aboutsummaryrefslogtreecommitdiff
path: root/vendor/github.com/syndtr/goleveldb/leveldb/util/util.go
diff options
context:
space:
mode:
Diffstat (limited to 'vendor/github.com/syndtr/goleveldb/leveldb/util/util.go')
-rw-r--r--vendor/github.com/syndtr/goleveldb/leveldb/util/util.go73
1 files changed, 73 insertions, 0 deletions
diff --git a/vendor/github.com/syndtr/goleveldb/leveldb/util/util.go b/vendor/github.com/syndtr/goleveldb/leveldb/util/util.go
new file mode 100644
index 0000000..80614af
--- /dev/null
+++ b/vendor/github.com/syndtr/goleveldb/leveldb/util/util.go
@@ -0,0 +1,73 @@
+// Copyright (c) 2013, Suryandaru Triandana <syndtr@gmail.com>
+// All rights reserved.
+//
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Package util provides utilities used throughout leveldb.
+package util
+
+import (
+ "errors"
+)
+
+var (
+ ErrReleased = errors.New("leveldb: resource already relesed")
+ ErrHasReleaser = errors.New("leveldb: releaser already defined")
+)
+
+// Releaser is the interface that wraps the basic Release method.
+type Releaser interface {
+ // Release releases associated resources. Release should always success
+ // and can be called multiple times without causing error.
+ Release()
+}
+
+// ReleaseSetter is the interface that wraps the basic SetReleaser method.
+type ReleaseSetter interface {
+ // SetReleaser associates the given releaser to the resources. The
+ // releaser will be called once coresponding resources released.
+ // Calling SetReleaser with nil will clear the releaser.
+ //
+ // This will panic if a releaser already present or coresponding
+ // resource is already released. Releaser should be cleared first
+ // before assigned a new one.
+ SetReleaser(releaser Releaser)
+}
+
+// BasicReleaser provides basic implementation of Releaser and ReleaseSetter.
+type BasicReleaser struct {
+ releaser Releaser
+ released bool
+}
+
+// Released returns whether Release method already called.
+func (r *BasicReleaser) Released() bool {
+ return r.released
+}
+
+// Release implements Releaser.Release.
+func (r *BasicReleaser) Release() {
+ if !r.released {
+ if r.releaser != nil {
+ r.releaser.Release()
+ r.releaser = nil
+ }
+ r.released = true
+ }
+}
+
+// SetReleaser implements ReleaseSetter.SetReleaser.
+func (r *BasicReleaser) SetReleaser(releaser Releaser) {
+ if r.released {
+ panic(ErrReleased)
+ }
+ if r.releaser != nil && releaser != nil {
+ panic(ErrHasReleaser)
+ }
+ r.releaser = releaser
+}
+
+type NoopReleaser struct{}
+
+func (NoopReleaser) Release() {}