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-<!--{
- "Title": "Setting up and using gccgo",
- "Path": "/doc/install/gccgo"
-}-->
-
-<p>
-This document explains how to use gccgo, a compiler for
-the Go language. The gccgo compiler is a new frontend
-for GCC, the widely used GNU compiler. Although the
-frontend itself is under a BSD-style license, gccgo is
-normally used as part of GCC and is then covered by
-the <a href="https://www.gnu.org/licenses/gpl.html">GNU General Public
-License</a> (the license covers gccgo itself as part of GCC; it
-does not cover code generated by gccgo).
-</p>
-
-<p>
-Note that gccgo is not the <code>gc</code> compiler; see
-the <a href="/doc/install.html">Installing Go</a> instructions for that
-compiler.
-</p>
-
-<h2 id="Releases">Releases</h2>
-
-<p>
-The simplest way to install gccgo is to install a GCC binary release
-built to include Go support. GCC binary releases are available from
-<a href="https://gcc.gnu.org/install/binaries.html">various
-websites</a> and are typically included as part of GNU/Linux
-distributions. We expect that most people who build these binaries
-will include Go support.
-</p>
-
-<p>
-The GCC 4.7.1 release and all later 4.7 releases include a complete
-<a href="/doc/go1.html">Go 1</a> compiler and libraries.
-</p>
-
-<p>
-Due to timing, the GCC 4.8.0 and 4.8.1 releases are close to but not
-identical to Go 1.1. The GCC 4.8.2 release includes a complete Go
-1.1.2 implementation.
-</p>
-
-<p>
-The GCC 4.9 releases include a complete Go 1.2 implementation.
-</p>
-
-<p>
-The GCC 5 releases include a complete implementation of the Go 1.4
-user libraries. The Go 1.4 runtime is not fully merged, but that
-should not be visible to Go programs.
-</p>
-
-<p>
-The GCC 6 releases include a complete implementation of the Go 1.6.1
-user libraries. The Go 1.6 runtime is not fully merged, but that
-should not be visible to Go programs.
-</p>
-
-<p>
-The GCC 7 releases include a complete implementation of the Go 1.8.1
-user libraries. As with earlier releases, the Go 1.8 runtime is not
-fully merged, but that should not be visible to Go programs.
-</p>
-
-<p>
-The GCC 8 releases include a complete implementation of the Go 1.10.1
-release. The Go 1.10 runtime has now been fully merged into the GCC
-development sources, and concurrent garbage collection is fully
-supported.
-</p>
-
-<p>
-The GCC 9 releases include a complete implementation of the Go 1.12.2
-release.
-</p>
-
-<h2 id="Source_code">Source code</h2>
-
-<p>
-If you cannot use a release, or prefer to build gccgo for yourself, the
-gccgo source code is accessible via Git. The GCC web site has
-<a href="https://gcc.gnu.org/git.html">instructions for getting the GCC
-source code</a>. The gccgo source code is included. As a convenience, a
-stable version of the Go support is available in the
-<code>devel/gccgo</code> branch of the main GCC code repository:
-<code>git://gcc.gnu.org/git/gcc.git</code>.
-This branch is periodically updated with stable Go compiler sources.
-</p>
-
-<p>
-Note that although <code>gcc.gnu.org</code> is the most convenient way
-to get the source code for the Go frontend, it is not where the master
-sources live. If you want to contribute changes to the Go frontend
-compiler, see <a href="/doc/gccgo_contribute.html">Contributing to
-gccgo</a>.
-</p>
-
-
-<h2 id="Building">Building</h2>
-
-<p>
-Building gccgo is just like building GCC
-with one or two additional options. See
-the <a href="https://gcc.gnu.org/install/">instructions on the gcc web
-site</a>. When you run <code>configure</code>, add the
-option <code>--enable-languages=c,c++,go</code> (along with other
-languages you may want to build). If you are targeting a 32-bit x86,
-then you will want to build gccgo to default to
-supporting locked compare and exchange instructions; do this by also
-using the <code>configure</code> option <code>--with-arch=i586</code>
-(or a newer architecture, depending on where you need your programs to
-run). If you are targeting a 64-bit x86, but sometimes want to use
-the <code>-m32</code> option, then use the <code>configure</code>
-option <code>--with-arch-32=i586</code>.
-</p>
-
-<h3 id="Gold">Gold</h3>
-
-<p>
-On x86 GNU/Linux systems the gccgo compiler is able to
-use a small discontiguous stack for goroutines. This permits programs
-to run many more goroutines, since each goroutine can use a relatively
-small stack. Doing this requires using the gold linker version 2.22
-or later. You can either install GNU binutils 2.22 or later, or you
-can build gold yourself.
