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authorRuss Cox <rsc@golang.org>2021-01-30 07:07:42 -0500
committerRuss Cox <rsc@golang.org>2021-02-19 00:01:25 +0000
commit0d94f989d12a52ddc3869dbaa02255873f7a8196 (patch)
tree8482a8b11c2c556380e6fd4b5d04906506ff528b /src/runtime/sys_openbsd1.go
parente7ee3c1fa87556245e38b662ea5b3002bbeb32b9 (diff)
downloadgo-0d94f989d12a52ddc3869dbaa02255873f7a8196.tar.gz
go-0d94f989d12a52ddc3869dbaa02255873f7a8196.zip
runtime: clean up system calls during cgo callback init
During a cgocallback, the runtime calls needm to get an m. The calls made during needm cannot themselves assume that there is an m or a g (which is attached to the m). In the old days of making direct system calls, the only thing you had to do for such functions was mark them //go:nosplit, to avoid the use of g in the stack split prologue. But now, on operating systems that make system calls through shared libraries and use code that saves state in the g or m before doing so, it's not safe to assume g exists. In fact, it is not even safe to call getg(), because it might fault deferencing the TLS storage to find the g pointer (that storage may not be initialized yet, at least on Windows, and perhaps on other systems in the future). The specific routines that are problematic are usleep and osyield, which are called during lock contention in lockextra, called from needm. All this is rather subtle and hidden, so in addition to fixing the problem on Windows, this CL makes the fact of not running on a g much clearer by introducing variants usleep_no_g and osyield_no_g whose names should make clear that there is no g. And then we can remove the various sketchy getg() == nil checks in the existing routines. As part of this cleanup, this CL also deletes onosstack on Windows. onosstack is from back when the runtime was implemented in C. It predates systemstack but does essentially the same thing. Instead of having two different copies of this code, we can use systemstack consistently. This way we need not port onosstack to each architecture. This CL is part of a stack adding windows/arm64 support (#36439), intended to land in the Go 1.17 cycle. This CL is, however, not windows/arm64-specific. It is cleanup meant to make the port (and future ports) easier. Change-Id: I3352de1fd0a3c26267c6e209063e6e86abd26187 Reviewed-on: https://go-review.googlesource.com/c/go/+/288793 Trust: Russ Cox <rsc@golang.org> Trust: Jason A. Donenfeld <Jason@zx2c4.com> Reviewed-by: Cherry Zhang <cherryyz@google.com> Reviewed-by: Jason A. Donenfeld <Jason@zx2c4.com>
Diffstat (limited to 'src/runtime/sys_openbsd1.go')
-rw-r--r--src/runtime/sys_openbsd1.go5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/runtime/sys_openbsd1.go b/src/runtime/sys_openbsd1.go
index e2886218db..44c7871ceb 100644
--- a/src/runtime/sys_openbsd1.go
+++ b/src/runtime/sys_openbsd1.go
@@ -27,6 +27,11 @@ func osyield() {
}
func sched_yield_trampoline()
+//go:nosplit
+func osyield_no_g() {
+ asmcgocall_no_g(unsafe.Pointer(funcPC(sched_yield_trampoline)), unsafe.Pointer(nil))
+}
+
//go:cgo_import_dynamic libc_thrsleep __thrsleep "libc.so"
//go:cgo_import_dynamic libc_thrwakeup __thrwakeup "libc.so"
//go:cgo_import_dynamic libc_sched_yield sched_yield "libc.so"