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-rw-r--r--vendor/github.com/syndtr/goleveldb/leveldb/memdb/memdb.go475
1 files changed, 475 insertions, 0 deletions
diff --git a/vendor/github.com/syndtr/goleveldb/leveldb/memdb/memdb.go b/vendor/github.com/syndtr/goleveldb/leveldb/memdb/memdb.go
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index 0000000..b661c08
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+++ b/vendor/github.com/syndtr/goleveldb/leveldb/memdb/memdb.go
@@ -0,0 +1,475 @@
+// Copyright (c) 2012, Suryandaru Triandana <syndtr@gmail.com>
+// All rights reserved.
+//
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Package memdb provides in-memory key/value database implementation.
+package memdb
+
+import (
+ "math/rand"
+ "sync"
+
+ "github.com/syndtr/goleveldb/leveldb/comparer"
+ "github.com/syndtr/goleveldb/leveldb/errors"
+ "github.com/syndtr/goleveldb/leveldb/iterator"
+ "github.com/syndtr/goleveldb/leveldb/util"
+)
+
+// Common errors.
+var (
+ ErrNotFound = errors.ErrNotFound
+ ErrIterReleased = errors.New("leveldb/memdb: iterator released")
+)
+
+const tMaxHeight = 12
+
+type dbIter struct {
+ util.BasicReleaser
+ p *DB
+ slice *util.Range
+ node int
+ forward bool
+ key, value []byte
+ err error
+}
+
+func (i *dbIter) fill(checkStart, checkLimit bool) bool {
+ if i.node != 0 {
+ n := i.p.nodeData[i.node]
+ m := n + i.p.nodeData[i.node+nKey]
+ i.key = i.p.kvData[n:m]
+ if i.slice != nil {
+ switch {
+ case checkLimit && i.slice.Limit != nil && i.p.cmp.Compare(i.key, i.slice.Limit) >= 0:
+ fallthrough
+ case checkStart && i.slice.Start != nil && i.p.cmp.Compare(i.key, i.slice.Start) < 0:
+ i.node = 0
+ goto bail
+ }
+ }
+ i.value = i.p.kvData[m : m+i.p.nodeData[i.node+nVal]]
+ return true
+ }
+bail:
+ i.key = nil
+ i.value = nil
+ return false
+}
+
+func (i *dbIter) Valid() bool {
+ return i.node != 0
+}
+
+func (i *dbIter) First() bool {
+ if i.Released() {
+ i.err = ErrIterReleased
+ return false
+ }
+
+ i.forward = true
+ i.p.mu.RLock()
+ defer i.p.mu.RUnlock()
+ if i.slice != nil && i.slice.Start != nil {
+ i.node, _ = i.p.findGE(i.slice.Start, false)
+ } else {
+ i.node = i.p.nodeData[nNext]
+ }
+ return i.fill(false, true)
+}
+
+func (i *dbIter) Last() bool {
+ if i.Released() {
+ i.err = ErrIterReleased
+ return false
+ }
+
+ i.forward = false
+ i.p.mu.RLock()
+ defer i.p.mu.RUnlock()
+ if i.slice != nil && i.slice.Limit != nil {
+ i.node = i.p.findLT(i.slice.Limit)
+ } else {
+ i.node = i.p.findLast()
+ }
+ return i.fill(true, false)
+}
+
+func (i *dbIter) Seek(key []byte) bool {
+ if i.Released() {
+ i.err = ErrIterReleased
+ return false
+ }
+
+ i.forward = true
+ i.p.mu.RLock()
+ defer i.p.mu.RUnlock()
+ if i.slice != nil && i.slice.Start != nil && i.p.cmp.Compare(key, i.slice.Start) < 0 {
+ key = i.slice.Start
+ }
+ i.node, _ = i.p.findGE(key, false)
+ return i.fill(false, true)
+}
+
+func (i *dbIter) Next() bool {
+ if i.Released() {
+ i.err = ErrIterReleased
+ return false
+ }
+
+ if i.node == 0 {
+ if !i.forward {
+ return i.First()
+ }
+ return false
+ }
+ i.forward = true
+ i.p.mu.RLock()
+ defer i.p.mu.RUnlock()
+ i.node = i.p.nodeData[i.node+nNext]
+ return i.fill(false, true)
+}
+
+func (i *dbIter) Prev() bool {
+ if i.Released() {
+ i.err = ErrIterReleased
+ return false
+ }
+
+ if i.node == 0 {
+ if i.forward {
+ return i.Last()
+ }
+ return false
+ }
+ i.forward = false
+ i.p.mu.RLock()
+ defer i.p.mu.RUnlock()
+ i.node = i.p.findLT(i.key)
+ return i.fill(true, false)
+}
+
+func (i *dbIter) Key() []byte {
+ return i.key
+}
+
+func (i *dbIter) Value() []byte {
+ return i.value
+}
+
+func (i *dbIter) Error() error { return i.err }
+
+func (i *dbIter) Release() {
+ if !i.Released() {
+ i.p = nil
+ i.node = 0
+ i.key = nil
+ i.value = nil
+ i.BasicReleaser.Release()
+ }
+}
+
+const (
+ nKV = iota
+ nKey
+ nVal
+ nHeight
+ nNext
+)
+
+// DB is an in-memory key/value database.
