diff options
Diffstat (limited to 'vendor/gioui.org/internal/gl/gl.go')
-rw-r--r-- | vendor/gioui.org/internal/gl/gl.go | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/vendor/gioui.org/internal/gl/gl.go b/vendor/gioui.org/internal/gl/gl.go new file mode 100644 index 0000000..a9e378a --- /dev/null +++ b/vendor/gioui.org/internal/gl/gl.go @@ -0,0 +1,130 @@ +// SPDX-License-Identifier: Unlicense OR MIT + +package gl + +type ( + Attrib uint + Enum uint +) + +const ( + ACTIVE_TEXTURE = 0x84E0 + ALL_BARRIER_BITS = 0xffffffff + ARRAY_BUFFER = 0x8892 + ARRAY_BUFFER_BINDING = 0x8894 + BACK = 0x0405 + BLEND = 0xbe2 + BLEND_DST_RGB = 0x80C8 + BLEND_SRC_RGB = 0x80C9 + BLEND_DST_ALPHA = 0x80CA + BLEND_SRC_ALPHA = 0x80CB + CLAMP_TO_EDGE = 0x812f + COLOR_ATTACHMENT0 = 0x8ce0 + COLOR_BUFFER_BIT = 0x4000 + COLOR_CLEAR_VALUE = 0x0C22 + COMPILE_STATUS = 0x8b81 + COMPUTE_SHADER = 0x91B9 + CURRENT_PROGRAM = 0x8B8D + DEPTH_ATTACHMENT = 0x8d00 + DEPTH_BUFFER_BIT = 0x100 + DEPTH_CLEAR_VALUE = 0x0B73 + DEPTH_COMPONENT16 = 0x81a5 + DEPTH_COMPONENT24 = 0x81A6 + DEPTH_COMPONENT32F = 0x8CAC + DEPTH_FUNC = 0x0B74 + DEPTH_TEST = 0xb71 + DEPTH_WRITEMASK = 0x0B72 + DRAW_FRAMEBUFFER = 0x8CA9 + DST_COLOR = 0x306 + DYNAMIC_DRAW = 0x88E8 + DYNAMIC_READ = 0x88E9 + ELEMENT_ARRAY_BUFFER = 0x8893 + ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 + EXTENSIONS = 0x1f03 + FALSE = 0 + FLOAT = 0x1406 + FRAGMENT_SHADER = 0x8b30 + FRAMEBUFFER = 0x8d40 + FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 + FRAMEBUFFER_BINDING = 0x8ca6 + FRAMEBUFFER_COMPLETE = 0x8cd5 + FRAMEBUFFER_SRGB = 0x8db9 + HALF_FLOAT = 0x140b + HALF_FLOAT_OES = 0x8d61 + INFO_LOG_LENGTH = 0x8B84 + INVALID_INDEX = ^uint(0) + GREATER = 0x204 + GEQUAL = 0x206 + LINEAR = 0x2601 + LINK_STATUS = 0x8b82 + LUMINANCE = 0x1909 + MAP_READ_BIT = 0x0001 + MAX_TEXTURE_SIZE = 0xd33 + NEAREST = 0x2600 + NO_ERROR = 0x0 + NUM_EXTENSIONS = 0x821D + ONE = 0x1 + ONE_MINUS_SRC_ALPHA = 0x303 + PACK_ROW_LENGTH = 0x0D02 + PROGRAM_BINARY_LENGTH = 0x8741 + QUERY_RESULT = 0x8866 + QUERY_RESULT_AVAILABLE = 0x8867 + R16F = 0x822d + R8 = 0x8229 + READ_FRAMEBUFFER = 0x8ca8 + READ_FRAMEBUFFER_BINDING = 0x8CAA + READ_ONLY = 0x88B8 + READ_WRITE = 0x88BA + RED = 0x1903 + RENDERER = 0x1F01 + RENDERBUFFER = 0x8d41 + RENDERBUFFER_BINDING = 0x8ca7 + RENDERBUFFER_HEIGHT = 0x8d43 + RENDERBUFFER_WIDTH = 0x8d42 + RGB = 0x1907 + RGBA = 0x1908 + RGBA8 = 0x8058 + SHADER_STORAGE_BUFFER = 0x90D2 + SHADER_STORAGE_BUFFER_BINDING = 0x90D3 + SHORT = 0x1402 + SRGB = 0x8c40 + SRGB_ALPHA_EXT = 0x8c42 + SRGB8 = 0x8c41 + SRGB8_ALPHA8 = 0x8c43 + STATIC_DRAW = 0x88e4 + STENCIL_BUFFER_BIT = 0x00000400 + TEXTURE_2D = 0xde1 + TEXTURE_BINDING_2D = 0x8069 + TEXTURE_MAG_FILTER = 0x2800 + TEXTURE_MIN_FILTER = 0x2801 + TEXTURE_WRAP_S = 0x2802 + TEXTURE_WRAP_T = 0x2803 + TEXTURE0 = 0x84c0 + TEXTURE1 = 0x84c1 + TRIANGLE_STRIP = 0x5 + TRIANGLES = 0x4 + TRUE = 1 + UNIFORM_BUFFER = 0x8A11 + UNIFORM_BUFFER_BINDING = 0x8A28 + UNPACK_ALIGNMENT = 0xcf5 + UNPACK_ROW_LENGTH = 0x0CF2 + UNSIGNED_BYTE = 0x1401 + UNSIGNED_SHORT = 0x1403 + VIEWPORT = 0x0BA2 + VERSION = 0x1f02 + VERTEX_ARRAY_BINDING = 0x85B5 + VERTEX_SHADER = 0x8b31 + VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F + VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 + VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 + VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A + VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 + VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 + VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 + WRITE_ONLY = 0x88B9 + ZERO = 0x0 + + // EXT_disjoint_timer_query + TIME_ELAPSED_EXT = 0x88BF + GPU_DISJOINT_EXT = 0x8FBB +) |