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There was an off-by-one error in the time histogram buckets calculation
that caused the linear sub-buckets distances to be off by 2x.
The fix was trivial, but in writing tests I realized there was a much
simpler way to express the calculation for the histogram buckets, and
took the opportunity to do that here. The new bucket calculation also
fixes the bug.
For #50732.
Fixes #50733.
Change-Id: Idae89986de1c415ee4e148f778e0e101ca003ade
Reviewed-on: https://go-review.googlesource.com/c/go/+/380094
Reviewed-by: Michael Pratt <mpratt@google.com>
Reviewed-by: Emmanuel Odeke <emmanuel@orijtech.com>
Trust: Michael Knyszek <mknyszek@google.com>
Run-TryBot: Michael Knyszek <mknyszek@google.com>
(cherry picked from commit 2e9dcb508647dc473a37ecfa244d2bc4a1843ab4)
Reviewed-on: https://go-review.googlesource.com/c/go/+/384620
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incremental pagealloc
In iOS <14, the address space is strictly limited to 8 GiB, or 33 bits.
As a result, the page allocator also assumes all heap memory lives in
this region. This is especially necessary because the page allocator has
a PROT_NONE mapping proportional to the size of the usable address
space, so this keeps that mapping very small.
However starting with iOS 14, this restriction is relaxed, and mmap may
start returning addresses outside of the <14 range. Today this means
that in iOS 14 and later, users experience an error in the page
allocator when a heap arena is mapped outside of the old range.
This change increases the ios/arm64 heapAddrBits to 40 while
simultaneously making ios/arm64 use the 64-bit pagealloc implementation
(with reservations and incremental mapping) to accommodate both iOS
versions <14 and 14+.
Once iOS <14 is deprecated, we can remove these exceptions and treat
ios/arm64 like any other arm64 platform.
This change also makes the BaseChunkIdx expression a little bit easier
to read, while we're here.
For #46860.
Fixes #48115.
Change-Id: I13865f799777739109585f14f1cc49d6d57e096b
Reviewed-on: https://go-review.googlesource.com/c/go/+/344401
Trust: Michael Knyszek <mknyszek@google.com>
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: Cherry Mui <cherryyz@google.com>
Reviewed-by: Austin Clements <austin@google.com>
(cherry picked from commit af368da0b137116faba81ca249a8d964297e6e45)
Reviewed-on: https://go-review.googlesource.com/c/go/+/369736
Run-TryBot: Dmitri Shuralyov <dmitshur@golang.org>
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Today, timeHistogram, when copied, has the wrong set of counts for the
bucket that should represent (-inf, 0), when in fact it contains [0, 1).
In essence, the buckets are all shifted over by one from where they're
supposed to be.
But this also means that the existence of the overflow bucket is wrong:
the top bucket is supposed to extend to infinity, and what we're really
missing is an underflow bucket to represent the range (-inf, 0).
We could just always zero this bucket and continue ignoring negative
durations, but that likely isn't prudent.
timeHistogram is intended to be used with differences in nanotime, but
depending on how a platform is implemented (or due to a bug in that
platform) it's possible to get a negative duration without having done
anything wrong. We should just be resilient to that and be able to
detect it.
So this change removes the overflow bucket and replaces it with an
underflow bucket, and timeHistogram no longer panics when faced with a
negative duration.
Fixes #43328.
Fixes #43329.
Change-Id: If336425d7d080fd37bf071e18746800e22d38108
Reviewed-on: https://go-review.googlesource.com/c/go/+/279468
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
Trust: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Michael Pratt <mpratt@google.com>
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Some functions that required holding the heap lock _or_ world stop have
been simplified to simply requiring the heap lock. This is conceptually
simpler and taking the heap lock during world stop is guaranteed to not
contend. This was only done on functions already called on the
systemstack to avoid too many extra systemstack calls in GC.
Updates #40677
Change-Id: I15aa1dadcdd1a81aac3d2a9ecad6e7d0377befdc
Reviewed-on: https://go-review.googlesource.com/c/go/+/250262
Run-TryBot: Michael Pratt <mpratt@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Trust: Michael Pratt <mpratt@google.com>
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This change adds a concurrent HDR time histogram to the runtime with
tests. It also adds a function to generate boundaries for use by the
metrics package.
For #37112.
Change-Id: Ifbef8ddce8e3a965a0dcd58ccd4915c282ae2098
Reviewed-on: https://go-review.googlesource.com/c/go/+/247046
Run-TryBot: Michael Knyszek <mknyszek@google.com>
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Trust: Michael Knyszek <mknyszek@google.com>
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This change adds support for a variety of runtime memory metrics and
contains the base implementation of Read for the runtime/metrics
package, which lives in the runtime.
