diff options
Diffstat (limited to 'src/ext/timeouts/test-timeout.c')
-rw-r--r-- | src/ext/timeouts/test-timeout.c | 530 |
1 files changed, 530 insertions, 0 deletions
diff --git a/src/ext/timeouts/test-timeout.c b/src/ext/timeouts/test-timeout.c new file mode 100644 index 0000000000..8077129376 --- /dev/null +++ b/src/ext/timeouts/test-timeout.c @@ -0,0 +1,530 @@ +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <assert.h> +#include <limits.h> + +#include "timeout.h" + +#define THE_END_OF_TIME ((timeout_t)-1) + +static int check_misc(void) { + if (TIMEOUT_VERSION != timeout_version()) + return 1; + if (TIMEOUT_V_REL != timeout_v_rel()) + return 1; + if (TIMEOUT_V_API != timeout_v_api()) + return 1; + if (TIMEOUT_V_ABI != timeout_v_abi()) + return 1; + if (strcmp(timeout_vendor(), TIMEOUT_VENDOR)) + return 1; + return 0; +} + +static int check_open_close(timeout_t hz_set, timeout_t hz_expect) { + int err=0; + struct timeouts *tos = timeouts_open(hz_set, &err); + if (!tos) + return 1; + if (err) + return 1; + if (hz_expect != timeouts_hz(tos)) + return 1; + timeouts_close(tos); + return 0; +} + +/* Not very random */ +static timeout_t random_to(timeout_t min, timeout_t max) +{ + if (max <= min) + return min; + /* Not actually all that random, but should exercise the code. */ + timeout_t rand64 = random() * (timeout_t)INT_MAX + random(); + return min + (rand64 % (max-min)); +} + +/* configuration for check_randomized */ +struct rand_cfg { + /* When creating timeouts, smallest possible delay */ + timeout_t min_timeout; + /* When creating timeouts, largest possible delay */ + timeout_t max_timeout; + /* First time to start the clock at. */ + timeout_t start_at; + /* Do not advance the clock past this time. */ + timeout_t end_at; + /* Number of timeouts to create and monitor. */ + int n_timeouts; + /* Advance the clock by no more than this each step. */ + timeout_t max_step; + /* Use relative timers and stepping */ + int relative; + /* Every time the clock ticks, try removing this many timeouts at + * random. */ + int try_removing; + /* When we're done, advance the clock to the end of time. */ + int finalize; +}; + +static int check_randomized(const struct rand_cfg *cfg) +{ +#define FAIL() do { \ + printf("Failure on line %d\n", __LINE__); \ + goto done; \ + } while (0) + + int i, err; + int rv = 1; + struct timeout *t = calloc(cfg->n_timeouts, sizeof(struct timeout)); + timeout_t *timeouts = calloc(cfg->n_timeouts, sizeof(timeout_t)); + uint8_t *fired = calloc(cfg->n_timeouts, sizeof(uint8_t)); + uint8_t *found = calloc(cfg->n_timeouts, sizeof(uint8_t)); + uint8_t *deleted = calloc(cfg->n_timeouts, sizeof(uint8_t)); + struct timeouts *tos = timeouts_open(0, &err); + timeout_t now = cfg->start_at; + int n_added_pending = 0, cnt_added_pending = 0; + int n_added_expired = 0, cnt_added_expired = 0; + struct timeouts_it it_p, it_e, it_all; + int p_done = 0, e_done = 0, all_done = 0; + struct timeout *to = NULL; + const int rel = cfg->relative; + + if (!t || !timeouts || !tos || !fired || !found || !deleted) + FAIL(); + timeouts_update(tos, cfg->start_at); + + for (i = 0; i < cfg->n_timeouts; ++i) { + if (&t[i] != timeout_init(&t[i], rel ? 