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author | Sabyrzhan Tasbolatov <snovitoll@gmail.com> | 2024-04-14 16:55:57 +0500 |
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committer | Gopher Robot <gobot@golang.org> | 2024-04-22 22:07:41 +0000 |
commit | 552faa8927a23fd5967435295c14af1741ac3653 (patch) | |
tree | 29a005cdc9789cb3bf31a5997511dafab36435b9 /src/runtime/mgcscavenge.go | |
parent | 674657e1304b0ea1815257623150a2e06d8ddac2 (diff) | |
download | go-552faa8927a23fd5967435295c14af1741ac3653.tar.gz go-552faa8927a23fd5967435295c14af1741ac3653.zip |
runtime: reduced struct sizes found via pahole
During my research of pahole with Go structs, I've found couple of
structs in runtime/ pkg where we can reduce several structs' sizes
highligted by pahole tool which detect byte holes and paddings.
Overall, there are 80 bytes reduced.
Change-Id: I398e5ed6f5b199394307741981cb5ad5b875e98f
Reviewed-on: https://go-review.googlesource.com/c/go/+/578795
Auto-Submit: Keith Randall <khr@golang.org>
Reviewed-by: Joedian Reid <joedian@google.com>
Reviewed-by: Keith Randall <khr@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Diffstat (limited to 'src/runtime/mgcscavenge.go')
-rw-r--r-- | src/runtime/mgcscavenge.go | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/runtime/mgcscavenge.go b/src/runtime/mgcscavenge.go index dede4a1ad3..8102940a7c 100644 --- a/src/runtime/mgcscavenge.go +++ b/src/runtime/mgcscavenge.go @@ -281,15 +281,19 @@ type scavengerState struct { // g is the goroutine the scavenger is bound to. g *g - // parked is whether or not the scavenger is parked. - parked bool - // timer is the timer used for the scavenger to sleep. timer *timer // sysmonWake signals to sysmon that it should wake the scavenger. sysmonWake atomic.Uint32 + // parked is whether or not the scavenger is parked. + parked bool + + // printControllerReset instructs printScavTrace to signal that + // the controller was reset. + printControllerReset bool + // targetCPUFraction is the target CPU overhead for the scavenger. targetCPUFraction float64 @@ -312,10 +316,6 @@ type scavengerState struct { // value. Used if the controller's assumptions fail to hold. controllerCooldown int64 - // printControllerReset instructs printScavTrace to signal that - // the controller was reset. - printControllerReset bool - // sleepStub is a stub used for testing to avoid actually having // the scavenger sleep. // |