-</p>
-
-<p>
-To build gold yourself, build the GNU binutils,
-using <code>--enable-gold=default</code> when you run
-the <code>configure</code> script. Before building, you must install
-the flex and bison packages. A typical sequence would look like
-this (you can replace <code>/opt/gold</code> with any directory to
-which you have write access):
-</p>
-
-<pre>
-git clone git://sourceware.org/git/binutils-gdb.git
-mkdir binutils-objdir
-cd binutils-objdir
-../binutils-gdb/configure --enable-gold=default --prefix=/opt/gold
-make
-make install
-</pre>
-
-<p>
-However you install gold, when you configure gccgo, use the
-option <code>--with-ld=<var>GOLD_BINARY</var></code>.
-</p>
-
-<h3 id="Prerequisites">Prerequisites</h3>
-
-<p>
-A number of prerequisites are required to build GCC, as
-described on
-the <a href="https://gcc.gnu.org/install/prerequisites.html">gcc web
-site</a>. It is important to install all the prerequisites before
-running the gcc <code>configure</code> script.
-The prerequisite libraries can be conveniently downloaded using the
-script <code>contrib/download_prerequisites</code> in the GCC sources.
-
-<h3 id="Build_commands">Build commands</h3>
-
-<p>
-Once all the prerequisites are installed, then a typical build and
-install sequence would look like this (only use
-the <code>--with-ld</code> option if you are using the gold linker as
-described above):
-</p>
-
-<pre>
-git clone --branch devel/gccgo git://gcc.gnu.org/git/gcc.git gccgo
-mkdir objdir
-cd objdir
-../gccgo/configure --prefix=/opt/gccgo --enable-languages=c,c++,go --with-ld=/opt/gold/bin/ld
-make
-make install
-</pre>
-
-<h2 id="Using_gccgo">Using gccgo</h2>
-
-<p>
-The gccgo compiler works like other gcc frontends. As of GCC 5 the gccgo
-installation also includes a version of the <code>go</code> command,
-which may be used to build Go programs as described at
-<a href="https://golang.org/cmd/go">https://golang.org/cmd/go</a>.
-</p>
-
-<p>
-To compile a file without using the <code>go</code> command:
-</p>
-
-<pre>
-gccgo -c file.go
-</pre>
-
-<p>
-That produces <code>file.o</code>. To link files together to form an
-executable:
-</p>
-
-<pre>
-gccgo -o file file.o
-</pre>
-
-<p>
-To run the resulting file, you will need to tell the program where to
-find the compiled Go packages. There are a few ways to do this:
-</p>
-
-<ul>
-<li>
-<p>
-Set the <code>LD_LIBRARY_PATH</code> environment variable:
-</p>
-
-<pre>
-LD_LIBRARY_PATH=${prefix}/lib/gcc/MACHINE/VERSION
-[or]
-LD_LIBRARY_PATH=${prefix}/lib64/gcc/MACHINE/VERSION
-export LD_LIBRARY_PATH
-</pre>
-
-<p>
-Here <code>${prefix}</code> is the <code>--prefix</code> option used
-when building gccgo. For a binary install this is
-normally <code>/usr</code>. Whether to use <code>lib</code>
-or <code>lib64</code> depends on the target.
-Typically <code>lib64</code> is correct for x86_64 systems,
-and <code>lib</code> is correct for other systems. The idea is to
-name the directory where <code>libgo.so</code> is found.
-</p>
-
-</li>
-
-<li>
-<p>
-Passing a <code>-Wl,-R</code> option when you link (replace lib with
-lib64 if appropriate for your system):
-</p>
-
-<pre>
-go build -gccgoflags -Wl,-R,${prefix}/lib/gcc/MACHINE/VERSION
-[or]
-gccgo -o file file.o -Wl,-R,${prefix}/lib/gcc/MACHINE/VERSION
-</pre>
-</li>
-
-<li>
-<p>
-Use the <code>-static-libgo</code> option to link statically against
-the compiled packages.
-</p>
-</li>
-
-<li>
-<p>
-Use the <code>-static</code> option to do a fully static link (the
-default for the <code>gc</code> compiler).
-</p>
-</li>
-</ul>
-
-<h2 id="Options">Options</h2>
-
-<p>
-The gccgo compiler supports all GCC options
-that are language independent, notably the <code>-O</code>
-and <code>-g</code> options.