0 : TIMEOUT_ABS)) + FAIL(); + if (timeout_pending(&t[i])) + FAIL(); + if (timeout_expired(&t[i])) + FAIL(); + + timeouts[i] = random_to(cfg->min_timeout, cfg->max_timeout); + + timeouts_add(tos, &t[i], timeouts[i] - (rel ? now : 0)); + if (timeouts[i] <= cfg->start_at) { + if (timeout_pending(&t[i])) + FAIL(); + if (! timeout_expired(&t[i])) + FAIL(); + ++n_added_expired; + } else { + if (! timeout_pending(&t[i])) + FAIL(); + if (timeout_expired(&t[i])) + FAIL(); + ++n_added_pending; + } + } + + if (!!n_added_pending != timeouts_pending(tos)) + FAIL(); + if (!!n_added_expired != timeouts_expired(tos)) + FAIL(); + + /* Test foreach, interleaving a few iterators. */ + TIMEOUTS_IT_INIT(&it_p, TIMEOUTS_PENDING); + TIMEOUTS_IT_INIT(&it_e, TIMEOUTS_EXPIRED); + TIMEOUTS_IT_INIT(&it_all, TIMEOUTS_ALL); + while (! (p_done && e_done && all_done)) { + if (!p_done) { + to = timeouts_next(tos, &it_p); + if (to) { + i = to - &t[0]; + ++found[i]; + ++cnt_added_pending; + } else { + p_done = 1; + } + } + if (!e_done) { + to = timeouts_next(tos, &it_e); + if (to) { + i = to - &t[0]; + ++found[i]; + ++cnt_added_expired; + } else { + e_done = 1; + } + } + if (!all_done) { + to = timeouts_next(tos, &it_all); + if (to) { + i = to - &t[0]; + ++found[i]; + } else { + all_done = 1; + } + } + } + + for (i = 0; i < cfg->n_timeouts; ++i) { + if (found[i] != 2) + FAIL(); + } + if (cnt_added_expired != n_added_expired) + FAIL(); + if (cnt_added_pending != n_added_pending) + FAIL(); + + while (NULL != (to = timeouts_get(tos))) { + i = to - &t[0]; + assert(&t[i] == to); + if (timeouts[i] > cfg->start_at) + FAIL(); /* shouldn't have happened yet */ + + --n_added_expired; /* drop expired timeouts. */ + ++fired[i]; + } + + if (n_added_expired != 0) + FAIL(); + + while (now < cfg->end_at) { + int n_fired_this_time = 0; + timeout_t first_at = timeouts_timeout(tos) + now; + + timeout_t oldtime = now; + timeout_t step = random_to(1, cfg->max_step); + int another; + now += step; + if (rel) + timeouts_step(tos, step); + else + timeouts_update(tos, now); + + for (i = 0; i < cfg->try_removing; ++i) { + int idx = random() % cfg->n_timeouts; + if (! fired[idx]) { + timeout_del(&t[idx]); + ++deleted[idx]; + } + } + + another = (timeouts_timeout(tos) == 0); + + while (NULL != (to = timeouts_get(tos))) { + if (! another) + FAIL(); /* Thought we saw the last one! */ + i = to - &t[0]; + assert(&t[i] == to); + if (timeouts[i] > now) + FAIL(); /* shouldn't have happened yet */ + if (timeouts[i] <= oldtime) + FAIL(); /* should have happened already */ + if (timeouts[i] < first_at) + FAIL(); /* first_at should've been earlier */ + fired[i]++; + n_fired_this_time++; + another = (timeouts_timeout(tos) == 0); + } + if (n_fired_this_time && first_at > now) + FAIL(); /* first_at should've been earlier */ + if (another) + FAIL(); /* Huh? We think there are more? */ + if (!timeouts_check(tos, stderr)) + FAIL(); + } + + for (i = 0; i < cfg->n_timeouts; ++i) { + if (fired[i] > 1) + FAIL(); /* Nothing fired twice. */ + if (timeouts[i] <= now) { + if (!