It also adds testing infrastructure for the metrics package, and a bunch
of format and documentation tests.
For #37112.
Change-Id: I16a2c4781eeeb2de0abcb045c15105f1210e2d8a
Reviewed-on: https://go-review.googlesource.com/c/go/+/247041
Run-TryBot: Michael Knyszek <mknyszek@google.com>
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Reviewed-by: Michael Pratt <mpratt@google.com>
Trust: Michael Knyszek <mknyszek@google.com>
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This change moves the mcache-local malloc stats into the
consistentHeapStats structure so the malloc stats can be managed
consistently with the memory stats. The one exception here is
tinyAllocs for which moving that into the global stats would incur
several atomic writes on the fast path. Microbenchmarks for just one CPU
core have shown a 50% loss in throughput. Since tiny allocation counnt
isn't exposed anyway and is always blindly added to both allocs and
frees, let that stay inconsistent and flush the tiny allocation count
every so often.
Change-Id: I2a4b75f209c0e659b9c0db081a3287bf227c10ca
Reviewed-on: https://go-review.googlesource.com/c/go/+/247039
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This change modifies the type of several mstats fields to be a new type:
sysMemStat. This type has the same structure as the fields used to have.
The purpose of this change is to make it very clear which stats may be
used in various functions for accounting (usually the platform-specific
sys* functions, but there are others). Currently there's an implicit
understanding that the *uint64 value passed to these functions is some
kind of statistic whose value is atomically managed. This understanding
isn't inherently problematic, but we're about to change how some stats
(which currently use mSysStatInc and mSysStatDec) work, so we want to
make it very clear what the various requirements are around "sysStat".
This change also removes mSysStatInc and mSysStatDec in favor of a
method on sysMemStat. Note that those two functions were originally
written the way they were because atomic 64-bit adds required a valid G
on ARM, but this hasn't been the case for a very long time (since
golang.org/cl/14204, but even before then it wasn't clear if mutexes
required a valid G anymore). Today we implement 64-bit adds on ARM with
a spinlock table.
Change-Id: I4e9b37cf14afc2ae20cf736e874eb0064af086d7
Reviewed-on: https://go-review.googlesource.com/c/go/+/246971
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This change renames a bunch of malloc statistics stored in the mcache
that are all named with the "local_" prefix. It also renames largeAlloc
to allocLarge to prevent a naming conflict, and next_sample because it
would be the last mcache field with the old C naming style.
Change-Id: I29695cb83b397a435ede7e9ad5c3c9be72767ea3
Reviewed-on: https://go-review.googlesource.com/c/go/+/246969
Trust: Michael Knyszek <mknyszek@google.com>
Run-TryBot: Michael Knyszek <mknyszek@google.com>
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Reviewed-by: Michael Pratt <mpratt@google.com>
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This change makes local_tinyallocs work like the rest of the malloc
stats and doesn't flush local_tinyallocs, instead making that the
source-of-truth.
Change-Id: I3e6cb5f1b3d086e432ce7d456895511a48e3617a
Reviewed-on: https://go-review.googlesource.com/c/go/+/246967
Trust: Michael Knyszek <mknyszek@google.com>
Run-TryBot: Michael Knyszek <mknyszek@google.com>
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Reviewed-by: Michael Pratt <mpratt@google.com>
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This change makes it so that various local malloc stats (excluding
heap_scan and local_tinyallocs) are no longer written first to mheap
fields but are instead accessed directly from each mcache.
This change is part of a move toward having stats be distributed, and
cleaning up some old code related to the stats.
Note that because there's no central source-of-truth, when an mcache
dies, it must donate its stats to another mcache. It's always safe to
donate to the mcache for the 0th P, so do that.
Change-Id: I2556093dbc27357cb9621c9b97671f3c00aa1173
Reviewed-on: https://go-review.googlesource.com/c/go/+/246964
Trust: Michael Knyszek <mknyszek@google.com>
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Michael Pratt <mpratt@google.com>
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Change-Id: I249deb482df74068b0538e9d773b9a87bc5a6df3
Reviewed-on: https://go-review.googlesource.com/c/go/+/242681
Run-TryBot: Michael Knyszek <mknyszek@google.com>
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Trust: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: Michael Pratt <mpratt@google.com>
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This change adds a test suite for addrRanges.findSucc so we can change
the implementation more safely.
For #40191.
