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authorMateusz Poliwczak <mpoliwczak34@gmail.com>2024-05-10 06:06:47 +0000
committerGopher Robot <gobot@golang.org>2024-05-10 20:31:29 +0000
commitf3a743981d0af6ead0c4f64ef4c299c342bba4de (patch)
tree719e765d1fe5f5ec13477dcc93a92cc36a492730 /src/internal
parentf6c3a3e3c8c532e73e9dff7acdf04e2b4d5d9537 (diff)
downloadgo-f3a743981d0af6ead0c4f64ef4c299c342bba4de.tar.gz
go-f3a743981d0af6ead0c4f64ef4c299c342bba4de.zip
internal/byteorder: new package
Currently in a lot of packages we define functions for appending/decoding mostly BigEndian data (see internal/chacha8rand, net/netip, internal/boring/sha, hash/crc64, and probably more), because we don't want to depend on encoding/binary, because of #54097. This change introduces a new package internal/byteorder, that will allow us to remove all of the functions and replace them with internal/byteorder. Updates #54097 Change-Id: I03e5ea1eb721dd98bdabdb25786f889cc5de54c5 GitHub-Last-Rev: 3f07d3dfb453a9e679395711f9b93e25f9340a3b GitHub-Pull-Request: golang/go#67183 Reviewed-on: https://go-review.googlesource.com/c/go/+/583298 Reviewed-by: Ian Lance Taylor <iant@google.com> Auto-Submit: Ian Lance Taylor <iant@golang.org> LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com> Reviewed-by: Cherry Mui <cherryyz@google.com> Commit-Queue: Ian Lance Taylor <iant@golang.org>
Diffstat (limited to 'src/internal')
-rw-r--r--src/internal/byteorder/byteorder.go149
1 files changed, 149 insertions, 0 deletions
diff --git a/src/internal/byteorder/byteorder.go b/src/internal/byteorder/byteorder.go
new file mode 100644
index 0000000000..ba37856ccd
--- /dev/null
+++ b/src/internal/byteorder/byteorder.go
@@ -0,0 +1,149 @@
+// Copyright 2024 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Package byteorder provides functions for decoding and encoding
+// little and big endian integer types from/to byte slices.
+package byteorder
+
+func LeUint16(b []byte) uint16 {
+ _ = b[1] // bounds check hint to compiler; see golang.org/issue/14808
+ return uint16(b[0]) | uint16(b[1])<<8
+}
+
+func LePutUint16(b []byte, v uint16) {
+ _ = b[1] // early bounds check to guarantee safety of writes below
+ b[0] = byte(v)
+ b[1] = byte(v >> 8)
+}
+
+func LeAppendUint16(b []byte, v uint16) []byte {
+ return append(b,
+ byte(v),
+ byte(v>>8),
+ )
+}
+
+func LeUint32(b []byte) uint32 {
+ _ = b[3] // bounds check hint to compiler; see golang.org/issue/14808
+ return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24
+}
+
+func LePutUint32(b []byte, v uint32) {
+ _ = b[3] // early bounds check to guarantee safety of writes below
+ b[0] = byte(v)
+ b[1] = byte(v >> 8)
+ b[2] = byte(v >> 16)
+ b[3] = byte(v >> 24)
+}
+
+func LeAppendUint32(b []byte, v uint32) []byte {
+ return append(b,
+ byte(v),
+ byte(v>>8),
+ byte(v>>16),
+ byte(v>>24),
+ )
+}
+
+func LeUint64(b []byte) uint64 {
+ _ = b[7] // bounds check hint to compiler; see golang.org/issue/14808
+ return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 |
+ uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56
+}
+
+func LePutUint64(b []byte, v uint64) {
+ _ = b[7] // early bounds check to guarantee safety of writes below
+ b[0] = byte(v)
+ b[1] = byte(v >> 8)
+ b[2] = byte(v >> 16)
+ b[3] = byte(v >> 24)
+ b[4] = byte(v >> 32)
+ b[5] = byte(v >> 40)
+ b[6] = byte(v >> 48)
+ b[7] = byte(v >> 56)
+}
+
+func LeAppendUint64(b []byte, v uint64) []byte {
+ return append(b,
+ byte(v),
+ byte(v>>8),
+ byte(v>>16),
+ byte(v>>24),
+ byte(v>>32),
+ byte(v>>40),
+ byte(v>>48),
+ byte(v>>56),
+ )
+}
+
+func BeUint16(b []byte) uint16 {
+ _ = b[1] // bounds check hint to compiler; see golang.org/issue/14808
+ return uint16(b[1]) | uint16(b[0])<<8
+}
+
+func BePutUint16(b []byte, v uint16) {
+ _ = b[1] // early bounds check to guarantee safety of writes below
+ b[0] = byte(v >> 8)
+ b[1] = byte(v)
+}
+
+func BeAppendUint16(b []byte, v uint16) []byte {
+ return append(b,
+ byte(v>>8),
+ byte(v),
+ )
+}
+
+func BeUint32(b []byte) uint32 {
+ _ = b[3] // bounds check hint to compiler; see golang.org/issue/14808
+ return uint32(b[3]) | uint32(b[2])<<8 | uint32(b[1])<<16 | uint32(b[0])<<24
+}
+
+func BePutUint32(b []byte, v uint32) {
+ _ = b[3] // early bounds check to guarantee safety of writes below
+ b[0] = byte(v >> 24)
+ b[1] = byte(v >> 16)
+ b[2] = byte(v >> 8)
+ b[3] = byte(v)
+}
+
+func BeAppendUint32(b []byte, v uint32) []byte {
+ return append(b,
+ byte(v>>24),
+ byte(v>>16),
+ byte(v>>8),
+ byte(v),
+ )
+}
+
+func BeUint64(b []byte) uint64 {
+ _ = b[7] // bounds check hint to compiler; see golang.org/issue/14808
+ return uint64(b[7]) | uint64(b[6])<<8 | uint64(b[5])<<16 | uint64(b[4])<<24 |
+ uint64(b[3])<<32 | uint64(b[2])<<40 | uint64(b[1])<<48 | uint64(b[0])<<56
+}
+
+func BePutUint64(b []byte, v uint64) {
+ _ = b[7] // early bounds check to guarantee safety of writes below
+ b[0] = byte(v >> 56)
+ b[1] = byte(v >> 48)
+ b[2] = byte(v >> 40)
+ b[3] = byte(v >> 32)
+ b[4] = byte(v >> 24)
+ b[5] = byte(v >> 16)
+ b[6] = byte(v >> 8)
+ b[7] = byte(v)
+}
+
+func BeAppendUint64(b []byte, v uint64) []byte {
+ return append(b,
+ byte(v>>56),
+ byte(v>>48),
+ byte(v>>40),
+ byte(v>>32),
+ byte(v>>24),
+ byte(v>>16),
+ byte(v>>8),
+ byte(v),
+ )
+}