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path: root/src/runtime/wincallback.go
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Diffstat (limited to 'src/runtime/wincallback.go')
-rw-r--r--src/runtime/wincallback.go30
1 files changed, 30 insertions, 0 deletions
diff --git a/src/runtime/wincallback.go b/src/runtime/wincallback.go
index fb452222da..56f0674f4e 100644
--- a/src/runtime/wincallback.go
+++ b/src/runtime/wincallback.go
@@ -2,6 +2,7 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
+//go:build ignore
// +build ignore
// Generate Windows callback assembly file.
@@ -72,6 +73,34 @@ TEXT runtime·callbackasm(SB),NOSPLIT|NOFRAME,$0
}
}
+func genasmArm64() {
+ var buf bytes.Buffer
+
+ buf.WriteString(`// Code generated by wincallback.go using 'go generate'. DO NOT EDIT.
+
+// External code calls into callbackasm at an offset corresponding
+// to the callback index. Callbackasm is a table of MOV and B instructions.
+// The MOV instruction loads R12 with the callback index, and the
+// B instruction branches to callbackasm1.
+// callbackasm1 takes the callback index from R12 and
+// indexes into an array that stores information about each callback.
+// It then calls the Go implementation for that callback.
+#include "textflag.h"
+
+TEXT runtime·callbackasm(SB),NOSPLIT|NOFRAME,$0
+`)
+ for i := 0; i < maxCallback; i++ {
+ buf.WriteString(fmt.Sprintf("\tMOVD\t$%d, R12\n", i))
+ buf.WriteString("\tB\truntime·callbackasm1(SB)\n")
+ }
+
+ err := os.WriteFile("zcallback_windows_arm64.s", buf.Bytes(), 0666)
+ if err != nil {
+ fmt.Fprintf(os.Stderr, "wincallback: %s\n", err)
+ os.Exit(2)
+ }
+}
+
func gengo() {
var buf bytes.Buffer
@@ -91,5 +120,6 @@ const cb_max = %d // maximum number of windows callbacks allowed
func main() {
genasm386Amd64()
genasmArm()
+ genasmArm64()
gengo()
}