+type DB struct {
+ cmp comparer.BasicComparer
+ rnd *rand.Rand
+
+ mu sync.RWMutex
+ kvData []byte
+ // Node data:
+ // [0] : KV offset
+ // [1] : Key length
+ // [2] : Value length
+ // [3] : Height
+ // [3..height] : Next nodes
+ nodeData []int
+ prevNode [tMaxHeight]int
+ maxHeight int
+ n int
+ kvSize int
+}
+
+func (p *DB) randHeight() (h int) {
+ const branching = 4
+ h = 1
+ for h < tMaxHeight && p.rnd.Int()%branching == 0 {
+ h++
+ }
+ return
+}
+
+// Must hold RW-lock if prev == true, as it use shared prevNode slice.
+func (p *DB) findGE(key []byte, prev bool) (int, bool) {
+ node := 0
+ h := p.maxHeight - 1
+ for {
+ next := p.nodeData[node+nNext+h]
+ cmp := 1
+ if next != 0 {
+ o := p.nodeData[next]
+ cmp = p.cmp.Compare(p.kvData[o:o+p.nodeData[next+nKey]], key)
+ }
+ if cmp < 0 {
+ // Keep searching in this list
+ node = next
+ } else {
+ if prev {
+ p.prevNode[h] = node
+ } else if cmp == 0 {
+ return next, true
+ }
+ if h == 0 {
+ return next, cmp == 0
+ }
+ h--
+ }
+ }
+}
+
+func (p *DB) findLT(key []byte) int {
+ node := 0
+ h := p.maxHeight - 1
+ for {
+ next := p.nodeData[node+nNext+h]
+ o := p.nodeData[next]
+ if next == 0 || p.cmp.Compare(p.kvData[o:o+p.nodeData[next+nKey]], key) >= 0 {
+ if h == 0 {
+ break
+ }
+ h--
+ } else {
+ node = next
+ }
+ }
+ return node
+}
+
+func (p *DB) findLast() int {
+ node := 0
+ h := p.maxHeight - 1
+ for {
+ next := p.nodeData[node+nNext+h]
+ if next == 0 {
+ if h == 0 {
+ break
+ }
+ h--
+ } else {
+ node = next
+ }
+ }
+ return node
+}
+
+// Put sets the value for the given key. It overwrites any previous value
+// for that key; a DB is not a multi-map.
+//
+// It is safe to modify the contents of the arguments after Put returns.
+func (p *DB) Put(key []byte, value []byte) error {
+ p.mu.Lock()
+ defer p.mu.Unlock()
+
+ if node, exact := p.findGE(key, true); exact {
+ kvOffset := len(p.kvData)
+ p.kvData = append(p.kvData, key...)
+ p.kvData = append(p.kvData, value...)
+ p.nodeData[node] = kvOffset
+ m := p.nodeData[node+nVal]
+ p.nodeData[node+nVal] = len(value)
+ p.kvSize += len(value) - m
+ return nil
+ }
+
+ h := p.randHeight()
+ if h > p.maxHeight {
+ for i := p.maxHeight; i < h; i++ {
+ p.prevNode[i] = 0
+ }
+ p.maxHeight = h
+ }
+
+ kvOffset := len(p.kvData)
+ p.kvData = append(p.kvData, key...)
+ p.kvData = append(p.kvData, value...)
+ // Node
+ node := len(p.nodeData)
+ p.nodeData = append(p.nodeData, kvOffset, len(key), len(value), h)
+ for i, n := range p.prevNode[:h] {
+ m := n + nNext + i
+ p.nodeData = append(p.nodeData, p.nodeData[m])
+ p.nodeData[m] = node
+ }
+
+ p.kvSize += len(key) + len(value)
+ p.n++
+ return nil
+}
+
+// Delete deletes the value for the given key. It returns ErrNotFound if
+// the DB does not contain the key.
+//
+// It is safe to modify the contents of the arguments after Delete returns.
+func (p *DB) Delete(key []byte) error {
+ p.mu.Lock()
+ defer p.mu.Unlock()
+
+ node, exact := p.findGE(key, true)
+ if !exact {
+ return ErrNotFound
+ }
+
+ h := p.nodeData[node+nHeight]
+ for i, n := range p.prevNode[:h] {
+ m := n + nNext + i
+ p.nodeData[m] = p.nodeData[p.nodeData[m]+nNext+i]
+ }
+
+ p.kvSize -= p.nodeData[node+nKey] + p.nodeData[node+nVal]
+ p.n--
+ return nil
+}
+
+// Contains returns true if the given key are in the DB.
