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authorRuss Cox <rsc@golang.org>2018-09-28 16:37:16 -0400
committerRuss Cox <rsc@golang.org>2018-10-12 17:48:34 +0000
commit2d4346b319e01b649f49775c26ab2ff1d28fb7b6 (patch)
tree979451dbe50745e90ca47b2b8913a6fb228cd3b9 /src/regexp
parent8e0aea162b5ed27b444a2a54aa16152022483141 (diff)
downloadgo-2d4346b319e01b649f49775c26ab2ff1d28fb7b6.tar.gz
go-2d4346b319e01b649f49775c26ab2ff1d28fb7b6.zip
regexp: split bit-state execution out of machine struct
This allows the bit-state executions to have their own pool of allocated structures. A step toward eliminating the per-Regexp machine cache. Note especially the -92% on MatchParallelShared. This is real but not a complete story: the other execution engines still need to be de-shared, but the benchmark was only using bit-state. The tiny slowdowns in unrelated code are noise. name old time/op new time/op delta Find-12 264ns ± 3% 254ns ± 0% -3.86% (p=0.000 n=10+9) FindAllNoMatches-12 140ns ± 2% 135ns ± 0% -3.91% (p=0.000 n=10+9) FindString-12 256ns ± 0% 247ns ± 0% -3.52% (p=0.000 n=8+8) FindSubmatch-12 339ns ± 1% 334ns ± 0% -1.41% (p=0.000 n=9+10) FindStringSubmatch-12 322ns ± 0% 321ns ± 0% -0.21% (p=0.005 n=8+9) Literal-12 100ns ± 2% 92ns ± 0% -8.10% (p=0.000 n=10+9) NotLiteral-12 1.50µs ± 0% 1.47µs ± 0% -1.91% (p=0.000 n=8+9) MatchClass-12 2.18µs ± 0% 2.17µs ± 0% -0.20% (p=0.001 n=10+7) MatchClass_InRange-12 2.12µs ± 0% 2.13µs ± 0% +0.23% (p=0.000 n=10+10) ReplaceAll-12 1.41µs ± 0% 1.39µs ± 0% -1.30% (p=0.000 n=7+10) AnchoredLiteralShortNonMatch-12 89.8ns ± 0% 83.2ns ± 0% -7.35% (p=0.000 n=8+8) AnchoredLiteralLongNonMatch-12 105ns ± 3% 105ns ± 0% ~ (p=0.186 n=10+10) AnchoredShortMatch-12 141ns ± 0% 131ns ± 0% -7.09% (p=0.000 n=9+10) AnchoredLongMatch-12 276ns ± 4% 267ns ± 0% -3.23% (p=0.000 n=10+10) OnePassShortA-12 620ns ± 0% 611ns ± 0% -1.39% (p=0.000 n=10+9) NotOnePassShortA-12 575ns ± 3% 552ns ± 0% -3.97% (p=0.000 n=10+8) OnePassShortB-12 493ns ± 0% 491ns ± 0% -0.33% (p=0.000 n=8+8) NotOnePassShortB-12 423ns ± 0% 412ns ± 0% -2.60% (p=0.000 n=8+9) OnePassLongPrefix-12 112ns ± 0% 112ns ± 0% ~ (all equal) OnePassLongNotPrefix-12 405ns ± 0% 410ns ± 0% +1.23% (p=0.000 n=8+9) MatchParallelShared-12 501ns ± 1% 39ns ± 1% -92.27% (p=0.000 n=10+10) MatchParallelCopied-12 39.1ns ± 0% 39.2ns ± 3% ~ (p=0.785 n=6+10) QuoteMetaAll-12 94.6ns ± 0% 94.6ns ± 0% ~ (p=0.439 n=10+8) QuoteMetaNone-12 52.7ns ± 0% 52.7ns ± 0% ~ (all equal) Match/Easy0/32-12 79.1ns ± 0% 72.9ns ± 0% -7.85% (p=0.000 n=9+9) Match/Easy0/1K-12 307ns ± 1% 298ns ± 0% -2.99% (p=0.000 n=10+6) Match/Easy0/32K-12 4.65µs ± 2% 4.60µs ± 2% ~ (p=0.159 n=10+10) Match/Easy0/1M-12 234µs ± 0% 235µs ± 0% +0.17% (p=0.003 n=10+10) Match/Easy0/32M-12 7.98ms ± 1% 7.96ms ± 0% ~ (p=0.278 n=9+10) Match/Easy0i/32-12 1.13µs ± 1% 1.09µs ± 