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Diffstat (limited to 'src/net/http/h2_bundle.go')
-rw-r--r--src/net/http/h2_bundle.go54
1 files changed, 45 insertions, 9 deletions
diff --git a/src/net/http/h2_bundle.go b/src/net/http/h2_bundle.go
index 2cd2b86df2..61824950f4 100644
--- a/src/net/http/h2_bundle.go
+++ b/src/net/http/h2_bundle.go
@@ -3835,10 +3835,11 @@ func (p *http2pipe) Done() <-chan struct{} {
}
const (
- http2prefaceTimeout = 10 * time.Second
- http2firstSettingsTimeout = 2 * time.Second // should be in-flight with preface anyway
- http2handlerChunkWriteSize = 4 << 10
- http2defaultMaxStreams = 250 // TODO: make this 100 as the GFE seems to?
+ http2prefaceTimeout = 10 * time.Second
+ http2firstSettingsTimeout = 2 * time.Second // should be in-flight with preface anyway
+ http2handlerChunkWriteSize = 4 << 10
+ http2defaultMaxStreams = 250 // TODO: make this 100 as the GFE seems to?
+ http2maxQueuedControlFrames = 10000
)
var (
@@ -3946,6 +3947,15 @@ func (s *http2Server) maxConcurrentStreams() uint32 {
return http2defaultMaxStreams
}
+// maxQueuedControlFrames is the maximum number of control frames like
+// SETTINGS, PING and RST_STREAM that will be queued for writing before
+// the connection is closed to prevent memory exhaustion attacks.
+func (s *http2Server) maxQueuedControlFrames() int {
+ // TODO: if anybody asks, add a Server field, and remember to define the
+ // behavior of negative values.
+ return http2maxQueuedControlFrames
+}
+
type http2serverInternalState struct {
mu sync.Mutex
activeConns map[*http2serverConn]struct{}
@@ -4254,6 +4264,7 @@ type http2serverConn struct {
sawFirstSettings bool // got the initial SETTINGS frame after the preface
needToSendSettingsAck bool
unackedSettings int // how many SETTINGS have we sent without ACKs?
+ queuedControlFrames int // control frames in the writeSched queue
clientMaxStreams uint32 // SETTINGS_MAX_CONCURRENT_STREAMS from client (our PUSH_PROMISE limit)
advMaxStreams uint32 // our SETTINGS_MAX_CONCURRENT_STREAMS advertised the client
curClientStreams uint32 // number of open streams initiated by the client
@@ -4644,6 +4655,14 @@ func (sc *http2serverConn) serve() {
}
}
+ // If the peer is causing us to generate a lot of control frames,
+ // but not reading them from us, assume they are trying to make us
+ // run out of memory.
+ if sc.queuedControlFrames > sc.srv.maxQueuedControlFrames() {
+ sc.vlogf("http2: too many control frames in send queue, closing connection")
+ return
+ }
+
// Start the shutdown timer after sending a GOAWAY. When sending GOAWAY
// with no error code (graceful shutdown), don't start the timer until
// all open streams have been completed.
@@ -4845,6 +4864,14 @@ func (sc *http2serverConn) writeFrame(wr http2FrameWriteRequest) {
}
if !ignoreWrite {
+ if wr.isControl() {
+ sc.queuedControlFrames++
+ // For extra safety, detect wraparounds, which should not happen,
+ // and pull the plug.
+ if sc.queuedControlFrames < 0 {
+ sc.conn.Close()
+ }
+ }
sc.writeSched.Push(wr)
}
sc.scheduleFrameWrite()
@@ -4962,10 +4989,8 @@ func (sc *http2serverConn) wroteFrame(res http2frameWriteResult) {
// If a frame is already being written, nothing happens. This will be called again
// when the frame is done being written.
//
-// If a frame isn't being written we need to send one, the best frame
-// to send is selected, preferring first things that aren't
-// stream-specific (e.g. ACKing settings), and then finding the
-// highest priority stream.
+// If a frame isn't being written and we need to send one, the best frame
+// to send is selected by writeSched.
//
// If a frame isn't being written and there's nothing else to send, we
// flush the write buffer.
@@ -4993,6 +5018,9 @@ func (sc *http2serverConn) scheduleFrameWrite() {
}
if !sc.inGoAway || sc.goAwayCode == http2ErrCodeNo {
if wr, ok := sc.writeSched.Pop(); ok {
+ if wr.isControl() {
+ sc.queuedControlFrames--
+ }
sc.startFrameWrite(wr)
continue
}
@@ -5285,6 +5313,8 @@ func (sc *http2serverConn) processSettings(f *http2SettingsFrame) error {
if err := f.ForeachSetting(sc.processSetting); err != nil {
return err
}
+ // TODO: judging by RFC 7540, Section 6.5.3 each SETTINGS frame should be
+ // acknowledged individually, even if multiple are received before the ACK.
sc.needToSendSettingsAck = true
sc.scheduleFrameWrite()
return nil
@@ -9476,7 +9506,7 @@ type http2WriteScheduler interface {
// Pop dequeues the next frame to write. Returns false if no frames can
// be written. Frames with a given wr.StreamID() are Pop'd in the same
- // order they are Push'd.
+ // order they are Push'd. No frames should be discarded except by CloseStream.
Pop() (wr http2FrameWriteRequest, ok bool)
}
@@ -9520,6 +9550,12 @@ func (wr http2FrameWriteRequest) StreamID() uint32 {
return wr.stream.id
}
+// isControl reports whether wr is a control frame for MaxQueuedControlFrames
+// purposes. That includes non-stream frames and RST_STREAM frames.
+func (wr http2FrameWriteRequest) isControl() bool {
+ return wr.stream == nil
+}
+
// DataSize returns the number of flow control bytes that must be consumed
// to write this entire frame. This is 0 for non-DATA frames.
func (wr http2FrameWriteRequest) DataSize() int {