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-rw-r--r--src/internal/fuzz/mutators_byteslice.go301
1 files changed, 301 insertions, 0 deletions
diff --git a/src/internal/fuzz/mutators_byteslice.go b/src/internal/fuzz/mutators_byteslice.go
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+++ b/src/internal/fuzz/mutators_byteslice.go
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+// Copyright 2021 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package fuzz
+
+// byteSliceRemoveBytes removes a random chunk of bytes from b.
+func byteSliceRemoveBytes(m *mutator, b []byte) []byte {
+ if len(b) <= 1 {
+ return nil
+ }
+ pos0 := m.rand(len(b))
+ pos1 := pos0 + m.chooseLen(len(b)-pos0)
+ copy(b[pos0:], b[pos1:])
+ b = b[:len(b)-(pos1-pos0)]
+ return b
+}
+
+// byteSliceInsertRandomBytes inserts a chunk of random bytes into b at a random
+// position.
+func byteSliceInsertRandomBytes(m *mutator, b []byte) []byte {
+ pos := m.rand(len(b) + 1)
+ n := m.chooseLen(1024)
+ if len(b)+n >= cap(b) {
+ return nil
+ }
+ b = b[:len(b)+n]
+ copy(b[pos+n:], b[pos:])
+ for i := 0; i < n; i++ {
+ b[pos+i] = byte(m.rand(256))
+ }
+ return b
+}
+
+// byteSliceDuplicateBytes duplicates a chunk of bytes in b and inserts it into
+// a random position.
+func byteSliceDuplicateBytes(m *mutator, b []byte) []byte {
+ if len(b) <= 1 {
+ return nil
+ }
+ src := m.rand(len(b))
+ dst := m.rand(len(b))
+ for dst == src {
+ dst = m.rand(len(b))
+ }
+ n := m.chooseLen(len(b) - src)
+ // Use the end of the slice as scratch space to avoid doing an
+ // allocation. If the slice is too small abort and try something
+ // else.
+ if len(b)+(n*2) >= cap(b) {
+ return nil
+ }
+ end := len(b)
+ // Increase the size of b to fit the duplicated block as well as
+ // some extra working space
+ b = b[:end+(n*2)]
+ // Copy the block of bytes we want to duplicate to the end of the
+ // slice
+ copy(b[end+n:], b[src:src+n])
+ // Shift the bytes after the splice point n positions to the right
+ // to make room for the new block
+ copy(b[dst+n:end+n], b[dst:end])
+ // Insert the duplicate block into the splice point
+ copy(b[dst:], b[end+n:])
+ b = b[:end+n]
+ return b
+}
+
+// byteSliceOverwriteBytes overwrites a chunk of b with another chunk of b.
+func byteSliceOverwriteBytes(m *mutator, b []byte) []byte {
+ if len(b) <= 1 {
+ return nil
+ }
+ src := m.rand(len(b))
+ dst := m.rand(len(b))
+ for dst == src {
+ dst = m.rand(len(b))
+ }
+ n := m.chooseLen(len(b) - src - 1)
+ copy(b[dst:], b[src:src+n])
+ return b
+}
+
+// byteSliceBitFlip flips a random bit in a random byte in b.
+func byteSliceBitFlip(m *mutator, b []byte) []byte {
+ if len(b) == 0 {
+ return nil
+ }
+ pos := m.rand(len(b))
+ b[pos] ^= 1 << uint(m.rand(8))
+ return b
+}
+
+// byteSliceXORByte XORs a random byte in b with a random value.
+func byteSliceXORByte(m *mutator, b []byte) []byte {
+ if len(b) == 0 {
+ return nil
+ }
+ pos := m.rand(len(b))
+ // In order to avoid a no-op (where the random value matches
+ // the existing value), use XOR instead of just setting to
+ // the random value.
+ b[pos] ^= byte(1 + m.rand(255))
+ return b
+}
+
+// byteSliceSwapByte swaps two random bytes in b.
+func byteSliceSwapByte(m *mutator, b []byte) []byte {
+ if len(b) <= 1 {
+ return nil
+ }
+ src := m.rand(len(b))
+ dst := m.rand(len(b))
+ for dst == src {
+ dst = m.rand(len(b))
+ }
+ b[src], b[dst] = b[dst], b[src]
+ return b
+}
+
+// byteSliceArithmeticUint8 adds/subtracts from a random byte in b.
+func byteSliceArithmeticUint8(m *mutator, b []byte) []byte {
+ if len(b) == 0 {
+ return nil
+ }
+ pos := m.rand(len(b))
+ v := byte(m.rand(35) + 1)
+ if m.r.bool() {
+ b[pos] += v
+ } else {
+ b[pos] -= v
+ }
+ return b
+}
+
+// byteSliceArithmeticUint16 adds/subtracts from a random uint16 in b.
+func byteSliceArithmeticUint16(m *mutator, b []byte) []byte {
+ if len(b) < 2 {
+ return nil
+ }
+ v := uint16(m.rand(35) + 1)
+ if m.r.bool() {
+ v = 0 - v
+ }
+ pos := m.rand(len(b) - 1)
+ enc := m.randByteOrder()
+ enc.PutUint16(b[pos:], enc.Uint16(b[pos:])+v)
+ return b
+}
+
+// byteSliceArithmeticUint32 adds/subtracts from a random uint32 in b.