0% -3.24% (p=0.000 n=9+8) Match/Easy0i/1K-12 32.5µs ± 0% 31.7µs ± 0% -2.66% (p=0.000 n=9+9) Match/Easy0i/32K-12 1.59ms ± 0% 1.61ms ± 0% +0.75% (p=0.000 n=9+9) Match/Easy0i/1M-12 51.0ms ± 0% 51.4ms ± 0% +0.77% (p=0.000 n=10+8) Match/Easy0i/32M-12 1.63s ± 0% 1.65s ± 1% +1.24% (p=0.000 n=7+9) Match/Easy1/32-12 75.1ns ± 1% 67.9ns ± 0% -9.54% (p=0.000 n=8+8) Match/Easy1/1K-12 861ns ± 0% 884ns ± 0% +2.71% (p=0.000 n=8+9) Match/Easy1/32K-12 39.2µs ± 1% 39.2µs ± 0% ~ (p=0.090 n=10+9) Match/Easy1/1M-12 1.38ms ± 0% 1.39ms ± 0% ~ (p=0.095 n=10+9) Match/Easy1/32M-12 44.2ms ± 1% 44.2ms ± 1% ~ (p=0.218 n=10+10) Match/Medium/32-12 1.04µs ± 1% 1.05µs ± 0% +1.05% (p=0.000 n=9+8) Match/Medium/1K-12 31.3µs ± 0% 31.3µs ± 0% -0.14% (p=0.004 n=9+9) Match/Medium/32K-12 1.44ms ± 0% 1.45ms ± 0% +0.18% (p=0.001 n=8+8) Match/Medium/1M-12 46.1ms ± 0% 46.2ms ± 0% +0.13% (p=0.003 n=6+9) Match/Medium/32M-12 1.48s ± 0% 1.48s ± 0% +0.20% (p=0.002 n=9+8) Match/Hard/32-12 1.54µs ± 1% 1.49µs ± 0% -3.60% (p=0.000 n=9+10) Match/Hard/1K-12 46.4µs ± 1% 45.1µs ± 1% -2.78% (p=0.000 n=9+10) Match/Hard/32K-12 2.19ms ± 0% 2.18ms ± 1% -0.51% (p=0.006 n=8+9) Match/Hard/1M-12 70.1ms ± 0% 69.7ms ± 1% -0.52% (p=0.006 n=8+9) Match/Hard/32M-12 2.24s ± 0% 2.23s ± 1% -0.42% (p=0.046 n=8+9) Match/Hard1/32-12 8.17µs ± 1% 7.89µs ± 0% -3.42% (p=0.000 n=8+9) Match/Hard1/1K-12 254µs ± 2% 244µs ± 0% -3.91% (p=0.000 n=9+9) Match/Hard1/32K-12 9.58ms ± 1% 10.35ms ± 0% +8.00% (p=0.000 n=10+10) Match/Hard1/1M-12 306ms ± 1% 331ms ± 0% +8.27% (p=0.000 n=9+8) Match/Hard1/32M-12 9.79s ± 1% 10.60s ± 0% +8.29% (p=0.000 n=9+8) Match_onepass_regex/32-12 808ns ± 0% 812ns ± 0% +0.47% (p=0.000 n=8+10) Match_onepass_regex/1K-12 27.8µs ± 0% 28.5µs ± 0% +2.32% (p=0.000 n=8+10) Match_onepass_regex/32K-12 925µs ± 0% 936µs ± 0% +1.24% (p=0.000 n=9+10) Match_onepass_regex/1M-12 29.5ms ± 0% 30.2ms ± 0% +2.38% (p=0.000 n=10+10) Match_onepass_regex/32M-12 945ms ± 0% 970ms ± 0% +2.60% (p=0.000 n=9+10) CompileOnepass-12 4.67µs ± 0% 4.63µs ± 1% -0.84% (p=0.000 n=10+10) [Geo mean] 24.5µs 23.3µs -5.04% https://perf.golang.org/search?q=upload:20181004.1 Change-Id: Idbc2b76223718265657819ff38be2d9aba1c54b4 Reviewed-on: https://go-review.googlesource.com/c/139779 Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
Diffstat (limited to 'src/regexp')
-rw-r--r--src/regexp/backtrack.go176
-rw-r--r--src/regexp/exec.go107
-rw-r--r--src/regexp/regexp.go18
3 files changed, 162 insertions, 139 deletions
diff --git a/src/regexp/backtrack.go b/src/regexp/backtrack.go
index 440bf7ffc5..239abc3a57 100644
--- a/src/regexp/backtrack.go
+++ b/src/regexp/backtrack.go
@@ -14,7 +14,10 @@
package regexp
-import "regexp/syntax"
+import (
+ "regexp/syntax"
+ "sync"
+)
// A job is an entry on the backtracker's job stack. It holds
// the instruction pc and the position in the input.
