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authorTim Cooper <tim.cooper@layeh.com>2018-06-01 17:29:59 -0300
committerIan Lance Taylor <iant@golang.org>2018-06-01 21:52:00 +0000
commit161874da2ab6d5372043a1f3938a81a19d1165ad (patch)
tree6662b46b3a1216501e2d37d71f3521e049e87b79 /src/regexp
parent7cb1810fe8117d4c5112ecea7a65f28f03009ef7 (diff)
downloadgo-161874da2ab6d5372043a1f3938a81a19d1165ad.tar.gz
go-161874da2ab6d5372043a1f3938a81a19d1165ad.zip
all: update comment URLs from HTTP to HTTPS, where possible
Each URL was manually verified to ensure it did not serve up incorrect content. Change-Id: I4dc846227af95a73ee9a3074d0c379ff0fa955df Reviewed-on: https://go-review.googlesource.com/115798 Reviewed-by: Ian Lance Taylor <iant@golang.org> Run-TryBot: Ian Lance Taylor <iant@golang.org>
Diffstat (limited to 'src/regexp')
-rw-r--r--src/regexp/exec.go4
-rw-r--r--src/regexp/regexp.go4
-rw-r--r--src/regexp/syntax/compile.go2
3 files changed, 5 insertions, 5 deletions
diff --git a/src/regexp/exec.go b/src/regexp/exec.go
index 84cb3e6fa5..1c7b02d1cd 100644
--- a/src/regexp/exec.go
+++ b/src/regexp/exec.go
@@ -10,7 +10,7 @@ import (
)
// A queue is a 'sparse array' holding pending threads of execution.
-// See http://research.swtch.com/2008/03/using-uninitialized-memory-for-fun-and.html
+// See https://research.swtch.com/2008/03/using-uninitialized-memory-for-fun-and.html
type queue struct {
sparse []uint32
dense []entry
@@ -27,7 +27,7 @@ type entry struct {
// A thread is the state of a single path through the machine:
// an instruction and a corresponding capture array.
-// See http://swtch.com/~rsc/regexp/regexp2.html
+// See https://swtch.com/~rsc/regexp/regexp2.html
type thread struct {
inst *syntax.Inst
cap []int
diff --git a/src/regexp/regexp.go b/src/regexp/regexp.go
index 7a214ad156..09faced8f3 100644
--- a/src/regexp/regexp.go
+++ b/src/regexp/regexp.go
@@ -16,7 +16,7 @@
// (This is a property not guaranteed by most open source
// implementations of regular expressions.) For more information
// about this property, see
-// http://swtch.com/~rsc/regexp/regexp1.html
+// https://swtch.com/~rsc/regexp/regexp1.html
// or any book about automata theory.
//
// All characters are UTF-8-encoded code points.
@@ -145,7 +145,7 @@ func Compile(expr string) (*Regexp, error) {
// specifies that the match be chosen to maximize the length of the first
// subexpression, then the second, and so on from left to right.
// The POSIX rule is computationally prohibitive and not even well-defined.
-// See http://swtch.com/~rsc/regexp/regexp2.html#posix for details.
+// See https://swtch.com/~rsc/regexp/regexp2.html#posix for details.
func CompilePOSIX(expr string) (*Regexp, error) {
return compile(expr, syntax.POSIX, true)
}
diff --git a/src/regexp/syntax/compile.go b/src/regexp/syntax/compile.go
index 83e53ba6ca..1d8ab87a6d 100644
--- a/src/regexp/syntax/compile.go
+++ b/src/regexp/syntax/compile.go
@@ -9,7 +9,7 @@ import "unicode"
// A patchList is a list of instruction pointers that need to be filled in (patched).
// Because the pointers haven't been filled in yet, we can reuse their storage
// to hold the list. It's kind of sleazy, but works well in practice.
-// See http://swtch.com/~rsc/regexp/regexp1.html for inspiration.
+// See https://swtch.com/~rsc/regexp/regexp1.html for inspiration.
//
// These aren't really pointers: they're integers, so we can reinterpret them
// this way without using package unsafe. A value l denotes