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author | Nick Mathewson <nickm@torproject.org> | 2008-03-26 16:33:33 +0000 |
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committer | Nick Mathewson <nickm@torproject.org> | 2008-03-26 16:33:33 +0000 |
commit | e4ebe3409e941cf16b2a80a939848deb9e810ca3 (patch) | |
tree | 2b7cf9d451101be36c2bb304737ce9d4bb053462 /src/common/memarea.c | |
parent | 9dfd4132c30db5966e73850c0eac372f544cc672 (diff) | |
download | tor-e4ebe3409e941cf16b2a80a939848deb9e810ca3.tar.gz tor-e4ebe3409e941cf16b2a80a939848deb9e810ca3.zip |
r19049@catbus: nickm | 2008-03-26 12:33:25 -0400
Add new stacklike, free-all-at-once memory allocation strategy. Use it when parsing directory information. This helps parsing speed, and may well help fragmentation some too. hidden-service-related stuff still uses the old tokenizing strategies.
svn:r14194
Diffstat (limited to 'src/common/memarea.c')
-rw-r--r-- | src/common/memarea.c | 211 |
1 files changed, 211 insertions, 0 deletions
diff --git a/src/common/memarea.c b/src/common/memarea.c new file mode 100644 index 0000000000..c69550b763 --- /dev/null +++ b/src/common/memarea.c @@ -0,0 +1,211 @@ +/* Copyright (c) 2008, The Tor Project, Inc. */ +/* See LICENSE for licensing information */ +/* $Id$ */ + +/** \file memarea.c + * \brief Implementation for memarea_t, an allocator for allocating lots of + * small objects that will be freed all at once. + */ + +#include "orconfig.h" +#include <stdlib.h> +#include "memarea.h" +#include "util.h" +#include "compat.h" +#include "log.h" + +/** All returned pointers should be aligned to the nearest multiple of this + * value. */ +#define MEMAREA_ALIGN SIZEOF_VOID_P + +#if MEMAREA_ALIGN == 4 +#define MEMAREA_ALIGN_MASK 3lu +#elif MEMAREA_ALIGN == 8 +#define MEMAREA_ALIGN_MASK 7lu +#else +#error "void* is neither 4 nor 8 bytes long. I don't know how to align stuff." +#endif + +/* Increment <b>ptr</b> until it is aligned to MEMAREA_ALIGN. */ +static INLINE void * +realign_pointer(void *ptr) +{ + uintptr_t x = (uintptr_t)ptr; + x = (x+MEMAREA_ALIGN_MASK) & ~MEMAREA_ALIGN_MASK; + return (void*)x; +} + +/** Implements part of a memarea. New memory is carved off from chunk->mem in + * increasing order until a request is too big, at which point a new chunk is + * allocated. */ +typedef struct memarea_chunk_t { + /** Next chunk in this area. Only kept around so we can free it. */ + struct memarea_chunk_t *next_chunk; + size_t mem_size; /**< How much RAM is available in u.mem, total? */ + char *next_mem; /**< Next position in u.mem to allocate data at. If it's + * greater than or equal to mem+mem_size, this chunk is + * full. */ + union { + char mem[1]; /**< Memory space in this chunk. */ + void *_void_for_alignment; /**< Dummy; used to make sure mem is aligned. */ + } u; +} memarea_chunk_t; + +#define CHUNK_HEADER_SIZE STRUCT_OFFSET(memarea_chunk_t, u) + +/** A memarea_t is an allocation region for a set of small memory requests + * that will all be freed at once. */ +struct memarea_t { + struct memarea_chunk_t *first; /**< Top of the chunk stack: never NULL. */ + size_t chunk_size; /**<Size to use when allocating chunks.