Change-Id: I14a834b6d54836cbc676eb0edb292ba6176705cc
Reviewed-on: https://go-review.googlesource.com/c/go/+/242678
Trust: Michael Knyszek <mknyszek@google.com>
Run-TryBot: Michael Knyszek <mknyszek@google.com>
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Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: Michael Pratt <mpratt@google.com>
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Currently the AddrRange used for testing is defined separately from
addrRange in the runtime, making it difficult to test it as well as
addrRanges. Redefine AddrRange in terms of addrRange instead.
For #40191.
Change-Id: I3aa5b8df3e4c9a3c494b46ab802dd574b2488141
Reviewed-on: https://go-review.googlesource.com/c/go/+/242677
Trust: Michael Knyszek <mknyszek@google.com>
Run-TryBot: Michael Knyszek <mknyszek@google.com>
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Reviewed-by: Michael Pratt <mpratt@google.com>
Reviewed-by: Austin Clements <austin@google.com>
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I just submitted CL 255297 which mostly fixed this problem, but totally
forgot to actually acquire/release the heap lock. Oops.
Updates #41391.
Change-Id: I45b42f20a9fc765c4de52476db3654d4bfe9feb3
Reviewed-on: https://go-review.googlesource.com/c/go/+/255298
Trust: Michael Knyszek <mknyszek@google.com>
Run-TryBot: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
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CL 249917 made the mspan in MSpanCountAlloc no longer stack-allocated
(for good reason), but then allocated an mspan on each call and did not
free it, resulting in a leak. That allocation was also not protected by
the heap lock, which could lead to data corruption of mheap fields and
the spanalloc.
To fix this, export some functions to allocate/free dummy mspans from
spanalloc (with proper locking) and allocate just one up-front for the
benchmark, freeing it at the end. Then, update MSpanCountAlloc to accept
a dummy mspan.
Note that we need to allocate the dummy mspan up-front otherwise we
measure things like heap locking and fixalloc performance instead of
what we actually want to measure: how fast we can do a popcount on the
mark bits.
Fixes #41391.
Change-Id: If6629a6ec1ece639c7fb78532045837a8c872c04
Reviewed-on: https://go-review.googlesource.com/c/go/+/255297
Run-TryBot: Michael Knyszek <mknyszek@google.com>
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Both ReadMemStatsSlow and CheckScavengedBits iterate over the page
allocator's chunks but don't actually check if they exist. During the
development process the chunks index became sparse, so now this was a
possibility. If the runtime tests' heap is sparse we might end up
segfaulting in either one of these functions, though this will generally
be very rare.
The pattern here to return nil for a nonexistent chunk is also useful
elsewhere, so this change introduces tryChunkOf which won't throw, but
might return nil. It also updates the documentation of chunkOf.
Fixes #41296.
Change-Id: Id5ae0ca3234480de1724fdf2e3677eeedcf76fa0
Reviewed-on: https://go-review.googlesource.com/c/go/+/253777
Run-TryBot: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
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Right now we just prevent such types from being on the heap. This CL
makes it so they cannot appear on the stack either. The distinction
between heap and stack is pretty vague at the language level (e.g. it
is affected by -N), and we don't need the flexibility anyway.
Once go:notinheap types cannot be in either place, we don't need to
consider pointers to such types to be pointers, at least according to
the garbage collector and stack copying. (This is the big win of this
CL, in my opinion.)
The distinction between HasPointers and HasHeapPointer no longer
exists. There is only HasPointers.
This CL is cleanup before possible use of go:notinheap to fix #40954.
Update #13386
Change-Id: Ibd895aadf001c0385078a6d4809c3f374991231a
Reviewed-on: https://go-review.googlesource.com/c/go/+/249917
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
Reviewed-by: Cuong Manh Le <cuong.manhle.vn@gmail.com>
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Go 1.14 included a (rather awful) workaround for a Linux kernel bug
that corrupted vector registers on x86 CPUs during signal delivery
(https://bugzilla.kernel.org/show_bug.cgi?id=205663). This bug was
introduced in Linux 5.2 and fixed in 5.3.15, 5.4.2 and all 5.5 and
later kernels. The fix was also back-ported by major distros. This
workaround was necessary, but had unfortunate downsides, including
causing Go programs to exceed the mlock ulimit in many configurations
(#37436).
We're reasonably confident that by the Go 1.16 release, the number of
systems running affected kernels will be vanishingly small. Hence,
this CL removes this workaround.
This effectively reverts CLs 209597 (version parser), 209899 (mlock
top of signal stack), 210299 (better failure message), 223121 (soft
mlock failure handling), and 244059 (special-case patched Ubuntu
kernels). The one thing we keep is the osArchInit function. It's empty
everywhere now, but is a reasonable hook to have.