-</p>
-
-<p>
-The <code>-fgo-pkgpath=PKGPATH</code> option may be used to set a
-unique prefix for the package being compiled.
-This option is automatically used by the go command, but you may want
-to use it if you invoke gccgo directly.
-This option is intended for use with large
-programs that contain many packages, in order to allow multiple
-packages to use the same identifier as the package name.
-The <code>PKGPATH</code> may be any string; a good choice for the
-string is the path used to import the package.
-</p>
-
-<p>
-The <code>-I</code> and <code>-L</code> options, which are synonyms
-for the compiler, may be used to set the search path for finding
-imports.
-These options are not needed if you build with the go command.
-</p>
-
-<h2 id="Imports">Imports</h2>
-
-<p>
-When you compile a file that exports something, the export
-information will be stored directly in the object file.
-If you build with gccgo directly, rather than with the go command,
-then when you import a package, you must tell gccgo how to find the
-file.
-</p>
-
-<p>
-When you import the package <var>FILE</var> with gccgo,
-it will look for the import data in the following files, and use the
-first one that it finds.
-
-<ul>
-<li><code><var>FILE</var>.gox</code>
-<li><code>lib<var>FILE</var>.so</code>
-<li><code>lib<var>FILE</var>.a</code>
-<li><code><var>FILE</var>.o</code>
-</ul>
-
-<p>
-<code><var>FILE</var>.gox</code>, when used, will typically contain
-nothing but export data. This can be generated from
-<code><var>FILE</var>.o</code> via
-</p>
-
-<pre>
-objcopy -j .go_export FILE.o FILE.gox
-</pre>
-
-<p>
-The gccgo compiler will look in the current
-directory for import files. In more complex scenarios you
-may pass the <code>-I</code> or <code>-L</code> option to
-gccgo. Both options take directories to search. The
-<code>-L</code> option is also passed to the linker.
-</p>
-
-<p>
-The gccgo compiler does not currently (2015-06-15) record
-the file name of imported packages in the object file. You must
-arrange for the imported data to be linked into the program.
-Again, this is not necessary when building with the go command.
-</p>
-
-<pre>
-gccgo -c mypackage.go # Exports mypackage
-gccgo -c main.go # Imports mypackage
-gccgo -o main main.o mypackage.o # Explicitly links with mypackage.o
-</pre>
-
-<h2 id="Debugging">Debugging</h2>
-
-<p>
-If you use the <code>-g</code> option when you compile, you can run
-<code>gdb</code> on your executable. The debugger has only limited
-knowledge about Go. You can set breakpoints, single-step,
-etc. You can print variables, but they will be printed as though they
-had C/C++ types. For numeric types this doesn't matter. Go strings
-and interfaces will show up as two-element structures. Go
-maps and channels are always represented as C pointers to run-time
-structures.
-</p>
-
-<h2 id="C_Interoperability">C Interoperability</h2>
-
-<p>
-When using gccgo there is limited interoperability with C,
-or with C++ code compiled using <code>extern "C"</code>.
-</p>
-
-<h3 id="Types">Types</h3>
-
-<p>
-Basic types map directly: an <code>int32</code> in Go is
-an <code>int32_t</code> in C, an <code>int64</code> is
-an <code>int64_t</code>, etc.
-The Go type <code>int</code> is an integer that is the same size as a
-pointer, and as such corresponds to the C type <code>intptr_t</code>.
-Go <code>byte</code> is equivalent to C <code>unsigned char</code>.
-Pointers in Go are pointers in C.
-A Go <code>struct</code> is the same as C <code>struct</code> with the
-same fields and types.
-</p>
-
-<p>
-The Go <code>string</code> type is currently defined as a two-element
-structure (this is <b style="color: red;">subject to change</b>):
-</p>
-
-<pre>
-struct __go_string {
- const unsigned char *__data;
- intptr_t __length;
-};
-</pre>
-
-<p>
-You can't pass arrays between C and Go. However, a pointer to an
-array in Go is equivalent to a C pointer to the
-equivalent of the element type.
-For example, Go <code>*[10]int</code> is equivalent to C <code>int*</code>,
-assuming that the C pointer does point to 10 elements.
