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/* Copyright (c) 2008, The Tor Project, Inc. */
/* See LICENSE for licensing information */
/* $Id$ */
/** \file memarea.c
* \brief Implementation for memarea_t, an allocator for allocating lots of
* small objects that will be freed all at once.
*/
#include "orconfig.h"
#include <stdlib.h>
#include "memarea.h"
#include "util.h"
#include "compat.h"
#include "log.h"
/** All returned pointers should be aligned to the nearest multiple of this
* value. */
#define MEMAREA_ALIGN SIZEOF_VOID_P
#if MEMAREA_ALIGN == 4
#define MEMAREA_ALIGN_MASK 3lu
#elif MEMAREA_ALIGN == 8
#define MEMAREA_ALIGN_MASK 7lu
#else
#error "void* is neither 4 nor 8 bytes long. I don't know how to align stuff."
#endif
/* Increment <b>ptr</b> until it is aligned to MEMAREA_ALIGN. */
static INLINE void *
realign_pointer(void *ptr)
{
uintptr_t x = (uintptr_t)ptr;
x = (x+MEMAREA_ALIGN_MASK) & ~MEMAREA_ALIGN_MASK;
return (void*)x;
}
/** Implements part of a memarea. New memory is carved off from chunk->mem in
* increasing order until a request is too big, at which point a new chunk is
* allocated. */
typedef struct memarea_chunk_t {
/** Next chunk in this area. Only kept around so we can free it. */
struct memarea_chunk_t *next_chunk;
size_t mem_size; /**< How much RAM is available in u.mem, total? */
char *next_mem; /**< Next position in u.mem to allocate data at. If it's
* greater than or equal to mem+mem_size, this chunk is
* full. */
union {
char mem[1]; /**< Memory space in this chunk. */
void *_void_for_alignment; /**< Dummy; used to make sure mem is aligned. */
} u;
} memarea_chunk_t;
#define CHUNK_HEADER_SIZE STRUCT_OFFSET(memarea_chunk_t, u)
/** A memarea_t is an allocation region for a set of small memory requests
* that will all be freed at once. */
struct memarea_t {
struct memarea_chunk_t *first; /**< Top of the chunk stack: never NULL. */
size_t chunk_size; /**<Size to use when allocating chunks.*/
};
/** Helper: allocate a new memarea chunk of around <b>chunk_size</b> bytes. */
static memarea_chunk_t *
alloc_chunk(size_t chunk_size)
{
memarea_chunk_t *res = tor_malloc_roundup(&chunk_size);
res->next_chunk = NULL;
res->mem_size = chunk_size - CHUNK_HEADER_SIZE;
res->next_mem = res->u.mem;
return res;
}
/** Allocate and return new memarea, with chunks of approximately
* <b>chunk_size</b> bytes. (There is indeed some overhead.) */
memarea_t *
memarea_new(size_t chunk_size)
{
memarea_t *head = tor_malloc(sizeof(memarea_t));
head->first = alloc_chunk(chunk_size);
head->chunk_size = chunk_size;
return head;
}
/** Free <b>area</b>, invalidating all pointers returned from memarea_alloc()
* and friends for this area */
void
memarea_drop_all(memarea_t *area)
{
memarea_chunk_t *chunk, *next;
for (chunk = area->first; chunk; chunk = next) {
next = chunk->next_chunk;
tor_free(chunk);
}
area->first = NULL; /*fail fast on */
tor_free(area);
}
/** Forget about having allocated anything in <b>area</b>, and free some of
* the backing storage associated with it, as appropriate. Invalidates all
* pointers returned from memarea_alloc() for this area. */
void
memarea_clear(memarea_t *area)
{
memarea_chunk_t *chunk, *next;
if (area->first->next_chunk) {
for (chunk = area->first->next_chunk; chunk; chunk = next) {
next = chunk->next_chunk;
tor_free(chunk);
}
area->first->next_chunk = NULL;
}
area->first->next_mem = area->first->u.mem;
}
/** Return true iff <b>p</b> is in a range that has been returned by an
* allocation from <b>area</b>. */
int
memarea_owns_ptr(const memarea_t *area, const void *p)
{
memarea_chunk_t *chunk;
const char *ptr = p;
for (chunk = area->first; chunk; chunk = chunk->next_chunk) {
if (ptr >= chunk->u.mem && ptr < chunk->next_mem)
return 1;
}
return 0;
}
/** Return a pointer to a chunk of memory in <b>area</b> of at least <b>sz</b>
* bytes. <b>sz</b> should be significantly smaller than the area's chunk
* size, though we can deal if it isn't. */
void *
memarea_alloc(memarea_t *area, size_t sz)
{
memarea_chunk_t *chunk = area->first;
char *result;
tor_assert(chunk);
if (chunk->next_mem+sz > chunk->u.mem+chunk->mem_size) {
if (sz+CHUNK_HEADER_SIZE >= area->chunk_size) {
/* This allocation is too big. Stick it in a special chunk, and put
* that chunk second in the list. */
memarea_chunk_t *new_chunk = alloc_chunk(sz+CHUNK_HEADER_SIZE);
new_chunk->next_chunk = chunk->next_chunk;
chunk->next_chunk = new_chunk;
chunk = new_chunk;
} else {
memarea_chunk_t *new_chunk = alloc_chunk(area->chunk_size);
new_chunk->next_chunk = chunk;
area->first = chunk = new_chunk;
}
tor_assert(chunk->mem_size >= sz);
}
result = chunk->next_mem;
chunk->next_mem = realign_pointer(chunk->next_mem + sz);
return result;
}
/** As memarea_alloc(), but clears the memory it returns. */
void *
memarea_alloc_zero(memarea_t *area, size_t sz)
{
void *result = memarea_alloc(area, sz);
memset(result, 0, sz);
return result;
}
/** As memdup, but returns the memory from <b>area</b>. */
void *
memarea_memdup(memarea_t *area, const void *s, size_t n)
{
char *result = memarea_alloc(area, n);
memcpy(result, s, n);
return result;
}
/** As strdup, but returns the memory from <b>area</b>. */
char *
memarea_strdup(memarea_t *area, const char *s)
{
return memarea_memdup(area, s, strlen(s)+1);
}
/** As strndup, but returns the memory from <b>area</b>. */
char *
memarea_strndup(memarea_t *area, const char *s, size_t n)
{
size_t ln;
char *result;
const char *cp, *end = s+n;
for (cp = s; *cp && cp < end; ++cp)
;
/* cp now points to s+n, or to the 0 in the string. */
ln = cp-s;
result = memarea_memdup(area, s, ln+1);
result[ln]='\0';
return result;
}
/** Assert that <b>area</b> is okay. */
void
memarea_assert_ok(memarea_t *area)
{
memarea_chunk_t *chunk;
tor_assert(area->first);
for (chunk = area->first; chunk; chunk = chunk->next_chunk) {
tor_assert(chunk->next_mem >= chunk->u.mem);
tor_assert(chunk->next_mem <= chunk->u.mem+chunk->mem_size+MEMAREA_ALIGN);
}
}
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