*/ +}; + +/** Helper: allocate a new memarea chunk of around <b>chunk_size</b> bytes. */ +static memarea_chunk_t * +alloc_chunk(size_t chunk_size) +{ + memarea_chunk_t *res = tor_malloc_roundup(&chunk_size); + res->next_chunk = NULL; + res->mem_size = chunk_size - CHUNK_HEADER_SIZE; + res->next_mem = res->u.mem; + return res; +} + +/** Allocate and return new memarea, with chunks of approximately + * <b>chunk_size</b> bytes. (There is indeed some overhead.) */ +memarea_t * +memarea_new(size_t chunk_size) +{ + memarea_t *head = tor_malloc(sizeof(memarea_t)); + head->first = alloc_chunk(chunk_size); + head->chunk_size = chunk_size; + return head; +} + +/** Free <b>area</b>, invalidating all pointers returned from memarea_alloc() + * and friends for this area */ +void +memarea_drop_all(memarea_t *area) +{ + memarea_chunk_t *chunk, *next; + for (chunk = area->first; chunk; chunk = next) { + next = chunk->next_chunk; + tor_free(chunk); + } + area->first = NULL; /*fail fast on */ + tor_free(area); +} + +/** Forget about having allocated anything in <b>area</b>, and free some of + * the backing storage associated with it, as appropriate. Invalidates all + * pointers returned from memarea_alloc() for this area. */ +void +memarea_clear(memarea_t *area) +{ + memarea_chunk_t *chunk, *next; + if (area->first->next_chunk) { + for (chunk = area->first->next_chunk; chunk; chunk = next) { + next = chunk->next_chunk; + tor_free(chunk); + } + area->first->next_chunk = NULL; + } + area->first->next_mem = area->first->u.mem; +} + +/** Return true iff <b>p</b> is in a range that has been returned by an + * allocation from <b>area</b>. */ +int +memarea_owns_ptr(const memarea_t *area, const void *p) +{ + memarea_chunk_t *chunk; + const char *ptr = p; + for (chunk = area->first; chunk; chunk = chunk->next_chunk) { + if (ptr >= chunk->u.mem && ptr < chunk->next_mem) + return 1; + } + return 0; +} + +/** Return a pointer to a chunk of memory in <b>area</b> of at least <b>sz</b> + * bytes. <b>sz</b> should be significantly smaller than the area's chunk + * size, though we can deal if it isn't. */ +void * +memarea_alloc(memarea_t *area, size_t sz) +{ + memarea_chunk_t *chunk = area->first; + char *result; + tor_assert(chunk); + if (chunk->next_mem+sz > chunk->u.mem+chunk->mem_size) { + if (sz+CHUNK_HEADER_SIZE >= area->chunk_size) { + /* This allocation is too big. Stick it in a special chunk, and put + * that chunk second in the list. */ + memarea_chunk_t *new_chunk = alloc_chunk(sz+CHUNK_HEADER_SIZE); + new_chunk->next_chunk = chunk->next_chunk; + chunk->next_chunk = new_chunk; + chunk = new_chunk; + } else { + memarea_chunk_t *new_chunk = alloc_chunk(area->chunk_size); + new_chunk->next_chunk = chunk; + area->first = chunk = new_chunk; + } + tor_assert(chunk->mem_size >= sz); + } + result = chunk->next_mem; + chunk->next_mem = realign_pointer(chunk->next_mem + sz); + return result; +} + +/** As memarea_alloc(), but clears the memory it returns. */ +void * +memarea_alloc_zero(memarea_t *area, size_t sz) +{ + void *result = memarea_alloc(area, sz); + memset(result, 0, sz); + return result; +} + +/** As memdup, but returns the memory from <b>area</b>. */ +void * +memarea_memdup(memarea_t *area, const void *s, size_t n) +{ + char *result = memarea_alloc(area, n); + memcpy(result, s, n); + return result; +} + +/** As strdup, but returns the memory from <b>area</b>. */ +char * +memarea_strdup(memarea_t *area, const char *s) +{ + return memarea_memdup(area, s, strlen(s)+1); +} + +/** As strndup, but returns the memory from <b>area</b>. */ +char * +memarea_strndup(memarea_t *area, const char *s, size_t n) +{ + size_t ln; + char *result; + const char *cp, *end = s+n; + for (cp = s; *cp && cp < end; ++cp) + ; + /* cp now points to s+n, or to the 0 in the string. */ + ln = cp-s; + result = memarea_memdup(area, s, ln+1); + result[ln]='\0'; + return result; +} + +/** Assert that <b>area</b> is okay. */ +void +memarea_assert_ok(memarea_t *area) +{ + memarea_chunk_t *chunk; + tor_assert(area->first); + + for (chunk = area->first; chunk; chunk = chunk->next_chunk) { + tor_assert(chunk->next_mem >= chunk->u.mem); + tor_assert(chunk->next_mem <= chunk->u.mem+chunk->mem_size+MEMAREA_ALIGN); + } +} |