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author | Ian Lance Taylor <iant@golang.org> | 2015-07-21 22:34:48 -0700 |
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committer | Ian Lance Taylor <iant@golang.org> | 2015-07-22 20:26:29 +0000 |
commit | 872b168fe344914550c29b4f1b0cac9f2e70e7fc (patch) | |
tree | e877af2c1cd05cbeecc98224b21edb66123879de /src/runtime/os3_solaris.go | |
parent | 428ed1e3d9e31428b3bf81ed55664a4c34238e4c (diff) | |
download | go-872b168fe344914550c29b4f1b0cac9f2e70e7fc.tar.gz go-872b168fe344914550c29b4f1b0cac9f2e70e7fc.zip |
runtime: if we don't handle a signal on a non-Go thread, raise it
In the past badsignal would crash the program. In
https://golang.org/cl/10757044 badsignal was changed to call sigsend,
to fix issue #3250. The effect of this was that when a non-Go thread
received a signal, and os/signal.Notify was not being used to check
for occurrences of the signal, the signal was ignored.
This changes the code so that if os/signal.Notify is not being used,
then the signal handler is reset to what it was, and the signal is
raised again. This lets non-Go threads handle the signal as they
wish. In particular, it means that a segmentation violation in a
non-Go thread will ordinarily crash the process, as it should.
Fixes #10139.
Update #11794.
Change-Id: I2109444aaada9d963ad03b1d071ec667760515e5
Reviewed-on: https://go-review.googlesource.com/12503
Reviewed-by: Russ Cox <rsc@golang.org>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Diffstat (limited to 'src/runtime/os3_solaris.go')
-rw-r--r-- | src/runtime/os3_solaris.go | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/runtime/os3_solaris.go b/src/runtime/os3_solaris.go index 53d7b96b0f..7caa72e3be 100644 --- a/src/runtime/os3_solaris.go +++ b/src/runtime/os3_solaris.go @@ -304,6 +304,12 @@ func updatesigmask(m sigmask) { sigprocmask(_SIG_SETMASK, &mask, nil) } +func unblocksig(sig int32) { + var mask sigset + mask.__sigbits[(sig-1)/32] |= 1 << ((uint32(sig) - 1) & 31) + sigprocmask(_SIG_UNBLOCK, &mask, nil) +} + //go:nosplit func semacreate() uintptr { var sem *semt |