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author | Russ Cox <rsc@golang.org> | 2021-02-15 09:25:55 -0500 |
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committer | Russ Cox <rsc@golang.org> | 2021-02-19 00:02:23 +0000 |
commit | aa0388f2ed937669e9f938da8a65c75ea144ebfd (patch) | |
tree | 511a009cdb84a169c59d4f486a6791616aa7a19d /src/runtime/asm_arm64.s | |
parent | 6fe8981620aa61cb43476538f8230231623f9e13 (diff) | |
download | go-aa0388f2ed937669e9f938da8a65c75ea144ebfd.tar.gz go-aa0388f2ed937669e9f938da8a65c75ea144ebfd.zip |
runtime: remove unnecessary writes to gp.sched.g
A g's sched.g is set in newproc1:
newg.sched.g = guintptr(unsafe.Pointer(newg))
After that, it never changes. Yet lots of assembly code does
"g.sched.g = g" unnecessarily. Remove all those lines to avoid
confusion about whether it ever changes.
Also, split gogo into two functions, one that does the nil g check
and a second that does the actual switch. This way, if the nil g check
fails, we get a stack trace showing the call stack that led to the failure.
(The SP write would otherwise cause the stack trace to abort.)
Also restore the proper nil g check in a handful of assembly functions.
(There is little point in checking for nil g *after* installing it as the real g.)
Change-Id: I22866b093f901f765de1d074e36eeec10366abfb
Reviewed-on: https://go-review.googlesource.com/c/go/+/292109
Trust: Russ Cox <rsc@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
Diffstat (limited to 'src/runtime/asm_arm64.s')
-rw-r--r-- | src/runtime/asm_arm64.s | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/src/runtime/asm_arm64.s b/src/runtime/asm_arm64.s index 31a6fe57b9..4f0a680fa4 100644 --- a/src/runtime/asm_arm64.s +++ b/src/runtime/asm_arm64.s @@ -115,12 +115,16 @@ TEXT runtime·asminit(SB),NOSPLIT|NOFRAME,$0-0 // void gogo(Gobuf*) // restore state from Gobuf; longjmp -TEXT runtime·gogo(SB), NOSPLIT, $24-8 +TEXT runtime·gogo(SB), NOSPLIT|NOFRAME, $0-8 MOVD buf+0(FP), R5 - MOVD gobuf_g(R5), g + MOVD gobuf_g(R5), R6 + MOVD 0(R6), R4 // make sure g != nil + B gogo<>(SB) + +TEXT gogo<>(SB), NOSPLIT|NOFRAME, $0 + MOVD R6, g BL runtime·save_g(SB) - MOVD 0(g), R4 // make sure g is not nil MOVD gobuf_sp(R5), R0 MOVD R0, RSP MOVD gobuf_bp(R5), R29 @@ -147,7 +151,6 @@ TEXT runtime·mcall(SB), NOSPLIT|NOFRAME, $0-8 MOVD R29, (g_sched+gobuf_bp)(g) MOVD LR, (g_sched+gobuf_pc)(g) MOVD $0, (g_sched+gobuf_lr)(g) - MOVD g, (g_sched+gobuf_g)(g) // Switch to m->g0 & its stack, call fn. MOVD g, R3 @@ -861,7 +864,6 @@ TEXT gosave_systemstack_switch<>(SB),NOSPLIT|NOFRAME,$0 MOVD R29, (g_sched+gobuf_bp)(g) MOVD $0, (g_sched+gobuf_lr)(g) MOVD $0, (g_sched+gobuf_ret)(g) - MOVD g, (g_sched+gobuf_g)(g) // Assert ctxt is zero. See func save. MOVD (g_sched+gobuf_ctxt)(g), R0 CBZ R0, 2(PC) |