(fired[i] || deleted[i])) + FAIL(); + } else { + if (fired[i]) + FAIL(); + } + if (fired[i] && deleted[i]) + FAIL(); + if (cfg->finalize > 1) { + if (!fired[i]) + timeout_del(&t[i]); + } + } + + /* Now nothing more should fire between now and the end of time. */ + if (cfg->finalize) { + timeouts_update(tos, THE_END_OF_TIME); + if (cfg->finalize > 1) { + if (timeouts_get(tos)) + FAIL(); + TIMEOUTS_FOREACH(to, tos, TIMEOUTS_ALL) + FAIL(); + } + } + rv = 0; + + done: + if (tos) timeouts_close(tos); + if (t) free(t); + if (timeouts) free(timeouts); + if (fired) free(fired); + if (found) free(found); + if (deleted) free(deleted); + return rv; +} + +struct intervals_cfg { + const timeout_t *timeouts; + int n_timeouts; + timeout_t start_at; + timeout_t end_at; + timeout_t skip; +}; + +int +check_intervals(struct intervals_cfg *cfg) +{ + int i, err; + int rv = 1; + struct timeout *to; + struct timeout *t = calloc(cfg->n_timeouts, sizeof(struct timeout)); + unsigned *fired = calloc(cfg->n_timeouts, sizeof(unsigned)); + struct timeouts *tos = timeouts_open(0, &err); + + timeout_t now = cfg->start_at; + if (!t || !tos || !fired) + FAIL(); + + timeouts_update(tos, now); + + for (i = 0; i < cfg->n_timeouts; ++i) { + if (&t[i] != timeout_init(&t[i], TIMEOUT_INT)) + FAIL(); + if (timeout_pending(&t[i])) + FAIL(); + if (timeout_expired(&t[i])) + FAIL(); + + timeouts_add(tos, &t[i], cfg->timeouts[i]); + if (! timeout_pending(&t[i])) + FAIL(); + if (timeout_expired(&t[i])) + FAIL(); + } + + while (now < cfg->end_at) { + timeout_t delay = timeouts_timeout(tos); + if (cfg->skip && delay < cfg->skip) + delay = cfg->skip; + timeouts_step(tos, delay); + now += delay; + + while (NULL != (to = timeouts_get(tos))) { + i = to - &t[0]; + assert(&t[i] == to); + fired[i]++; + if (0 != (to->expires - cfg->start_at) % cfg->timeouts[i]) + FAIL(); + if (to->expires <= now) + FAIL(); + if (to->expires > now + cfg->timeouts[i]) + FAIL(); + } + if (!timeouts_check(tos, stderr)) + FAIL(); + } + + timeout_t duration = now - cfg->start_at; + for (i = 0; i < cfg->n_timeouts; ++i) { + if (cfg->skip) { + if (fired[i] > duration / cfg->timeouts[i]) + FAIL(); + } else { + if (fired[i] != duration / cfg->timeouts[i]) + FAIL(); + } + if (!timeout_pending(&t[i])) + FAIL(); + } + + rv = 0; + done: + if (t) free(t); + if (fired) free(fired); + if (tos) free(tos); + return rv; +} + +int +main(int argc, char **argv) +{ + int j; + int n_failed = 0; +#define DO(fn) do { \ + printf("."); fflush(stdout); \ + if (fn) { \ + ++n_failed; \ + printf("%s failed\n", #fn); \ + } \ + } while (0) + +#define DO_N(n, fn) do { \ + for (j = 0; j < (n); ++j) { \ + DO(fn); \ + } \ + } while (0) + + DO(check_misc()); + DO(check_open_close(1000, 1000)); + DO(check_open_close(0, TIMEOUT_mHZ)); + + struct rand_cfg cfg1 = { + .min_timeout = 1, + .max_timeout = 100, + .start_at = 