Updates #35326, #35777 (the original register corruption bugs).
Updates #40184 (request to revert in 1.15).
Fixes #35979.
Change-Id: Ie213270837095576f1f3ef46bf3de187dc486c50
Reviewed-on: https://go-review.googlesource.com/c/go/+/246200
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
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Currently maxOffAddr is defined in terms of the whole 64-bit address
space, assuming that it's all supported, by using ^uintptr(0) as the
maximal address in the offset space. In reality, the maximal address in
the offset space is (1<<heapAddrBits)-1 because we don't have more than
that actually available to us on a given platform.
On most platforms this is fine, because arenaBaseOffset is just
connecting two segments of address space, but on AIX we use it as an
actual offset for the starting address of the available address space,
which is limited. This means using ^uintptr(0) as the maximal address in
the offset address space causes wrap-around, especially when we just
want to represent a range approximately like [addr, infinity), which
today we do by using maxOffAddr.
To fix this, we define maxOffAddr more appropriately, in terms of
(1<<heapAddrBits)-1.
This change also redefines arenaBaseOffset to not be the negation of the
virtual address corresponding to address zero in the virtual address
space, but instead directly as the virtual address corresponding to
zero. This matches the existing documentation more closely and makes the
logic around arenaBaseOffset decidedly simpler, especially when trying
to reason about its use on AIX.
Fixes #38966.
Change-Id: I1336e5036a39de846f64cc2d253e8536dee57611
Reviewed-on: https://go-review.googlesource.com/c/go/+/233497
Run-TryBot: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: Michael Pratt <mpratt@google.com>
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Currently addrRange and addrRanges operate on real addresses. That is,
the addresses they manipulate don't include arenaBaseOffset. When added
to an address, arenaBaseOffset makes the address space appear contiguous
on platforms where the address space is segmented. While this is
generally OK because even those platforms which have a segmented address
space usually don't give addresses in a different segment, today it
causes a mismatch between the scavenger and the rest of the page
allocator. The scavenger scavenges from the highest addresses first, but
only via real address, whereas the page allocator allocates memory in
offset address order.
So this change makes addrRange and addrRanges, i.e. what the scavenger
operates on, use offset addresses. However, lots of the page allocator
relies on an addrRange containing real addresses.
To make this transition less error-prone, this change introduces a new
type, offAddr, whose purpose is to make offset addresses a distinct
type, so any attempt to trivially mix real and offset addresses will
trigger a compilation error.
This change doesn't attempt to use offAddr in all of the runtime; a
follow-up change will look for and catch remaining uses of an offset
address which doesn't use the type.
Updates #35788.
Change-Id: I991d891ac8ace8339ca180daafdf6b261a4d43d1
Reviewed-on: https://go-review.googlesource.com/c/go/+/230717
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
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This change removes the concept of s.scavAddr in favor of explicitly
reserving and unreserving address ranges. s.scavAddr has several
problems with raciness that can cause the scavenger to miss updates, or
move it back unnecessarily, forcing future scavenge calls to iterate
over searched address space unnecessarily.
This change achieves this by replacing scavAddr with a second addrRanges
which is cloned from s.inUse at the end of each sweep phase. Ranges from
this second addrRanges are then reserved by scavengers (with the
reservation size proportional to the heap size) who are then able to
safely iterate over those ranges without worry of another scavenger
coming in.
Fixes #35788.
Change-Id: Ief01ae170384174875118742f6c26b2a41cbb66d
Reviewed-on: https://go-review.googlesource.com/c/go/+/208378
Run-TryBot: Michael Knyszek <mknyszek@google.com>
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Reviewed-by: David Chase <drchase@google.com>
Reviewed-by: Austin Clements <austin@google.com>
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This commit moves the isSelect bool below the ticket uint32. The
boolean was consuming 8 bytes of the struct. The uint32 was also
consuming 8 bytes, so we can pack isSelect below the uint32 and save 8
bytes. This reduces the sudog struct from 96 bytes to 88 bytes.
Change-Id: If555cdaf2f5eaa125e2590fc4d113dbc99750738
GitHub-Last-Rev: d63b4e086b17da74e185046dfecb12d58e4f19ac
GitHub-Pull-Request: golang/go#36552
Reviewed-on: https://go-review.googlesource.com/c/go/+/214677
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
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I took some of the infrastructure from Austin's lock logging CR
https://go-review.googlesource.com/c/go/+/192704 (with deadlock
detection from the logs), and developed a setup to give static lock
ranking for runtime locks.
