor, &current);
+
+ const GLFWvidmode* best = _glfwChooseVideoMode(monitor, desired);
+ if (_glfwCompareVideoModes(&current, best) == 0)
+ return;
+
+ CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
+ const CFIndex count = CFArrayGetCount(modes);
+ CGDisplayModeRef native = NULL;
+
+ for (CFIndex i = 0; i < count; i++)
+ {
+ CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
+ if (!modeIsGood(dm))
+ continue;
+
+ const GLFWvidmode mode =
+ vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate);
+ if (_glfwCompareVideoModes(best, &mode) == 0)
+ {
+ native = dm;
+ break;
+ }
+ }
+
+ if (native)
+ {
+ if (monitor->ns.previousMode == NULL)
+ monitor->ns.previousMode = CGDisplayCopyDisplayMode(monitor->ns.displayID);
+
+ CGDisplayFadeReservationToken token = beginFadeReservation();
+ CGDisplaySetDisplayMode(monitor->ns.displayID, native, NULL);
+ endFadeReservation(token);
+ }
+
+ CFRelease(modes);
+}
+
+// Restore the previously saved (original) video mode
+//
+void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor)
+{
+ if (monitor->ns.previousMode)
+ {
+ CGDisplayFadeReservationToken token = beginFadeReservation();
+ CGDisplaySetDisplayMode(monitor->ns.displayID,
+ monitor->ns.previousMode, NULL);
+ endFadeReservation(token);
+
+ CGDisplayModeRelease(monitor->ns.previousMode);
+ monitor->ns.previousMode = NULL;
+ }
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+////// GLFW platform API //////
+//////////////////////////////////////////////////////////////////////////
+
+void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
+{
+}
+
+void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
+{
+ @autoreleasepool {
+
+ const CGRect bounds = CGDisplayBounds(monitor->ns.displayID);
+
+ if (xpos)
+ *xpos = (int) bounds.origin.x;
+ if (ypos)
+ *ypos = (int) bounds.origin.y;
+
+ } // autoreleasepool
+}
+
+void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
+ float* xscale, float* yscale)
+{
+ @autoreleasepool {
+
+ if (!monitor->ns.screen)
+ {
+ _glfwInputError(GLFW_PLATFORM_ERROR,
+ "Cocoa: Cannot query content scale without screen");
+ }
+
+ const NSRect points = [monitor->ns.screen frame];
+ const NSRect pixels = [monitor->ns.screen convertRectToBacking:points];
+
+ if (xscale)
+ *xscale = (float) (pixels.size.width / points.size.width);
+ if (yscale)
+ *yscale = (float) (pixels.size.height / points.size.height);
+
+ } // autoreleasepool
+}
+
+void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
+ int* xpos, int* ypos,
+ int* width, int* height)
+{
+ @autoreleasepool {
+
+ if (!monitor->ns.screen)
+ {
+ _glfwInputError(GLFW_PLATFORM_ERROR,
+ "Cocoa: Cannot query workarea without screen");
+ }
+
+ const NSRect frameRect = [monitor->ns.screen visibleFrame];
+
+ if (xpos)
+ *xpos = frameRect.origin.x;
+ if (ypos)
+ *ypos = _glfwTransformYNS(frameRect.origin.y + frameRect.size.height - 1);
+ if (width)
+ *width = frameRect.size.width;
+ if (height)
+ *height = frameRect.size.height;
+
+ } // autoreleasepool
+}
+
+GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
+{
+ @autoreleasepool {
+
+ *count = 0;
+
+ CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
+ const CFIndex found = CFArrayGetCount(modes);
+ GLFWvidmode* result = calloc(found, sizeof(GLFWvidmode));
+
+ for (CFIndex i = 0; i < found; i++)
+ {
+ CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
+ if (!modeIsGood(dm))
+ continue;
+
+ const GLFWvidmode mode =
+ vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate);
+ CFIndex j;
+
+ for (j = 0; j < *count; j++)
+ {
+ if (_glfwCompareVideoModes(result + j, &mode) == 0)
+ break;
+ }
+
+ // Skip duplicate modes
+ if (j < *count)
+ continue;
+
+ (*count)++;
+ result[*count - 1] = mode;
+ }
+
+ CFRelease(modes);
+ return result;
+
+ } // autoreleasepool
+}
+
+void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode)
+{
+ @autoreleasepool {
+
+ CGDisplayModeRef native = CGDisplayCopyDisplayMode(monitor->ns.displayID);
+ *mode = vidmodeFromCGDisplayMode(native, monitor->ns.fallbackRefreshRate);
+ CGDisplayModeRelease(native);
+
+ } // autoreleasepool
+}
+
+GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
+{
+ @autoreleasepool {
+
+ uint32_t size = CGDisplayGammaTableCapacity(monitor->ns.displayID);
+ CGGammaValue* values = calloc(size * 3, sizeof(CGGammaValue));
+
+ CGGetDisplayTransferByTable(monitor->ns.displayID,
+ size,
+ values,
+ values + size,
+ values + size * 2,
+ &size);
+
+ _glfwAllocGammaArrays(ramp, size);
+
+ for (uint32_t i = 0; i < size; i++)
+ {
+ ramp->red[i] = (unsigned short) (values[i] * 65535);
+ ramp->green[i] = (unsigned short) (values[i + size] * 65535);
+ ramp->blue[i] = (unsigned short) (values[i + size * 2] * 65535);
+ }
+
+ free(values);
+ return GLFW_TRUE;
+
+ } // autoreleasepool
+}
+
+void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
+{
+ @autoreleasepool {
+
+ CGGammaValue* values = calloc(ramp->size * 3, sizeof(CGGammaValue));
+
+ for (unsigned int i = 0; i < ramp->size; i++)
+ {
+ values[i] = ramp->red[i] / 65535.f;
+ values[i + ramp->size] = ramp->green[i] / 65535.f;
+ values[i + ramp->size * 2] = ramp->blue[i] / 65535.f;
+ }
+
+ CGSetDisplayTransferByTable(monitor->ns.displayID,
+ ramp->size,
+ values,
+ values + ramp->size,
+ values + ramp->size * 2);
+
+ free(values);
+
+ } // autoreleasepool
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+////// GLFW native API //////
+//////////////////////////////////////////////////////////////////////////
+
+GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* handle)
+{
+ _GLFWmonitor* monitor = (_GLFWmonitor*) handle;
+ _GLFW_REQUIRE_INIT_OR_RETURN(kCGNullDirectDisplay);
+ return monitor->ns.displayID;
+}
+