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path: root/src/runtime/sigqueue_plan9.go
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

// This file implements runtime support for signal handling.

package runtime

const qsize = 64

var sig struct {
	q     noteQueue
	inuse bool

	lock     mutex
	note     note
	sleeping bool
}

type noteQueue struct {
	lock mutex
	data [qsize]*byte
	ri   int
	wi   int
	full bool
}

func (q *noteQueue) push(item *byte) bool {
	lock(&q.lock)
	if q.full {
		unlock(&q.lock)
		return false
	}
	q.data[q.wi] = item
	q.wi++
	if q.wi == qsize {
		q.wi = 0
	}
	if q.wi == q.ri {
		q.full = true
	}
	unlock(&q.lock)
	return true
}

func (q *noteQueue) pop() *byte {
	lock(&q.lock)
	q.full = false
	if q.ri == q.wi {
		unlock(&q.lock)
		return nil
	}
	item := q.data[q.ri]
	q.ri++
	if q.ri == qsize {
		q.ri = 0
	}
	unlock(&q.lock)
	return item
}

// Called from sighandler to send a signal back out of the signal handling thread.
// Reports whether the signal was sent. If not, the caller typically crashes the program.
func sendNote(s *byte) bool {
	if !sig.inuse {
		return false
	}

	// Add signal to outgoing queue.
	if !sig.q.push(s) {
		return false
	}

	lock(&sig.lock)
	if sig.sleeping {
		sig.sleeping = false
		notewakeup(&sig.note)
	}
	unlock(&sig.lock)

	return true
}

// Called to receive the next queued signal.
// Must only be called from a single goroutine at a time.
func signal_recv() string {
	for {
		note := sig.q.pop()
		if note != nil {
			return gostring(note)
		}

		lock(&sig.lock)
		sig.sleeping = true
		noteclear(&sig.note)
		unlock(&sig.lock)
		notetsleepg(&sig.note, -1)
	}
}

// Must only be called from a single goroutine at a time.
func signal_enable(s uint32) {
	if !sig.inuse {
		// The first call to signal_enable is for us
		// to use for initialization.  It does not pass
		// signal information in m.
		sig.inuse = true // enable reception of signals; cannot disable
		noteclear(&sig.note)
		return
	}
}

// Must only be called from a single goroutine at a time.
func signal_disable(s uint32) {
}