5, + .end_at = 1000, + .n_timeouts = 1000, + .max_step = 10, + .relative = 0, + .try_removing = 0, + .finalize = 2, + }; + DO_N(300,check_randomized(&cfg1)); + + struct rand_cfg cfg2 = { + .min_timeout = 20, + .max_timeout = 1000, + .start_at = 10, + .end_at = 100, + .n_timeouts = 1000, + .max_step = 5, + .relative = 1, + .try_removing = 0, + .finalize = 2, + }; + DO_N(300,check_randomized(&cfg2)); + + struct rand_cfg cfg2b = { + .min_timeout = 20, + .max_timeout = 1000, + .start_at = 10, + .end_at = 100, + .n_timeouts = 1000, + .max_step = 5, + .relative = 1, + .try_removing = 0, + .finalize = 1, + }; + DO_N(300,check_randomized(&cfg2b)); + + struct rand_cfg cfg2c = { + .min_timeout = 20, + .max_timeout = 1000, + .start_at = 10, + .end_at = 100, + .n_timeouts = 1000, + .max_step = 5, + .relative = 1, + .try_removing = 0, + .finalize = 0, + }; + DO_N(300,check_randomized(&cfg2c)); + + struct rand_cfg cfg3 = { + .min_timeout = 2000, + .max_timeout = ((uint64_t)1) << 50, + .start_at = 100, + .end_at = ((uint64_t)1) << 49, + .n_timeouts = 1000, + .max_step = 1<<31, + .relative = 0, + .try_removing = 0, + .finalize = 2, + }; + DO_N(10,check_randomized(&cfg3)); + + struct rand_cfg cfg3b = { + .min_timeout = ((uint64_t)1) << 50, + .max_timeout = ((uint64_t)1) << 52, + .start_at = 100, + .end_at = ((uint64_t)1) << 53, + .n_timeouts = 1000, + .max_step = ((uint64_t)1)<<48, + .relative = 0, + .try_removing = 0, + .finalize = 2, + }; + DO_N(10,check_randomized(&cfg3b)); + + struct rand_cfg cfg4 = { + .min_timeout = 2000, + .max_timeout = ((uint64_t)1) << 30, + .start_at = 100, + .end_at = ((uint64_t)1) << 26, + .n_timeouts = 10000, + .max_step = 1<<16, + .relative = 0, + .try_removing = 3, + .finalize = 2, + }; + DO_N(10,check_randomized(&cfg4)); + + const timeout_t primes[] = { + 2,3,5,7,11,13,17,19,23,29,31,37,41,43,47,53, + 59,61,67,71,73,79,83,89,97 + }; + const timeout_t factors_of_1337[] = { + 1, 7, 191, 1337 + }; + const timeout_t multiples_of_five[] = { + 5, 10, 15, 20, 25, 30, 35, 40, 45, 50 + }; + + struct intervals_cfg icfg1 = { + .timeouts = primes, + .n_timeouts = sizeof(primes)/sizeof(timeout_t), + .start_at = 50, + .end_at = 5322, + .skip = 0, + }; + DO(check_intervals(&icfg1)); + + struct intervals_cfg icfg2 = { + .timeouts = factors_of_1337, + .n_timeouts = sizeof(factors_of_1337)/sizeof(timeout_t), + .start_at = 50, + .end_at = 50000, + .skip = 0, + }; + DO(check_intervals(&icfg2)); + + struct intervals_cfg icfg3 = { + .timeouts = multiples_of_five, + .n_timeouts = sizeof(multiples_of_five)/sizeof(timeout_t), + .start_at = 49, + .end_at = 5333, + .skip = 0, + }; + DO(check_intervals(&icfg3)); + + struct intervals_cfg icfg4 = { + .timeouts = primes, + .n_timeouts = sizeof(primes)/sizeof(timeout_t), + .start_at = 50, + .end_at = 5322, + .skip = 16, + }; + DO(check_intervals(&icfg4)); + + if (n_failed) { + puts("\nFAIL"); + } else { + puts("\nOK"); + } + return !!n_failed; +} + +/* TODO: + + * Solve PR#3. + + * Investigate whether any untaken branches are possible. + + */ |