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+# Modules in Tor #
+
+This document describes the build system and coding standards when writing a
+module in Tor.
+
+## What is a module? ##
+
+In the context of the tor code base, a module is a subsystem that we can
+selectively enable or disable, at `configure` time.
+
+Currently, there is only one module:
+
+ - Directory Authority subsystem (dirauth)
+
+It is located in its own directory in `src/or/dirauth/`. To disable it, one
+need to pass `--disable-module-dirauth` at configure time. All modules are
+currently enabled by default.
+
+## Build System ##
+
+The changes to the build system are pretty straightforward.
+
+1. Locate in the `configure.ac` file this define: `m4_define(MODULES`. It
+ contains a list (white-space separated) of the module in tor. Add yours to
+ the list.
+
+2. Use the `AC_ARG_ENABLE([module-dirauth]` template for your new module. We
+ use the "disable module" approach instead of enabling them one by one. So,
+ by default, tor will build all the modules.
+
+ This will define the `HAVE_MODULE_<name>` statement which can be used in
+ the C code to conditionally compile things for your module. And the
+ `BUILD_MODULE_<name>` is also defined for automake files (e.g: include.am).
+
+3. In the `src/or/include.am` file, locate the `MODULE_DIRAUTH_SOURCES` value.
+ You need to create your own `_SOURCES` variable for your module and then
+ conditionally add the it to `LIBTOR_A_SOURCES` if you should build the
+ module.
+
+ It is then **very** important to add your SOURCES variable to
+ `src_or_libtor_testing_a_SOURCES` so the tests can build it.
+
+4. Do the same for header files, locate `ORHEADERS +=` which always add all
+ headers of all modules so the symbol can be found for the module entry
+ points.
+
+Finally, your module will automatically be included in the
+`TOR_MODULES_ALL_ENABLED` variable which is used to build the unit tests. They
+always build everything in order to tests everything.
+
+## Coding ##
+
+As mentioned above, a module must be isolated in its own directory (name of
+the module) in `src/or/`.
+
+There are couples of "rules" you want to follow:
+
+* Minimize as much as you can the number of entry points into your module.
+ Less is always better but of course that doesn't work out for every use
+ case. However, it is a good thing to always keep that in mind.
+
+* Do **not** use the `HAVE_MODULE_<name>` define outside of the module code
+ base. Every entry point should have a second definition if the module is
+ disabled. For instance:
+
+ ```
+ #ifdef HAVE_MODULE_DIRAUTH
+
+ int sr_init(int save_to_disk);
+
+ #else /* HAVE_MODULE_DIRAUTH */
+
+ static inline int
+ sr_init(int save_to_disk)
+ {
+ (void) save_to_disk;
+ return 0;
+ }
+
+ #endif /* HAVE_MODULE_DIRAUTH */
+
+ ```
+
+ The main reason for this approach is to avoid having conditional code
+ everywhere in the code base. It should be centralized as much as possible
+ which helps maintainability but also avoids conditional spaghetti code
+ making the code much more difficult to follow/understand.
+
+* It is possible that you end up with code that needs to be used by the rest
+ of the code base but is still part of your module. As a good example, if you
+ look at `src/or/shared_random_client.c`: it contains code needed by the hidden
+ service subsystem but mainly related to the shared random subsystem very
+ specific to the dirauth module.
+
+ This is fine but try to keep it as lean as possible and never use the same
+ filename as the one in the module. For example, this is a bad idea and
+ should never be done:
+
+ - `src/or/shared_random.c`
+ - `src/or/dirauth/shared_random.c`
+
+* When you include headers from the module, **always** use the full module
+ path in your statement. Example:
+
+ `#include "dirauth/dirvote.h"`
+
+ The main reason is that we do **not** add the module include path by default
+ so it needs to be specified. But also, it helps our human brain understand
+ which part comes from a module or not.
+
+ Even **in** the module itself, use the full include path like above.