+//
+// It is safe to modify the contents of the arguments after Contains returns.
+func (p *DB) Contains(key []byte) bool {
+ p.mu.RLock()
+ _, exact := p.findGE(key, false)
+ p.mu.RUnlock()
+ return exact
+}
+
+// Get gets the value for the given key. It returns error.ErrNotFound if the
+// DB does not contain the key.
+//
+// The caller should not modify the contents of the returned slice, but
+// it is safe to modify the contents of the argument after Get returns.
+func (p *DB) Get(key []byte) (value []byte, err error) {
+ p.mu.RLock()
+ if node, exact := p.findGE(key, false); exact {
+ o := p.nodeData[node] + p.nodeData[node+nKey]
+ value = p.kvData[o : o+p.nodeData[node+nVal]]
+ } else {
+ err = ErrNotFound
+ }
+ p.mu.RUnlock()
+ return
+}
+
+// Find finds key/value pair whose key is greater than or equal to the
+// given key. It returns ErrNotFound if the table doesn't contain
+// such pair.
+//
+// The caller should not modify the contents of the returned slice, but
+// it is safe to modify the contents of the argument after Find returns.
+func (p *DB) Find(key []byte) (rkey, value []byte, err error) {
+ p.mu.RLock()
+ if node, _ := p.findGE(key, false); node != 0 {
+ n := p.nodeData[node]
+ m := n + p.nodeData[node+nKey]
+ rkey = p.kvData[n:m]
+ value = p.kvData[m : m+p.nodeData[node+nVal]]
+ } else {
+ err = ErrNotFound
+ }
+ p.mu.RUnlock()
+ return
+}
+
+// NewIterator returns an iterator of the DB.
+// The returned iterator is not safe for concurrent use, but it is safe to use
+// multiple iterators concurrently, with each in a dedicated goroutine.
+// It is also safe to use an iterator concurrently with modifying its
+// underlying DB. However, the resultant key/value pairs are not guaranteed
+// to be a consistent snapshot of the DB at a particular point in time.
+//
+// Slice allows slicing the iterator to only contains keys in the given
+// range. A nil Range.Start is treated as a key before all keys in the
+// DB. And a nil Range.Limit is treated as a key after all keys in
+// the DB.
+//
+// The iterator must be released after use, by calling Release method.
+//
+// Also read Iterator documentation of the leveldb/iterator package.
+func (p *DB) NewIterator(slice *util.Range) iterator.Iterator {
+ return &dbIter{p: p, slice: slice}
+}
+
+// Capacity returns keys/values buffer capacity.
+func (p *DB) Capacity() int {
+ p.mu.RLock()
+ defer p.mu.RUnlock()
+ return cap(p.kvData)
+}
+
+// Size returns sum of keys and values length. Note that deleted
+// key/value will not be accounted for, but it will still consume
+// the buffer, since the buffer is append only.
+func (p *DB) Size() int {
+ p.mu.RLock()
+ defer p.mu.RUnlock()
+ return p.kvSize
+}
+
+// Free returns keys/values free buffer before need to grow.
+func (p *DB) Free() int {
+ p.mu.RLock()
+ defer p.mu.RUnlock()
+ return cap(p.kvData) - len(p.kvData)
+}
+
+// Len returns the number of entries in the DB.
+func (p *DB) Len() int {
+ p.mu.RLock()
+ defer p.mu.RUnlock()
+ return p.n
+}
+
+// Reset resets the DB to initial empty state. Allows reuse the buffer.
+func (p *DB) Reset() {
+ p.mu.Lock()
+ p.rnd = rand.New(rand.NewSource(0xdeadbeef))
+ p.maxHeight = 1
+ p.n = 0
+ p.kvSize = 0
+ p.kvData = p.kvData[:0]
+ p.nodeData = p.nodeData[:nNext+tMaxHeight]
+ p.nodeData[nKV] = 0
+ p.nodeData[nKey] = 0
+ p.nodeData[nVal] = 0
+ p.nodeData[nHeight] = tMaxHeight
+ for n := 0; n < tMaxHeight; n++ {
+ p.nodeData[nNext+n] = 0
+ p.prevNode[n] = 0
+ }
+ p.mu.Unlock()
+}
+
+// New creates a new initialized in-memory key/value DB. The capacity
+// is the initial key/value buffer capacity. The capacity is advisory,
+// not enforced.
+//
+// This DB is append-only, deleting an entry would remove entry node but not
+// reclaim KV buffer.
+//
+// The returned DB instance is safe for concurrent use.
+func New(cmp comparer.BasicComparer, capacity int) *DB {
+ p := &DB{
+ cmp: cmp,
+ rnd: rand.New(rand.NewSource(0xdeadbeef)),
+ maxHeight: 1,
+ kvData: make([]byte, 0, capacity),
+ nodeData: make([]int, 4+tMaxHeight),
+ }
+ p.nodeData[nHeight] = tMaxHeight
+ return p
+}