Static lock ranking establishes a documented total ordering among locks,
and then reports an error if the total order is violated. This can
happen if a deadlock happens (by acquiring a sequence of locks in
different orders), or if just one side of a possible deadlock happens.
Lock ordering deadlocks cannot happen as long as the lock ordering is
followed.
Along the way, I found a deadlock involving the new timer code, which Ian fixed
via https://go-review.googlesource.com/c/go/+/207348, as well as two other
potential deadlocks.
See the constants at the top of runtime/lockrank.go to show the static
lock ranking that I ended up with, along with some comments. This is
great documentation of the current intended lock ordering when acquiring
multiple locks in the runtime.
I also added an array lockPartialOrder[] which shows and enforces the
current partial ordering among locks (which is embedded within the total
ordering). This is more specific about the dependencies among locks.
I don't try to check the ranking within a lock class with multiple locks
that can be acquired at the same time (i.e. check the ranking when
multiple hchan locks are acquired).
Currently, I am doing a lockInit() call to set the lock rank of most
locks. Any lock that is not otherwise initialized is assumed to be a
leaf lock (a very high rank lock), so that eliminates the need to do
anything for a bunch of locks (including all architecture-dependent
locks). For two locks, root.lock and notifyList.lock (only in the
runtime/sema.go file), it is not as easy to do lock initialization, so
instead, I am passing the lock rank with the lock calls.
For Windows compilation, I needed to increase the StackGuard size from
896 to 928 because of the new lock-rank checking functions.
Checking of the static lock ranking is enabled by setting
GOEXPERIMENT=staticlockranking before doing a run.
To make sure that the static lock ranking code has no overhead in memory
or CPU when not enabled by GOEXPERIMENT, I changed 'go build/install' so
that it defines a build tag (with the same name) whenever any experiment
has been baked into the toolchain (by checking Expstring()). This allows
me to avoid increasing the size of the 'mutex' type when static lock
ranking is not enabled.
Fixes #38029
Change-Id: I154217ff307c47051f8dae9c2a03b53081acd83a
Reviewed-on: https://go-review.googlesource.com/c/go/+/207619
Reviewed-by: Dan Scales <danscales@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
Run-TryBot: Dan Scales <danscales@google.com>
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This change adds a small microbenchmark for (*mspan).countAlloc, which
we're about to replace. Admittedly this isn't a critical piece of code,
but the benchmark was useful in understanding the performance change.
Change-Id: Iea93c00f571ee95534a42f2ef2ab026b382242b3
Reviewed-on: https://go-review.googlesource.com/c/go/+/224438
Run-TryBot: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Emmanuel Odeke <emm.odeke@gmail.com>
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
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If typehash (used by reflect) does not match the built-in map's hash,
then problems occur. If a map is built using reflect, and then
assigned to a variable of map type, the hash function can change. That
causes very bad things.
This issue is rare. MapOf consults a cache of all types that occur in
the binary before making a new one. To make a true new map type (with
a hash function derived from typehash) that map type must not occur in
the binary anywhere. But to cause the bug, we need a variable of that
type in order to assign to it. The only way to make that work is to
use a named map type for the variable, so it is distinct from the
unnamed version that MapOf looks for.
Fixes #37716
Change-Id: I3537bfceca8cbfa1af84202f432f3c06953fe0ed
Reviewed-on: https://go-review.googlesource.com/c/go/+/222357
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
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This change formalizes an assumption made by the page allocator, which
is that (*pageAlloc).searchAddr should never refer to memory that is not
represented by (*pageAlloc).inUse. The portion of address space covered
by (*pageAlloc).inUse reflects the parts of the summary arrays which are
guaranteed to mapped, and so looking at any summary which is not
reflected there may cause a segfault.
In fact, this can happen today. This change thus also removes a
micro-optimization which is the only case which may cause
(*pageAlloc).searchAddr to point outside of any region covered by
(*pageAlloc).inUse, and adds a test verifying that the current segfault
can no longer occur.
Change-Id: I98b534f0ffba8656d3bd6d782f6fc22549ddf1c2
Reviewed-on: https://go-review.googlesource.com/c/go/+/216697
Run-TryBot: Michael Knyszek <mknyszek@google.com>
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Reviewed-by: Cherry Zhang <cherryyz@google.com>
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In the previous CL we ensures that memmove writes pointers
atomically, so the concurrent GC won't observe a partially
updated pointer. This CL adds a test.
