diff options
Diffstat (limited to 'vendor/gioui.org/shader/piet/pathseg.h')
-rw-r--r-- | vendor/gioui.org/shader/piet/pathseg.h | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/vendor/gioui.org/shader/piet/pathseg.h b/vendor/gioui.org/shader/piet/pathseg.h new file mode 100644 index 0000000..749771e --- /dev/null +++ b/vendor/gioui.org/shader/piet/pathseg.h @@ -0,0 +1,100 @@ +// SPDX-License-Identifier: Apache-2.0 OR MIT OR Unlicense + +// Code auto-generated by piet-gpu-derive + +struct PathCubicRef { + uint offset; +}; + +struct PathSegRef { + uint offset; +}; + +struct PathCubic { + vec2 p0; + vec2 p1; + vec2 p2; + vec2 p3; + uint path_ix; + uint trans_ix; + vec2 stroke; +}; + +#define PathCubic_size 48 + +PathCubicRef PathCubic_index(PathCubicRef ref, uint index) { + return PathCubicRef(ref.offset + index * PathCubic_size); +} + +#define PathSeg_Nop 0 +#define PathSeg_Cubic 1 +#define PathSeg_size 52 + +PathSegRef PathSeg_index(PathSegRef ref, uint index) { + return PathSegRef(ref.offset + index * PathSeg_size); +} + +struct PathSegTag { + uint tag; + uint flags; +}; + +PathCubic PathCubic_read(Alloc a, PathCubicRef ref) { + uint ix = ref.offset >> 2; + uint raw0 = read_mem(a, ix + 0); + uint raw1 = read_mem(a, ix + 1); + uint raw2 = read_mem(a, ix + 2); + uint raw3 = read_mem(a, ix + 3); + uint raw4 = read_mem(a, ix + 4); + uint raw5 = read_mem(a, ix + 5); + uint raw6 = read_mem(a, ix + 6); + uint raw7 = read_mem(a, ix + 7); + uint raw8 = read_mem(a, ix + 8); + uint raw9 = read_mem(a, ix + 9); + uint raw10 = read_mem(a, ix + 10); + uint raw11 = read_mem(a, ix + 11); + PathCubic s; + s.p0 = vec2(uintBitsToFloat(raw0), uintBitsToFloat(raw1)); + s.p1 = vec2(uintBitsToFloat(raw2), uintBitsToFloat(raw3)); + s.p2 = vec2(uintBitsToFloat(raw4), uintBitsToFloat(raw5)); + s.p3 = vec2(uintBitsToFloat(raw6), uintBitsToFloat(raw7)); + s.path_ix = raw8; + s.trans_ix = raw9; + s.stroke = vec2(uintBitsToFloat(raw10), uintBitsToFloat(raw11)); + return s; +} + +void PathCubic_write(Alloc a, PathCubicRef ref, PathCubic s) { + uint ix = ref.offset >> 2; + write_mem(a, ix + 0, floatBitsToUint(s.p0.x)); + write_mem(a, ix + 1, floatBitsToUint(s.p0.y)); + write_mem(a, ix + 2, floatBitsToUint(s.p1.x)); + write_mem(a, ix + 3, floatBitsToUint(s.p1.y)); + write_mem(a, ix + 4, floatBitsToUint(s.p2.x)); + write_mem(a, ix + 5, floatBitsToUint(s.p2.y)); + write_mem(a, ix + 6, floatBitsToUint(s.p3.x)); + write_mem(a, ix + 7, floatBitsToUint(s.p3.y)); + write_mem(a, ix + 8, s.path_ix); + write_mem(a, ix + 9, s.trans_ix); + write_mem(a, ix + 10, floatBitsToUint(s.stroke.x)); + write_mem(a, ix + 11, floatBitsToUint(s.stroke.y)); +} + +PathSegTag PathSeg_tag(Alloc a, PathSegRef ref) { + uint tag_and_flags = read_mem(a, ref.offset >> 2); + return PathSegTag(tag_and_flags & 0xffff, tag_and_flags >> 16); +} + +PathCubic PathSeg_Cubic_read(Alloc a, PathSegRef ref) { + return PathCubic_read(a, PathCubicRef(ref.offset + 4)); +} + +void PathSeg_Nop_write(Alloc a, PathSegRef ref) { + write_mem(a, ref.offset >> 2, PathSeg_Nop); +} + +void PathSeg_Cubic_write(Alloc a, PathSegRef ref, uint flags, PathCubic s) { + write_mem(a, ref.offset >> 2, (flags << 16) | PathSeg_Cubic); + PathCubic_write(a, PathCubicRef(ref.offset + 4), s); +} + |