-</p>
-
-<p>
-A slice in Go is a structure. The current definition is
-(this is <b style="color: red;">subject to change</b>):
-</p>
-
-<pre>
-struct __go_slice {
- void *__values;
- intptr_t __count;
- intptr_t __capacity;
-};
-</pre>
-
-<p>
-The type of a Go function is a pointer to a struct (this is
-<b style="color: red;">subject to change</b>). The first field in the
-struct points to the code of the function, which will be equivalent to
-a pointer to a C function whose parameter types are equivalent, with
-an additional trailing parameter. The trailing parameter is the
-closure, and the argument to pass is a pointer to the Go function
-struct.
-
-When a Go function returns more than one value, the C function returns
-a struct. For example, these functions are roughly equivalent:
-</p>
-
-<pre>
-func GoFunction(int) (int, float64)
-struct { int i; float64 f; } CFunction(int, void*)
-</pre>
-
-<p>
-Go <code>interface</code>, <code>channel</code>, and <code>map</code>
-types have no corresponding C type (<code>interface</code> is a
-two-element struct and <code>channel</code> and <code>map</code> are
-pointers to structs in C, but the structs are deliberately undocumented). C
-<code>enum</code> types correspond to some integer type, but precisely
-which one is difficult to predict in general; use a cast. C <code>union</code>
-types have no corresponding Go type. C <code>struct</code> types containing
-bitfields have no corresponding Go type. C++ <code>class</code> types have
-no corresponding Go type.
-</p>
-
-<p>
-Memory allocation is completely different between C and Go, as Go uses
-garbage collection. The exact guidelines in this area are undetermined,
-but it is likely that it will be permitted to pass a pointer to allocated
-memory from C to Go. The responsibility of eventually freeing the pointer
-will remain with C side, and of course if the C side frees the pointer
-while the Go side still has a copy the program will fail. When passing a
-pointer from Go to C, the Go function must retain a visible copy of it in
-some Go variable. Otherwise the Go garbage collector may delete the
-pointer while the C function is still using it.
-</p>
-
-<h3 id="Function_names">Function names</h3>
-
-<p>
-Go code can call C functions directly using a Go extension implemented
-in gccgo: a function declaration may be preceded by
-<code>//extern NAME</code>. For example, here is how the C function
-<code>open</code> can be declared in Go:
-</p>
-
-<pre>
-//extern open
-func c_open(name *byte, mode int, perm int) int
-</pre>
-
-<p>
-The C function naturally expects a NUL-terminated string, which in
-Go is equivalent to a pointer to an array (not a slice!) of
-<code>byte</code> with a terminating zero byte. So a sample call
-from Go would look like (after importing the <code>syscall</code> package):
-</p>
-
-<pre>
-var name = [4]byte{'f', 'o', 'o', 0};
-i := c_open(&amp;name[0], syscall.O_RDONLY, 0);
-</pre>
-
-<p>
-(this serves as an example only, to open a file in Go please use Go's
-<code>os.Open</code> function instead).
-</p>
-
-<p>
-Note that if the C function can block, such as in a call
-to <code>read</code>, calling the C function may block the Go program.
-Unless you have a clear understanding of what you are doing, all calls
-between C and Go should be implemented through cgo or SWIG, as for
-the <code>gc</code> compiler.
-</p>
-
-<p>
-The name of Go functions accessed from C is subject to change. At present
-the name of a Go function that does not have a receiver is
-<code>prefix.package.Functionname</code>. The prefix is set by
-the <code>-fgo-prefix</code> option used when the package is compiled;
-if the option is not used, the default is <code>go</code>.
-To call the function from C you must set the name using
-a GCC extension.
-</p>
-
-<pre>
-extern int go_function(int) __asm__ ("myprefix.mypackage.Function");
-</pre>
-
-<h3 id="Automatic_generation_of_Go_declarations_from_C_source_code">
-Automatic generation of Go declarations from C source code</h3>
-
-<p>
-The Go version of GCC supports automatically generating
-Go declarations from C code. The facility is rather awkward, and most
-users should use the <a href="/cmd/cgo">cgo</a> program with
-the <code>-gccgo</code> option instead.
-</p>
-
-<p>
-Compile your C code as usual, and add the option
-<code>-fdump-go-spec=<var>FILENAME</var></code>. This will create the
-file <code><var>FILENAME</var></code> as a side effect of the
-compilation. This file will contain Go declarations for the types,
-variables and functions declared in the C code. C types that can not
-be represented in Go will be recorded as comments in the Go code. The
-generated file will not have a <code>package</code> declaration, but
-can otherwise be compiled directly by gccgo.
-</p>
-
-<p>
-This procedure is full of unstated caveats and restrictions and we make no
-guarantee that it will not change in the future. It is more useful as a
-starting point for real Go code than as a regular procedure.
-</p>