Change-Id: Icd1124bf3a15ef25bac20c7fb8933f1a642d897c
Reviewed-on: https://go-review.googlesource.com/c/go/+/212627
Reviewed-by: Austin Clements <austin@google.com>
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
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Prior to this change, if the heap was very discontiguous (such as in
TestArenaCollision) it's possible we could map a large amount of memory
as R/W and commit it. We would use only the start and end to track what
should be mapped, and we would extend that mapping as needed to
accomodate a potentially fragmented address space.
After this change, we only map exactly the part of the summary arrays
that we need by using the inUse ranges from the previous change. This
reduces the GCSys footprint of TestArenaCollision from 300 MiB to 18
MiB.
Because summaries are no longer mapped contiguously, this means the
scavenger can no longer iterate directly. This change also updates the
scavenger to borrow ranges out of inUse and iterate over only the
parts of the heap which are actually currently in use. This is both an
optimization and necessary for correctness.
Fixes #35514.
Change-Id: I96bf0c73ed0d2d89a00202ece7b9d089a53bac90
Reviewed-on: https://go-review.googlesource.com/c/go/+/207758
Run-TryBot: Michael Knyszek <mknyszek@google.com>
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Reviewed-by: Austin Clements <austin@google.com>
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This change adds a new inUse field to the allocator which tracks ranges
of addresses that are owned by the heap. It is updated on each heap
growth.
These ranges are tracked in an array which is kept sorted. In practice
this array shouldn't exceed its initial allocation except in rare cases
and thus should be small (ideally exactly 1 element in size).
In a hypothetical worst-case scenario wherein we have a 1 TiB heap and 4
MiB arenas (note that the address ranges will never be at a smaller
granularity than an arena, since arenas are always allocated
contiguously), inUse would use at most 4 MiB of memory if the heap
mappings were completely discontiguous (highly unlikely) with an
additional 2 MiB leaked from previous allocations. Furthermore, the
copies that are done to keep the inUse array sorted will copy at most 4
MiB of memory in such a scenario, which, assuming a conservative copying
rate of 5 GiB/s, amounts to about 800µs.
However, note that in practice:
1) Most 64-bit platforms have 64 MiB arenas.
2) The copies should incur little-to-no page faults, meaning a copy rate
closer to 25-50 GiB/s is expected.
3) Go heaps are almost always mostly contiguous.
Updates #35514.
Change-Id: I3ad07f1c2b5b9340acf59ecc3b9ae09e884814fe
Reviewed-on: https://go-review.googlesource.com/c/go/+/207757
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Reviewed-by: Austin Clements <austin@google.com>
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This will be used to parse the Linux kernel versions, but this code is
generic and can be tested on its own.
For #35777.
Change-Id: If1df48d07250e5855dde45bc9d57c66f777b9fb4
Reviewed-on: https://go-review.googlesource.com/c/go/+/209597
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
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Currently the page allocator bitmap is implemented as a single giant
memory mapping which is reserved at init time and committed as needed.
This causes problems on systems that don't handle large uncommitted
mappings well, or institute low virtual address space defaults as a
memory limiting mechanism.
This change modifies the implementation of the page allocator bitmap
away from a directly-mapped set of bytes to a sparse array in same vein
as mheap.arenas. This will hurt performance a little but the biggest
gains are from the lockless allocation possible with the page allocator,
so the impact of this extra layer of indirection should be minimal.
In fact, this is exactly what we see:
https://perf.golang.org/search?q=upload:20191125.5
This reduces the amount of mapped (PROT_NONE) memory needed on systems
with 48-bit address spaces to ~600 MiB down from almost 9 GiB. The bulk
of this remaining memory is used by the summaries.
Go processes with 32-bit address spaces now always commit to 128 KiB of
memory for the bitmap. Previously it would only commit the pages in the
bitmap which represented the range of addresses (lowest address to
highest address, even if there are unused regions in that range) used by
the heap.
Updates #35568.
Updates #35451.
Change-Id: I0ff10380156568642b80c366001eefd0a4e6c762
Reviewed-on: https://go-review.googlesource.com/c/go/+/207497
Run-TryBot: Michael Knyszek <mknyszek@google.com>
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Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
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On AIX, addresses returned by mmap are between 0x0a00000000000000
and 0x0afffffffffffff. The previous solution to handle these large
addresses was to increase the arena size up to 60 bits addresses,
cf CL 138736.
However, with the new page allocator, the 60bit heap addresses are
causing huge memory allocations, especially by (s *pageAlloc).init. mmap
and munmap syscalls dealing with these allocations are reducing
performances of every Go programs.
