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authorNick Mathewson <nickm@torproject.org>2011-05-23 00:17:48 -0400
committerNick Mathewson <nickm@torproject.org>2011-05-23 00:17:48 -0400
commitcfeafe5e77c9dd5587b1ec553eb1065f0bf841fd (patch)
treef720f8ec3f8dcc065ea47b2c10c1e2885403e082 /src/or/or.h
parent1ba1bdee4bd8f3c00e603fe9b0fd2f14eeb60466 (diff)
downloadtor-cfeafe5e77c9dd5587b1ec553eb1065f0bf841fd.tar.gz
tor-cfeafe5e77c9dd5587b1ec553eb1065f0bf841fd.zip
Use a 64-bit type to hold sockets on win64.
On win64, sockets are of type UINT_PTR; on win32 they're u_int; elsewhere they're int. The correct windows way to check a socket for being set is to compare it with INVALID_SOCKET; elsewhere you see if it is negative. On Libevent 2, all callbacks take sockets as evutil_socket_t; we've been passing them int. This patch should fix compilation and correctness when built for 64-bit windows. Fixes bug 3270.
Diffstat (limited to 'src/or/or.h')
-rw-r--r--src/or/or.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/or/or.h b/src/or/or.h
index b9d8319ba5..ae56dcd9b4 100644
--- a/src/or/or.h
+++ b/src/or/or.h
@@ -970,7 +970,7 @@ typedef struct connection_t {
unsigned int proxy_state:4;
/** Our socket; -1 if this connection is closed, or has no socket. */
- evutil_socket_t s;
+ tor_socket_t s;
int conn_array_index; /**< Index into the global connection array. */
struct event *read_event; /**< Libevent event structure. */
struct event *write_event; /**< Libevent event structure. */