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author | Marc Abonce Seguin <marc-abonce@mailbox.org> | 2018-02-14 16:17:46 -0600 |
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committer | Marc Abonce Seguin <marc-abonce@mailbox.org> | 2018-03-20 17:58:20 -0600 |
commit | d1eae9359f8c5920632a730744ea2208070f06da (patch) | |
tree | 05f5be6e7fbc8bb63852d9b5df6e4248ae83f98d /utils | |
parent | b9d4c0523e8d6eab81658d77f8213b39f9b28f17 (diff) | |
download | searxng-d1eae9359f8c5920632a730744ea2208070f06da.tar.gz searxng-d1eae9359f8c5920632a730744ea2208070f06da.zip |
fix fetch_langauges to be more accurate
Add languages supported by either all default general engines or 10 engines.
Diffstat (limited to 'utils')
-rw-r--r-- | utils/fetch_languages.py | 272 |
1 files changed, 142 insertions, 130 deletions
diff --git a/utils/fetch_languages.py b/utils/fetch_languages.py index 424f400fa..4aabf68bf 100644 --- a/utils/fetch_languages.py +++ b/utils/fetch_languages.py @@ -2,83 +2,40 @@ # This script generates languages.py from intersecting each engine's supported languages. # -# The country names are obtained from http://api.geonames.org which requires registering as a user. -# # Output files (engines_languages.json and languages.py) # are written in current directory to avoid overwriting in case something goes wrong. -from requests import get -from lxml.html import fromstring -from json import loads, dump +from json import dump import io from sys import path +from babel import Locale, UnknownLocaleError +from babel.languages import get_global + path.append('../searx') # noqa from searx import settings -from searx.url_utils import urlencode from searx.engines import initialize_engines, engines -# Geonames API for country names. -geonames_user = '' # ADD USER NAME HERE -country_names_url = 'http://api.geonames.org/countryInfoJSON?{parameters}' - # Output files. engines_languages_file = 'engines_languages.json' languages_file = 'languages.py' -engines_languages = {} - - -# To filter out invalid codes and dialects. -def valid_code(lang_code): - # filter invalid codes - # sl-SL is technically not invalid, but still a mistake - invalid_codes = ['sl-SL', 'wt-WT', 'jw'] - invalid_countries = ['UK', 'XA', 'XL'] - if lang_code[:2] == 'xx'\ - or lang_code in invalid_codes\ - or lang_code[-2:] in invalid_countries\ - or is_dialect(lang_code): - return False - - return True - - -# Language codes with any additional tags other than language and country. -def is_dialect(lang_code): - lang_code = lang_code.split('-') - if len(lang_code) > 2 or len(lang_code[0]) > 3: - return True - if len(lang_code) == 2 and len(lang_code[1]) > 2: - return True - - return False - - -# Get country name in specified language. -def get_country_name(locale): - if geonames_user is '': - return '' - - locale = locale.split('-') - if len(locale) != 2: - return '' - - url = country_names_url.format(parameters=urlencode({'lang': locale[0], - 'country': locale[1], - 'username': geonames_user})) - response = get(url) - json = loads(response.text) - content = json.get('geonames', None) - if content is None or len(content) != 1: - print("No country name found for " + locale[0] + "-" + locale[1]) - return '' - - return content[0].get('countryName', '') +# custom fixes for non standard locale codes +# sl-SL is technically not invalid, but still a mistake +# TODO: move to respective engines +locale_fixes = { + 'sl-sl': 'sl-SI', + 'ar-xa': 'ar-SA', + 'es-xl': 'es-419', + 'zh-chs': 'zh-Hans-CN', + 'zh-cht': 'zh-Hant-TW', + 'tzh-tw': 'zh-Hant-TW', + 'tzh-hk': 'zh-Hant-HK' +} # Fetchs supported languages for each engine and writes json file with those. def fetch_supported_languages(): - initialize_engines(settings['engines']) + engines_languages = {} for engine_name in engines: if hasattr(engines[engine_name], 'fetch_supported_languages'): try: @@ -90,81 +47,134 @@ def fetch_supported_languages(): with io.open(engines_languages_file, "w", encoding="utf-8") as f: dump(engines_languages, f, ensure_ascii=False) + return engines_languages + + +# Get babel Locale object from lang_code if possible. +def get_locale(lang_code): + try: + locale = Locale.parse(lang_code, sep='-') + return locale + except (UnknownLocaleError, ValueError): + return None + + +# Append engine_name to list of engines that support locale. +def add_engine_counter(lang_code, engine_name, languages): + if lang_code in languages: + if 'counter' not in languages[lang_code]: + languages[lang_code]['counter'] = [engine_name] + elif engine_name not in languages[lang_code]['counter']: + languages[lang_code]['counter'].append(engine_name) -# Join all language lists. -# Iterate all languages supported by each engine. -def join_language_lists(): - global languages - # include wikipedia first for more accurate language names - languages = {code: lang for code, lang - in engines_languages['wikipedia'].items() - if valid_code(code)} +# Join all language lists. +# TODO: Add language names from engine's language list if name not known by babel. +def join_language_lists(engines_languages): + language_list = {} for engine_name in engines_languages: - for locale in engines_languages[engine_name]: - if valid_code(locale): - # if language is not on list or if it has no name yet - if locale not in languages or not languages[locale].get('name'): - if isinstance(engines_languages[engine_name], dict): - languages[locale] = engines_languages[engine_name][locale] - else: - languages[locale] = {} - - # add to counter of engines that support given language - lang = locale.split('-')[0] - if lang in languages: - if 'counter' not in