In order to avoid these allocations, arenaBaseOffset is set to
0x0a00000000000000 and heap addresses are on 48bit, as others operating
systems.
Updates: #35451
Change-Id: Ice916b8578f76703428ec12a82024147a7592bc0
Reviewed-on: https://go-review.googlesource.com/c/go/+/206841
Run-TryBot: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
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This change makes the test addresses start at 1 GiB instead of 2 GiB to
support mips and mipsle, which only have 31-bit address spaces.
It also changes some tests to use smaller offsets for the chunk index to
avoid jumping too far ahead in the address space to support 31-bit
address spaces. The tests don't require such large jumps for what
they're testing anyway.
Updates #35112.
Fixes #35440.
Change-Id: Ic68ff2b0a1f10ef37ac00d4bb5b910ddcdc76f2e
Reviewed-on: https://go-review.googlesource.com/c/go/+/205938
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
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When we have already assigned the semaphore ticket to a specific
waiter, we want to get the waiter running as fast as possible since
no other G waiting on the semaphore can acquire it optimistically.
The net effect is that, when a sync.Mutex is contended, the code in
the critical section guarded by the Mutex gets a priority boost.
Fixes #33747
The original work was done in CL 200577 by Carlo Alberto Ferraris. The
change was reverted in CL 205817 because it broke the linux-arm64-packet
and solaris-amd64-oraclerel builders.
Change-Id: I76d79b1d63fd206ed1c57fe6900cb7ae9e4d46cb
Reviewed-on: https://go-review.googlesource.com/c/go/+/206180
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
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CL 201765 activated calls from the runtime to functions in math/bits.
When coverage and race detection were simultaneously enabled,
this caused a crash when the covered+race-checked code in
math/bits was called from the runtime before there was even a P.
PS Win for gdlv in helping sort this out.
TODO - next CL intrinsifies the new functions in
runtime/internal/sys
TODO/Would-be-nice - Ctz64 and TrailingZeros64 are the same
function; 386.s is intrinsified; clean all that up.
Fixes #35461.
Updates #35112.
Change-Id: I750a54dba493130ad3e68a06530ede7687d41e1d
Reviewed-on: https://go-review.googlesource.com/c/go/+/206199
Reviewed-by: Michael Knyszek <mknyszek@google.com>
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
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This change adds a per-p free page cache which the page allocator may
allocate out of without a lock. The change also introduces a completely
lockless page allocator fast path.
Although the cache contains at most 64 pages (and usually less), the
vast majority (85%+) of page allocations are exactly 1 page in size.
Updates #35112.
Change-Id: I170bf0a9375873e7e3230845eb1df7e5cf741b78
Reviewed-on: https://go-review.googlesource.com/c/go/+/195701
Run-TryBot: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Austin Clements <austin@google.com>
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This change adds a page cache structure which owns a chunk of free pages
at a given base address. It also adds code to allocate to this cache
from the page allocator. Finally, it adds tests for both.
Notably this change does not yet integrate the code into the runtime,
just into runtime tests.
Updates #35112.
Change-Id: Ibe121498d5c3be40390fab58a3816295601670df
Reviewed-on: https://go-review.googlesource.com/c/go/+/196643
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
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This change removes the old page allocator from the runtime.
Updates #35112.
Change-Id: Ib20e1c030f869b6318cd6f4288a9befdbae1b771
Reviewed-on: https://go-review.googlesource.com/c/go/+/195700
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
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This change integrates all the bits and pieces of the new page allocator
into the runtime, behind a global constant.
Updates #35112.
Change-Id: I6696bde7bab098a498ab37ed2a2caad2a05d30ec
Reviewed-on: https://go-review.googlesource.com/c/go/+/201764
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
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This change adds a "locked" parameter to scavenge() and scavengeone()
which allows these methods to be run with the heap lock acquired, and
synchronously with respect to others which acquire the heap lock.
This mode is necessary for both heap-growth scavenging (multiple
asynchronous scavengers here could be problematic) and
debug.FreeOSMemory.
Updates #35112.
Change-Id: I24eea8e40f971760999c980981893676b4c9b666
Reviewed-on: https://go-review.googlesource.com/c/go/+/195699
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
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This change makes it so that the new page allocator returns the number
of pages that are scavenged in a new allocation so that mheap can update
memstats appropriately.
The accounting could be embedded into pageAlloc, but that would make
the new allocator more difficult to test.
Updates #35112.
