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path: root/src/cmd/compile/internal/ssa/schedule.go
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Diffstat (limited to 'src/cmd/compile/internal/ssa/schedule.go')
-rw-r--r--src/cmd/compile/internal/ssa/schedule.go24
1 files changed, 20 insertions, 4 deletions
diff --git a/src/cmd/compile/internal/ssa/schedule.go b/src/cmd/compile/internal/ssa/schedule.go
index f2a89d82d8..a455a9a399 100644
--- a/src/cmd/compile/internal/ssa/schedule.go
+++ b/src/cmd/compile/internal/ssa/schedule.go
@@ -14,6 +14,7 @@ const (
ScoreMemory
ScoreDefault
ScoreFlags
+ ScoreSelectCall
ScoreControl // towards bottom of block
)
@@ -110,10 +111,25 @@ func schedule(f *Func) {
// We want all the vardefs next.
score[v.ID] = ScoreVarDef
case v.Type.IsMemory():
- // Schedule stores as early as possible. This tends to
- // reduce register pressure. It also helps make sure
- // VARDEF ops are scheduled before the corresponding LEA.
- score[v.ID] = ScoreMemory
+ // Don't schedule independent operations after call to those functions.
+ // runtime.selectgo will jump to next instruction after this call,
+ // causing extra execution of those operations. Prevent it, by setting
+ // priority to high value.
+ if (v.Op == OpAMD64CALLstatic || v.Op == OpPPC64CALLstatic ||
+ v.Op == OpARMCALLstatic || v.Op == OpARM64CALLstatic ||
+ v.Op == Op386CALLstatic || v.Op == OpMIPS64CALLstatic ||
+ v.Op == OpS390XCALLstatic || v.Op == OpMIPSCALLstatic) &&
+ (isSameSym(v.Aux, "runtime.selectrecv") ||
+ isSameSym(v.Aux, "runtime.selectrecv2") ||
+ isSameSym(v.Aux, "runtime.selectsend") ||
+ isSameSym(v.Aux, "runtime.selectdefault")) {
+ score[v.ID] = ScoreSelectCall
+ } else {
+ // Schedule stores as early as possible. This tends to
+ // reduce register pressure. It also helps make sure
+ // VARDEF ops are scheduled before the corresponding LEA.
+ score[v.ID] = ScoreMemory
+ }
case v.Op == OpSelect0 || v.Op == OpSelect1:
// Schedule the pseudo-op of reading part of a tuple
// immediately after the tuple-generating op, since