+func byteSliceArithmeticUint32(m *mutator, b []byte) []byte {
+ if len(b) < 4 {
+ return nil
+ }
+ v := uint32(m.rand(35) + 1)
+ if m.r.bool() {
+ v = 0 - v
+ }
+ pos := m.rand(len(b) - 3)
+ enc := m.randByteOrder()
+ enc.PutUint32(b[pos:], enc.Uint32(b[pos:])+v)
+ return b
+}
+
+// byteSliceArithmeticUint64 adds/subtracts from a random uint64 in b.
+func byteSliceArithmeticUint64(m *mutator, b []byte) []byte {
+ if len(b) < 8 {
+ return nil
+ }
+ v := uint64(m.rand(35) + 1)
+ if m.r.bool() {
+ v = 0 - v
+ }
+ pos := m.rand(len(b) - 7)
+ enc := m.randByteOrder()
+ enc.PutUint64(b[pos:], enc.Uint64(b[pos:])+v)
+ return b
+}
+
+// byteSliceOverwriteInterestingUint8 overwrites a random byte in b with an interesting
+// value.
+func byteSliceOverwriteInterestingUint8(m *mutator, b []byte) []byte {
+ if len(b) == 0 {
+ return nil
+ }
+ pos := m.rand(len(b))
+ b[pos] = byte(interesting8[m.rand(len(interesting8))])
+ return b
+}
+
+// byteSliceOverwriteInterestingUint16 overwrites a random uint16 in b with an interesting
+// value.
+func byteSliceOverwriteInterestingUint16(m *mutator, b []byte) []byte {
+ if len(b) < 2 {
+ return nil
+ }
+ pos := m.rand(len(b) - 1)
+ v := uint16(interesting16[m.rand(len(interesting16))])
+ m.randByteOrder().PutUint16(b[pos:], v)
+ return b
+}
+
+// byteSliceOverwriteInterestingUint32 overwrites a random uint16 in b with an interesting
+// value.
+func byteSliceOverwriteInterestingUint32(m *mutator, b []byte) []byte {
+ if len(b) < 4 {
+ return nil
+ }
+ pos := m.rand(len(b) - 3)
+ v := uint32(interesting32[m.rand(len(interesting32))])
+ m.randByteOrder().PutUint32(b[pos:], v)
+ return b
+}
+
+// byteSliceInsertConstantBytes inserts a chunk of constant bytes into a random position in b.
+func byteSliceInsertConstantBytes(m *mutator, b []byte) []byte {
+ if len(b) <= 1 {
+ return nil
+ }
+ dst := m.rand(len(b))
+ // TODO(rolandshoemaker,katiehockman): 4096 was mainly picked
+ // randomly. We may want to either pick a much larger value
+ // (AFL uses 32768, paired with a similar impl to chooseLen
+ // which biases towards smaller lengths that grow over time),
+ // or set the max based on characteristics of the corpus
+ // (libFuzzer sets a min/max based on the min/max size of
+ // entries in the corpus and then picks uniformly from
+ // that range).
+ n := m.chooseLen(4096)
+ if len(b)+n >= cap(b) {
+ return nil
+ }
+ b = b[:len(b)+n]
+ copy(b[dst+n:], b[dst:])
+ rb := byte(m.rand(256))
+ for i := dst; i < dst+n; i++ {
+ b[i] = rb
+ }
+ return b
+}
+
+// byteSliceOverwriteConstantBytes overwrites a chunk of b with constant bytes.
+func byteSliceOverwriteConstantBytes(m *mutator, b []byte) []byte {
+ if len(b) <= 1 {
+ return nil
+ }
+ dst := m.rand(len(b))
+ n := m.chooseLen(len(b) - dst)
+ rb := byte(m.rand(256))
+ for i := dst; i < dst+n; i++ {
+ b[i] = rb
+ }
+ return b
+}
+
+// byteSliceShuffleBytes shuffles a chunk of bytes in b.
+func byteSliceShuffleBytes(m *mutator, b []byte) []byte {
+ if len(b) <= 1 {
+ return nil
+ }
+ dst := m.rand(len(b))
+ n := m.chooseLen(len(b) - dst)
+ if n <= 2 {
+ return nil
+ }
+ // Start at the end of the range, and iterate backwards
+ // to dst, swapping each element with another element in
+ // dst:dst+n (Fisher-Yates shuffle).
+ for i := n - 1; i > 0; i-- {
+ j := m.rand(i + 1)
+ b[dst+i], b[dst+j] = b[dst+j], b[dst+i]
+ }
+ return b
+}
+
+// byteSliceSwapBytes swaps two chunks of bytes in b.
+func byteSliceSwapBytes(m *mutator, b []byte) []byte {
+ if len(b) <= 1 {
+ return nil
+ }
+ src := m.rand(len(b))
+ dst := m.rand(len(b))
+ for dst == src {
+ dst = m.rand(len(b))
+ }
+ n := m.chooseLen(len(b) - src - 1)
+ // Use the end of the slice as scratch space to avoid doing an
+ // allocation. If the slice is too small abort and try something
+ // else.
+ if len(b)+n >= cap(b) {
+ return nil
+ }
+ end := len(b)
+ b = b[:end+n]
+ copy(b[end:], b[dst:dst+n])
+ copy(b[dst:], b[src:src+n])
+ copy(b[src:], b[end:])
+ b = b[:end]
+ return b
+}