Change-Id: I0f94f563d7af2458e6d534f589d2e7dd6af26d12
Reviewed-on: https://go-review.googlesource.com/c/go/+/195698
Reviewed-by: Austin Clements <austin@google.com>
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This change adds a scavenger for the new page allocator along with
tests. The scavenger walks over the heap backwards once per GC, looking
for memory to scavenge. It walks across the heap without any lock held,
searching optimistically. If it finds what appears to be a scavenging
candidate it acquires the heap lock and attempts to verify it. Upon
verification it then scavenges.
Notably, unlike the old scavenger, it doesn't show any preference for
huge pages and instead follows a more strict last-page-first policy.
Updates #35112.
Change-Id: I0621ef73c999a471843eab2d1307ae5679dd18d6
Reviewed-on: https://go-review.googlesource.com/c/go/+/195697
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
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This change adds a new bitmap-based allocator to the runtime with tests.
It does not yet integrate the page allocator into the runtime and thus
this change is almost purely additive.
Updates #35112.
Change-Id: Ic3d024c28abee8be8797d3918116a80f901cc2bf
Reviewed-on: https://go-review.googlesource.com/c/go/+/190622
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
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This change adds the concept of summaries and of summarizing a set of
pallocBits, a core concept in the new page allocator. These summaries
are really just three integers packed into a uint64. This change also
adds tests and a benchmark for generating these summaries.
Updates #35112.
Change-Id: I69686316086c820c792b7a54235859c2105e5fee
Reviewed-on: https://go-review.googlesource.com/c/go/+/190621
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
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This change adds a per-chunk bitmap for page allocation called
pallocBits with algorithms for allocating and freeing pages out of the
bitmap. This change also adds tests for pallocBits, but does not yet
integrate it into the runtime.
Updates #35112.
Change-Id: I479006ed9f1609c80eedfff0580d5426b064b0ff
Reviewed-on: https://go-review.googlesource.com/c/go/+/190620
Run-TryBot: Michael Knyszek <mknyszek@google.com>
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Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
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This reverts CL 200577.
Reason for revert: broke linux-arm64-packet and solaris-amd64-oraclerel builders
Fixes #35424
Updates #33747
Change-Id: I2575fd84d37995d458183caae54704f15d8b8426
Reviewed-on: https://go-review.googlesource.com/c/go/+/205817
Run-TryBot: Bryan C. Mills <bcmills@google.com>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
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When we have already assigned the semaphore ticket to a specific
waiter, we want to get the waiter running as fast as possible since
no other G waiting on the semaphore can acquire it optimistically.
The net effect is that, when a sync.Mutex is contented, the code in
the critical section guarded by the Mutex gets a priority boost.
Fixes #33747
Change-Id: I9967f0f763c25504010651bdd7f944ee0189cd45
Reviewed-on: https://go-review.googlesource.com/c/go/+/200577
Reviewed-by: Rhys Hiltner <rhys@justin.tv>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Run-TryBot: Emmanuel Odeke <emm.odeke@gmail.com>
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This adds a test of preempting a loop containing no synchronous safe
points for STW and stack scanning.
We couldn't add this test earlier because it requires scheduler, STW,
and stack scanning preemption to all be working.
For #10958, #24543.
Change-Id: I73292db78ca3d14aab11bdafd26d03986920ef0a
Reviewed-on: https://go-review.googlesource.com/c/go/+/201777
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
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When everything is working correctly, any pointer the garbage
collector encounters can only point into a fully initialized heap
span, since the span must have been initialized before that pointer
could escape the heap allocator and become visible to the GC.
However, in various cases, we try to be defensive against bad
pointers. In findObject, this is just a sanity check: we never expect
to find a bad pointer, but programming errors can lead to them. In
spanOfHeap, we don't necessarily trust the pointer and we're trying to
check if it really does point to the heap, though it should always
point to something. Conservative scanning takes this to a new level,
since it can only guess that a word may be a pointer and verify this.
In all of these cases, we have a problem that the span lookup and
check can race with span initialization, since the span becomes
visible to lookups before it's fully initialized.
Furthermore, we're about to start initializing the span without the
heap lock held, which is going to introduce races where accesses were
previously protected by the heap lock.
To address this, this CL makes accesses to mspan.state atomic, and
ensures that the span is fully initialized before setting the state to
mSpanInUse. All loads are now atomic, and in any case where we don't
trust the pointer, it first atomically loads the span state and checks
that it's mSpanInUse, after which it will have synchronized with span
initialization and can safely check the other span fields.
For #10958, #24543, but a good fix in general.
Change-Id: I518b7c63555b02064b98aa5f802c92b758fef853
Reviewed-on: https://go-review.googlesource.com/c/go/+/203286
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
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