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authorBartosz Duszel <bartosz.duszel@protonmail.com>2020-03-26 16:19:42 +0100
committerBartosz Duszel <bartosz.duszel@protonmail.com>2020-03-26 16:19:42 +0100
commitb210aefb7fd22e49077f7be6ef481ca0bf20d2bb (patch)
treef349bb124418a45747e958bb86fbd8d25308799d /doc/HACKING/GettingStarted.md
parentaf4b5eba34f372376d78abc261e7043467e15613 (diff)
downloadtor-b210aefb7fd22e49077f7be6ef481ca0bf20d2bb.tar.gz
tor-b210aefb7fd22e49077f7be6ef481ca0bf20d2bb.zip
doc: Replace "underline" with "## Section name".
This approach doesn't require variable-length underlines.
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diff --git a/doc/HACKING/GettingStarted.md b/doc/HACKING/GettingStarted.md
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@@ -1,5 +1,4 @@
-Getting started in Tor development
-==================================
+# Getting started in Tor development
Congratulations! You've found this file, and you're reading it! This
means that you might be interested in getting started in developing Tor.
@@ -14,8 +13,7 @@ dump of important information, you might like reading the
You probably should skim some of the topic headings there before you write
your first patch.
-Required background
--------------------
+## Required background
First, I'm going to assume that you can build Tor from source, and that
you know enough of the C language to read and write it. (See the README
@@ -30,8 +28,7 @@ Most Tor developers develop using some Unix-based system, such as GNU/Linux,
BSD, or macOS. It's okay to develop on Windows if you want, but you're
going to have a more difficult time.
-Getting your first patch into Tor
----------------------------------
+## Getting your first patch into Tor
Once you've reached this point, here's what you need to know.