languages[lang]: - languages[lang]['counter'] = [engine_name] - elif engine_name not in languages[lang]['counter']: - languages[lang]['counter'].append(engine_name) - - # filter list to include only languages supported by most engines - min_supported_engines = int(0.70 * len(engines_languages)) - languages = {code: lang for code, lang - in languages.items() - if len(lang.get('counter', [])) >= min_supported_engines or - len(languages.get(code.split('-')[0], {}).get('counter', [])) >= min_supported_engines} - - # get locales that have no name or country yet - for locale in languages.keys(): - # try to get language names - if not languages[locale].get('name'): - name = languages.get(locale.split('-')[0], {}).get('name', None) - if name: - languages[locale]['name'] = name - else: - # filter out locales with no name - del languages[locale] - continue - - # try to get language name in english - if not languages[locale].get('english_name'): - languages[locale]['english_name'] = languages.get(locale.split('-')[0], {}).get('english_name', '') - - # try to get country name - if locale.find('-') > 0 and not languages[locale].get('country'): - languages[locale]['country'] = get_country_name(locale) or '' - - -# Remove countryless language if language is featured in only one country. -def filter_single_country_languages(): - prev_lang = None - prev_code = None - for code in sorted(languages): - lang = code.split('-')[0] - if lang == prev_lang: + for lang_code in engines_languages[engine_name]: + + # apply custom fixes if necessary + if lang_code.lower() in locale_fixes: + lang_code = locale_fixes[lang_code.lower()] + + locale = get_locale(lang_code) + + # ensure that lang_code uses standard language and country codes + if locale and locale.territory: + lang_code = locale.language + '-' + locale.territory + + # add locale if it's not in list + if lang_code not in language_list: + if locale: + language_list[lang_code] = {'name': locale.get_language_name().title(), + 'english_name': locale.english_name, + 'country': locale.get_territory_name() or ''} + + # also add language without country + if locale.language not in language_list: + language_list[locale.language] = {'name': locale.get_language_name().title(), + 'english_name': locale.english_name} + else: + language_list[lang_code] = {} + + # count engine for both language_country combination and language alone + add_engine_counter(lang_code, engine_name, language_list) + add_engine_counter(lang_code.split('-')[0], engine_name, language_list) + + return language_list + + +# Filter language list so it only includes the most supported languages and countries. +def filter_language_list(all_languages): + min_supported_engines = 10 + main_engines = [engine_name for engine_name in engines.keys() + if 'general' in engines[engine_name].categories and + engines[engine_name].supported_languages and + not engines[engine_name].disabled] + + # filter list to include only languages supported by most engines or all default general engines + filtered_languages = {code: lang for code, lang + in all_languages.items() + if (len(lang.get('counter', [])) >= min_supported_engines or + all(main_engine in lang.get('counter', []) + for main_engine in main_engines))} + + return filtered_languages + + +# Add country codes to languages without one and filter out language codes. +def assign_country_codes(filtered_languages, all_languages): + sorted_languages = sorted(all_languages, + key=lambda lang: len(all_languages[lang].get('counter', [])), + reverse=True) + previous_lang = None + previous_code = None + countries = 0 + for current_code in sorted(filtered_languages): + current_lang = current_code.split('-')[0] + + # count country codes per language + if current_lang == previous_lang: countries += 1 + else: - if prev_lang is not None and countries == 1: - del languages[prev_lang] - languages[prev_code]['country'] = '' + if previous_lang is not None: + # if language has no single country code + if countries == 0: + # try to get country code with most supported engines + for l in sorted_languages: + l_parts = l.split('-') + if len(l_parts) == 2 and l_parts[0] == previous_lang: + filtered_languages[l] = all_languages[l] + filtered_languages[l]['country'] = '' + countries = 1 + break + + if countries == 0: + # get most likely country code from babel + subtags = get_global('likely_subtags').get(previous_lang) + if subtags: + subtag_parts = subtags.split('_') + new_code = subtag_parts[0] + '-' + subtag_parts[-1] + filtered_languages[new_code] = all_languages[previous_lang] + countries = 1 + + if countries == 1: + # remove countryless version of language if there's only one country + del filtered_languages[previous_lang] + if previous_code in filtered_languages: + filtered_languages[previous_code]['country'] = '' + countries = 0 - prev_lang = lang - prev_code = code + previous_lang = current_lang + + previous_code = current_code # Write languages.py. -def write_languages_file(): +def write_languages_file(languages): new_file = open(languages_file, 'wb') file_content = '# -*- coding: utf-8 -*-\n'\ + '# list of language codes\n'\ @@ -183,7 +193,9 @@ def write_languages_file(): if __name__ == "__main__": - fetch_supported_languages() - join_language_lists() - filter_single_country_languages() - write_languages_file() + initialize_engines(settings['engines']) + engines_languages = fetch_supported_languages() + all_languages = join_language_lists(engines_languages) + filtered_languages = filter_language_list(all_languages) + assign_country_codes(filtered_languages, all_languages) + write_languages_file(filtered_languages) |