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authorKeith Randall <khr@golang.org>2016-09-15 13:29:17 -0700
committerKeith Randall <khr@golang.org>2016-09-15 20:47:01 +0000
commitb265d51789ea7ccf68787ebb30a2cdf03cc9d4fe (patch)
tree546044076992ff11e106325fe7bf7d8a08dd5c91 /test/nilptr3.go
parentf13701bf2f32fe48f6dcf9149b35b9ce3effe022 (diff)
downloadgo-b265d51789ea7ccf68787ebb30a2cdf03cc9d4fe.tar.gz
go-b265d51789ea7ccf68787ebb30a2cdf03cc9d4fe.zip
test,cmd/compile: remove _ssa file suffix
Everything is SSA now. Update #16357 Change-Id: I436dbe367b863ee81a3695a7d653ba4bfc5b0f6c Reviewed-on: https://go-review.googlesource.com/29232 Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
Diffstat (limited to 'test/nilptr3.go')
-rw-r--r--test/nilptr3.go235
1 files changed, 235 insertions, 0 deletions
diff --git a/test/nilptr3.go b/test/nilptr3.go
new file mode 100644
index 0000000000..a97873b97c
--- /dev/null
+++ b/test/nilptr3.go
@@ -0,0 +1,235 @@
+// errorcheck -0 -d=nil
+
+// Copyright 2013 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Test that nil checks are removed.
+// Optimization is enabled.
+
+package p
+
+type Struct struct {
+ X int
+ Y float64
+}
+
+type BigStruct struct {
+ X int
+ Y float64
+ A [1 << 20]int
+ Z string
+}
+
+type Empty struct {
+}
+
+type Empty1 struct {
+ Empty
+}
+
+var (
+ intp *int
+ arrayp *[10]int
+ array0p *[0]int
+ bigarrayp *[1 << 26]int
+ structp *Struct
+ bigstructp *BigStruct
+ emptyp *Empty
+ empty1p *Empty1
+)
+
+func f1() {
+ _ = *intp // ERROR "generated nil check"
+
+ // This one should be removed but the block copy needs
+ // to be turned into its own pseudo-op in order to see
+ // the indirect.
+ _ = *arrayp // ERROR "generated nil check"
+
+ // 0-byte indirect doesn't suffice.
+ // we don't registerize globals, so there are no removed.* nil checks.
+ _ = *array0p // ERROR "generated nil check"
+ _ = *array0p // ERROR "removed nil check"
+
+ _ = *intp // ERROR "removed nil check"
+ _ = *arrayp // ERROR "removed nil check"
+ _ = *structp // ERROR "generated nil check"
+ _ = *emptyp // ERROR "generated nil check"
+ _ = *arrayp // ERROR "removed nil check"
+}
+
+func f2() {
+ var (
+ intp *int
+ arrayp *[10]int
+ array0p *[0]int
+ bigarrayp *[1 << 20]int
+ structp *Struct
+ bigstructp *BigStruct
+ emptyp *Empty
+ empty1p *Empty1
+ )
+
+ _ = *intp // ERROR "generated nil check"
+ _ = *arrayp // ERROR "generated nil check"
+ _ = *array0p // ERROR "generated nil check"
+ _ = *array0p // ERROR "removed.* nil check"
+ _ = *intp // ERROR "removed.* nil check"
+ _ = *arrayp // ERROR "removed.* nil check"
+ _ = *structp // ERROR "generated nil check"
+ _ = *emptyp // ERROR "generated nil check"
+ _ = *arrayp // ERROR "removed.* nil check"
+ _ = *bigarrayp // ERROR "generated nil check" ARM removed nil check before indirect!!
+ _ = *bigstructp // ERROR "generated nil check"
+ _ = *empty1p // ERROR "generated nil check"
+}
+
+func fx10k() *[10000]int
+
+var b bool
+
+func f3(x *[10000]int) {
+ // Using a huge type and huge offsets so the compiler
+ // does not expect the memory hardware to fault.
