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authorRuss Cox <rsc@golang.org>2011-12-12 22:22:09 -0500
committerRuss Cox <rsc@golang.org>2011-12-12 22:22:09 -0500
commit196b6630759c6f4125c22445dd5b6cfec5faf34b (patch)
tree43ae44cf228030c8358410af212994bca7f74e7f /test/cmp.go
parent83f648c9625343045da1e6b4ecc3d207c84403b3 (diff)
downloadgo-196b6630759c6f4125c22445dd5b6cfec5faf34b.tar.gz
go-196b6630759c6f4125c22445dd5b6cfec5faf34b.zip
gc: implement == on structs and arrays
To allow these types as map keys, we must fill in equal and hash functions in their algorithm tables. Structs or arrays that are "just memory", like [2]int, can and do continue to use the AMEM algorithm. Structs or arrays that contain special values like strings or interface values use generated functions for both equal and hash. The runtime helper func runtime.equal(t, x, y) bool handles the general equality case for x == y and calls out to the equal implementation in the algorithm table. For short values (<= 4 struct fields or array elements), the sequence of elementwise comparisons is inlined instead of calling runtime.equal. R=ken, mpimenov CC=golang-dev https://golang.org/cl/5451105
Diffstat (limited to 'test/cmp.go')
-rw-r--r--test/cmp.go267
1 files changed, 248 insertions, 19 deletions
diff --git a/test/cmp.go b/test/cmp.go
index 570487db6a..f079c5d560 100644
--- a/test/cmp.go
+++ b/test/cmp.go
@@ -57,18 +57,26 @@ func main() {
isfalse(ib == id)
istrue(ic == id)
istrue(ie == ie)
-
- // these are okay because one side of the
- // comparison need only be assignable to the other.
- isfalse(a == ib)
- isfalse(a == ic)
- isfalse(a == id)
- isfalse(b == ic)
- isfalse(b == id)
+
+ istrue(ia != ib)
+ istrue(ia != ic)
+ istrue(ia != id)
+ istrue(ib != ic)
+ istrue(ib != id)
+ isfalse(ic != id)
+ isfalse(ie != ie)
+
+ // these are not okay, because there is no comparison on slices or maps.
+ //isfalse(a == ib)
+ //isfalse(a == ic)
+ //isfalse(a == id)
+ //isfalse(b == ic)
+ //isfalse(b == id)
+
istrue(c == id)
istrue(e == ie)
- isfalse(ia == b)
+ //isfalse(ia == b)
isfalse(ia == c)
isfalse(ia == d)
isfalse(ib == c)
@@ -76,24 +84,40 @@ func main() {
istrue(ic == d)
istrue(ie == e)
+ //istrue(a != ib)
+ //istrue(a != ic)
+ //istrue(a != id)
+ //istrue(b != ic)
+ //istrue(b != id)
+ isfalse(c != id)
+ isfalse(e != ie)
+
+ //istrue(ia != b)
+ istrue(ia != c)
+ istrue(ia != d)
+ istrue(ib != c)
+ istrue(ib != d)
+ isfalse(ic != d)
+ isfalse(ie != e)
+
// 6g used to let this go through as true.
var g uint64 = 123
var h int64 = 123
var ig interface{} = g
var ih interface{} = h
isfalse(ig == ih)
+ istrue(ig != ih)
// map of interface should use == on interface values,
// not memory.
- // TODO: should m[c], m[d] be valid here?
var m = make(map[interface{}]int)
m[ic] = 1
m[id] = 2
- if m[ic] != 2 {
- println("m[ic] = ", m[ic])
- panic("bad m[ic]")
+ if m[c] != 2 {
+ println("m[c] = ", m[c])
+ panic("bad m[c]")
}
-
+
// non-interface comparisons
{
c := make(chan int)
@@ -103,7 +127,12 @@ func main() {
istrue(c == c2)
istrue(c1 == c)
istrue(c2 == c)
-
+
+ isfalse(c != c1)
+ isfalse(c != c2)
+ isfalse(c1 != c)
+ isfalse(c2 != c)
+
d := make(chan int)
isfalse(c == d)
isfalse(d == c)
@@ -111,6 +140,13 @@ func main() {
isfalse(d == c2)
isfalse(c1 == d)
isfalse(c2 == d)
+
+ istrue(c != d)
+ istrue(d != c)
+ istrue(d != c1)
+ istrue(d != c2)
+ istrue(c1 != d)
+ istrue(c2 != d)
}
// named types vs not
@@ -118,7 +154,7 @@ func main() {
var x = new(int)
var y T
var z T = x
-
+
isfalse(x == y)
