diff options
Diffstat (limited to 'src/or/hibernate.c')
-rw-r--r-- | src/or/hibernate.c | 105 |
1 files changed, 101 insertions, 4 deletions
diff --git a/src/or/hibernate.c b/src/or/hibernate.c index 4dc35f68d0..d7d259470f 100644 --- a/src/or/hibernate.c +++ b/src/or/hibernate.c @@ -36,6 +36,7 @@ hibernating, phase 2: #include "connection_edge.h" #include "connection_or.h" #include "control.h" +#include "crypto_rand.h" #include "hibernate.h" #include "main.h" #include "router.h" @@ -51,6 +52,10 @@ static time_t hibernate_end_time = 0; * we aren't shutting down. */ static time_t shutdown_time = 0; +/** A timed event that we'll use when it's time to wake up from + * hibernation. */ +static mainloop_event_t *wakeup_event = NULL; + /** Possible accounting periods. */ typedef enum { UNIT_MONTH=1, UNIT_WEEK=2, UNIT_DAY=3, @@ -130,6 +135,8 @@ static time_t start_of_accounting_period_after(time_t now); static time_t start_of_accounting_period_containing(time_t now); static void accounting_set_wakeup_time(void); static void on_hibernate_state_change(hibernate_state_t prev_state); +static void hibernate_schedule_wakeup_event(time_t now, time_t end_time); +static void wakeup_event_callback(mainloop_event_t *ev, void *data); /** * Return the human-readable name for the hibernation state <b>state</b> @@ -297,7 +304,7 @@ accounting_get_end_time,(void)) return interval_end_time; } -/** Called from main.c to tell us that <b>seconds</b> seconds have +/** Called from connection.c to tell us that <b>seconds</b> seconds have * passed, <b>n_read</b> bytes have been read, and <b>n_written</b> * bytes have been written. */ void @@ -866,7 +873,7 @@ hibernate_end(hibernate_state_t new_state) hibernate_state = new_state; hibernate_end_time = 0; /* no longer hibernating */ - stats_n_seconds_working = 0; /* reset published uptime */ + reset_uptime(); /* reset published uptime */ } /** A wrapper around hibernate_begin, for when we get SIGINT. */ @@ -876,13 +883,26 @@ hibernate_begin_shutdown(void) hibernate_begin(HIBERNATE_STATE_EXITING, time(NULL)); } -/** Return true iff we are currently hibernating. */ +/** + * Return true iff we are currently hibernating -- that is, if we are in + * any non-live state. + */ MOCK_IMPL(int, we_are_hibernating,(void)) { return hibernate_state != HIBERNATE_STATE_LIVE; } +/** + * Return true iff we are currently _fully_ hibernating -- that is, if we are + * in a state where we expect to handle no network activity at all. + */ +MOCK_IMPL(int, +we_are_fully_hibernating,(void)) +{ + return hibernate_state == HIBERNATE_STATE_DORMANT; +} + /** If we aren't currently dormant, close all connections and become * dormant. */ static void @@ -935,6 +955,63 @@ hibernate_go_dormant(time_t now) or_state_mark_dirty(get_or_state(), get_options()->AvoidDiskWrites ? now+600 : 0); + + hibernate_schedule_wakeup_event(now, hibernate_end_time); +} + +/** + * Schedule a mainloop event at <b>end_time</b> to wake up from a dormant + * state. We can't rely on this happening from second_elapsed_callback, + * since second_elapsed_callback will be shut down when we're dormant. + * + * (Note that We might immediately go back to sleep after we set the next + * wakeup time.) + */ +static void +hibernate_schedule_wakeup_event(time_t now, time_t end_time) +{ + struct timeval delay = { 0, 0 }; + + if (now >= end_time) { + // In these cases we always wait at least a second, to avoid running + // the callback in a tight loop. + delay.tv_sec = 1; + } else { + delay.tv_sec = (end_time - now); + } + + if (!wakeup_event) { + wakeup_event = mainloop_event_postloop_new(wakeup_event_callback, NULL); + } + + mainloop_event_schedule(wakeup_event, &delay); +} + +/** + * Called at the end of the interval, or at the wakeup time of the current + * interval, to exit the dormant state. + **/ +static void +wakeup_event_callback(mainloop_event_t *ev, void *data) +{ + (void) ev; + (void) data; + + const time_t now = time(NULL); + accounting_run_housekeeping(now); + consider_hibernation(now); + if (hibernate_state != HIBERNATE_STATE_DORMANT) { + /* We woke up, so everything's great here */ + return; + } + + /* We're still dormant. */ + if (now < interval_wakeup_time) + hibernate_end_time = interval_wakeup_time; + else + hibernate_end_time = interval_end_time; + + hibernate_schedule_wakeup_event(now, hibernate_end_time); } /** Called when hibernate_end_time has arrived. */ @@ -1111,10 +1188,30 @@ getinfo_helper_accounting(control_connection_t *conn, static void on_hibernate_state_change(hibernate_state_t prev_state) { - (void)prev_state; /* Should we do something with this? */ control_event_server_status(LOG_NOTICE, "HIBERNATION_STATUS STATUS=%s", hibernate_state_to_string(hibernate_state)); + + /* We are changing hibernation state, this can affect the main loop event + * list. Rescan it to update the events state. We do this whatever the new + * hibernation state because they can each possibly affect an event. The + * initial state means we are booting up so we shouldn't scan here because + * at this point the events in the list haven't been initialized. */ + if (prev_state != HIBERNATE_STATE_INITIAL) { + rescan_periodic_events(get_options()); + } + + reschedule_per_second_timer(); +} + +/** Free all resources held by the accounting module */ +void +accounting_free_all(void) +{ + mainloop_event_free(wakeup_event); + hibernate_state = HIBERNATE_STATE_INITIAL; + hibernate_end_time = 0; + shutdown_time = 0; } #ifdef TOR_UNIT_TESTS |