+ _ = x[9999] // ERROR "generated nil check"
+
+ for {
+ if x[9999] != 0 { // ERROR "removed nil check"
+ break
+ }
+ }
+
+ x = fx10k()
+ _ = x[9999] // ERROR "generated nil check"
+ if b {
+ _ = x[9999] // ERROR "removed.* nil check"
+ } else {
+ _ = x[9999] // ERROR "removed.* nil check"
+ }
+ _ = x[9999] // ERROR "removed nil check"
+
+ x = fx10k()
+ if b {
+ _ = x[9999] // ERROR "generated nil check"
+ } else {
+ _ = x[9999] // ERROR "generated nil check"
+ }
+ _ = x[9999] // ERROR "generated nil check"
+
+ fx10k()
+ // This one is a bit redundant, if we figured out that
+ // x wasn't going to change across the function call.
+ // But it's a little complex to do and in practice doesn't
+ // matter enough.
+ _ = x[9999] // ERROR "removed nil check"
+}
+
+func f3a() {
+ x := fx10k()
+ y := fx10k()
+ z := fx10k()
+ _ = &x[9] // ERROR "generated nil check"
+ y = z
+ _ = &x[9] // ERROR "removed.* nil check"
+ x = y
+ _ = &x[9] // ERROR "generated nil check"
+}
+
+func f3b() {
+ x := fx10k()
+ y := fx10k()
+ _ = &x[9] // ERROR "generated nil check"
+ y = x
+ _ = &x[9] // ERROR "removed.* nil check"
+ x = y
+ _ = &x[9] // ERROR "removed.* nil check"
+}
+
+func fx10() *[10]int
+
+func f4(x *[10]int) {
+ // Most of these have no checks because a real memory reference follows,
+ // and the offset is small enough that if x is nil, the address will still be
+ // in the first unmapped page of memory.
+
+ _ = x[9] // ERROR "generated nil check" // bug: would like to remove this check (but nilcheck and load are in different blocks)
+
+ for {
+ if x[9] != 0 { // ERROR "removed nil check"
+ break
+ }
+ }
+
+ x = fx10()
+ _ = x[9] // ERROR "generated nil check" // bug would like to remove before indirect
+ if b {
+ _ = x[9] // ERROR "removed nil check"
+ } else {
+ _ = x[9] // ERROR "removed nil check"
+ }
+ _ = x[9] // ERROR "removed nil check"
+
+ x = fx10()
+ if b {
+ _ = x[9] // ERROR "generated nil check" // bug would like to remove before indirect
+ } else {
+ _ = &x[9] // ERROR "generated nil check"
+ }
+ _ = x[9] // ERROR "generated nil check" // bug would like to remove before indirect
+
+ fx10()
+ _ = x[9] // ERROR "removed nil check"
+
+ x = fx10()
+ y := fx10()
+ _ = &x[9] // ERROR "generated nil check"
+ y = x
+ _ = &x[9] // ERROR "removed[a-z ]* nil check"
+ x = y
+ _ = &x[9] // ERROR "removed[a-z ]* nil check"
+}
+
+func f5(p *float32, q *float64, r *float32, s *float64) float64 {
+ x := float64(*p) // ERROR "removed nil check"
+ y := *q // ERROR "removed nil check"
+ *r = 7 // ERROR "removed nil check"
+ *s = 9 // ERROR "removed nil check"
+ return x + y
+}
+
+type T [29]byte
+
+func f6(p, q *T) {
+ x := *p // ERROR "removed nil check"
+ *q = x // ERROR "removed nil check"
+}
+
+func m1(m map[int][80]byte) byte {
+ v := m[3] // ERROR "removed nil check"
+ return v[5]
+}
+func m2(m map[int][800]byte) byte {
+ v := m[3] // ERROR "removed nil check"
+ return v[5]
+}
+func m3(m map[int][80]byte) (byte, bool) {
+ v, ok := m[3] // ERROR "removed nil check"
+ return v[5], ok
+}
+func m4(m map[int][800]byte) (byte, bool) {
+ v, ok := m[3] // ERROR "removed nil check"
+ return v[5], ok
+}
+func p1() byte {
+ p := new([100]byte)
+ return p[5] // ERROR "removed nil check"
+}
+
+// make sure not to do nil check for access of PAUTOHEAP
+//go:noinline
+func (p *Struct) m() {}
+func c1() {
+ var x Struct
+ func() { x.m() }() // ERROR "removed nil check"
+}