istrue(x == z)
isfalse(y == z)
@@ -126,8 +162,201 @@ func main() {
isfalse(y == x)
istrue(z == x)
isfalse(z == y)
+
+ istrue(x != y)
+ isfalse(x != z)
+ istrue(y != z)
+
+ istrue(y != x)
+ isfalse(z != x)
+ istrue(z != y)
+ }
+
+ // structs
+ {
+ var x = struct {
+ x int
+ y string
+ }{1, "hi"}
+ var y = struct {
+ x int
+ y string
+ }{2, "bye"}
+ var z = struct {
+ x int
+ y string
+ }{1, "hi"}
+
+ isfalse(x == y)
+ isfalse(y == x)
+ isfalse(y == z)
+ isfalse(z == y)
+ istrue(x == z)
+ istrue(z == x)
+
+ istrue(x != y)
+ istrue(y != x)
+ istrue(y != z)
+ istrue(z != y)
+ isfalse(x != z)
+ isfalse(z != x)
+
+ var m = make(map[struct {
+ x int
+ y string
+ }]int)
+ m[x] = 10
+ m[y] = 20
+ m[z] = 30
+ istrue(m[x] == 30)
+ istrue(m[y] == 20)
+ istrue(m[z] == 30)
+ istrue(m[x] != 10)
+ isfalse(m[x] != 30)
+ isfalse(m[y] != 20)
+ isfalse(m[z] != 30)
+ isfalse(m[x] == 10)
+
+ var m1 = make(map[struct {
+ x int
+ y string
+ }]struct {
+ x int
+ y string
+ })
+ m1[x] = x
+ m1[y] = y
+ m1[z] = z
+ istrue(m1[x] == z)
+ istrue(m1[y] == y)
+ istrue(m1[z] == z)
+ istrue(m1[x] == x)
+ isfalse(m1[x] != z)
+ isfalse(m1[y] != y)
+ isfalse(m1[z] != z)
+ isfalse(m1[x] != x)
+
+ var ix, iy, iz interface{} = x, y, z
+
+ isfalse(ix == iy)
+ isfalse(iy == ix)
+ isfalse(iy == iz)
+ isfalse(iz == iy)
+ istrue(ix == iz)
+ istrue(iz == ix)
+
+ isfalse(x == iy)
+ isfalse(y == ix)
+ isfalse(y == iz)
+ isfalse(z == iy)
+ istrue(x == iz)
+ istrue(z == ix)
+
+ isfalse(ix == y)
+ isfalse(iy == x)
+ isfalse(iy == z)
+ isfalse(iz == y)
+ istrue(ix == z)
+ istrue(iz == x)
+
+ istrue(ix != iy)
+ istrue(iy != ix)
+ istrue(iy != iz)
+ istrue(iz != iy)
+ isfalse(ix != iz)
+ isfalse(iz != ix)
+
+ istrue(x != iy)
+ istrue(y != ix)
+ istrue(y != iz)
+ istrue(z != iy)
+ isfalse(x != iz)
+ isfalse(z != ix)
+
+ istrue(ix != y)
+ istrue(iy != x)
+ istrue(iy != z)
+ istrue(iz != y)
+ isfalse(ix != z)
+ isfalse(iz != x)
+ }
+
+ // arrays
+ {
+ var x = [2]string{"1", "hi"}
+ var y = [2]string{"2", "bye"}
+ var z = [2]string{"1", "hi"}
+
+ isfalse(x == y)
+ isfalse(y == x)
+ isfalse(y == z)
+ isfalse(z == y)
+ istrue(x == z)
+ istrue(z == x)
+
+ istrue(x != y)
+ istrue(y != x)
+ istrue(y != z)
+ istrue(z != y)
+ isfalse(x != z)
+ isfalse(z != x)
+
+ var m = make(map[[2]string]int)
+ m[x] = 10
+ m[y] = 20
+ m[z] = 30
+ istrue(m[x] == 30)
+ istrue(m[y] == 20)
+ istrue(m[z] == 30)
+ isfalse(m[x] != 30)
+ isfalse(m[y] != 20)
+ isfalse(m[z] != 30)
+
+ var ix, iy, iz interface{} = x, y, z
+
+ isfalse(ix == iy)
+ isfalse(iy == ix)
+ isfalse(iy == iz)
+ isfalse(iz == iy)
+ istrue(ix == iz)
+ istrue(iz == ix)
+
+ isfalse(x == iy)
+ isfalse(y == ix)
+ isfalse(y == iz)
+ isfalse(z == iy)
+ istrue(x == iz)
+ istrue(z == ix)
+
+ isfalse(ix == y)
+ isfalse(iy == x)
+ isfalse(iy == z)
+ isfalse(iz == y)
+ istrue(ix == z)
+ istrue(iz == x)
+
+ istrue(ix != iy)
+ istrue(iy != ix)
+ istrue(iy != iz)
+ istrue(iz != iy)
+ isfalse(ix != iz)
+ isfalse(iz != ix)
+
+ istrue(x != iy)
+ istrue(y != ix)
+ istrue(y != iz)
+ istrue(z != iy)
+ isfalse(x != iz)
+ isfalse(z != ix)
+
+ istrue(ix != y)
+ istrue(iy != x)
+ istrue(iy != z)
+ istrue(iz != y)
+ isfalse(ix != z)
+ isfalse(iz != x)
}
-
+
shouldPanic(p1)
shouldPanic(p2)
shouldPanic(p3)
@@ -149,14 +378,14 @@ func p2() {
func p3() {
var a []int
var ia interface{} = a
- var m = make(map[interface{}] int)
+ var m = make(map[interface{}]int)
m[ia] = 1
}
func p4() {
var b []int
var ib interface{} = b
- var m = make(map[interface{}] int)
+ var m = make(map[interface{}]int)
m[ib] = 1
}