@@ -32,15 +35,29 @@ const (
// bitState holds state for the backtracker.
type bitState struct {
- prog *syntax.Prog
+ end int
+ cap []int
+ matchcap []int
+ jobs []job
+ visited []uint32
+
+ inputs inputs
+}
+
+var bitStatePool sync.Pool
- end int
- cap []int
- jobs []job
- visited []uint32
+func newBitState() *bitState {
+ b, ok := bitStatePool.Get().(*bitState)
+ if !ok {
+ b = new(bitState)
+ }
+ return b
}
-var notBacktrack *bitState = nil
+func freeBitState(b *bitState) {
+ b.inputs.clear()
+ bitStatePool.Put(b)
+}
// maxBitStateLen returns the maximum length of a string to search with
// the backtracker using prog.
@@ -51,18 +68,6 @@ func maxBitStateLen(prog *syntax.Prog) int {
return maxBacktrackVector / len(prog.Inst)
}
-// newBitState returns a new bitState for the given prog,
-// or notBacktrack if the size of the prog exceeds the maximum size that
-// the backtracker will be run for.
-func newBitState(prog *syntax.Prog) *bitState {
- if !shouldBacktrack(prog) {
- return notBacktrack
- }
- return &bitState{
- prog: prog,
- }
-}
-
// shouldBacktrack reports whether the program is too
// long for the backtracker to run.
func shouldBacktrack(prog *syntax.Prog) bool {
@@ -72,7 +77,7 @@ func shouldBacktrack(prog *syntax.Prog) bool {
// reset resets the state of the backtracker.
// end is the end position in the input.
// ncap is the number of captures.
-func (b *bitState) reset(end int, ncap int) {
+func (b *bitState) reset(prog *syntax.Prog, end int, ncap int) {
b.end = end
if cap(b.jobs) == 0 {
@@ -81,7 +86,7 @@ func (b *bitState) reset(end int, ncap int) {
b.jobs = b.jobs[:0]
}
- visitedSize := (len(b.prog.Inst)*(end+1) + visitedBits - 1) / visitedBits
+ visitedSize := (len(prog.Inst)*(end+1) + visitedBits - 1) / visitedBits
if cap(b.visited) < visitedSize {
b.visited = make([]uint32, visitedSize, maxBacktrackVector/visitedBits)
} else {
@@ -99,6 +104,15 @@ func (b *bitState) reset(end int, ncap int) {
for i := range b.cap {
b.cap[i] = -1
}
+
+ if cap(b.matchcap) < ncap {
+ b.matchcap = make([]int, ncap)
+ } else {
+ b.matchcap = b.matchcap[:ncap]
+ }
+ for i := range b.matchcap {
+ b.matchcap[i] = -1
+ }
}
// shouldVisit reports whether the combination of (pc, pos) has not
@@ -114,20 +128,19 @@ func (b *bitState) shouldVisit(pc uint32, pos int) bool {
// push pushes (pc, pos, arg) onto the job stack if it should be
// visited.
-func (b *bitState) push(pc uint32, pos int, arg bool) {
+func (b *bitState) push(re *Regexp, pc uint32, pos int, arg bool) {
// Only check shouldVisit when arg is false.
// When arg is true, we are continuing a previous visit.
- if b.prog.Inst[pc].Op != syntax.InstFail && (arg || b.shouldVisit(pc, pos)) {
+ if re.prog.Inst[pc].Op != syntax.InstFail && (arg || b.shouldVisit(pc, pos)) {
b.jobs = append(b.jobs, job{pc: pc, arg: arg, pos: pos})
}
}
// tryBacktrack runs a backtracking search starting at pos.
-func (m *machine) tryBacktrack(b *bitState, i input, pc uint32, pos int) bool {
- longest := m.re.longest
- m.matched = false
+func (re *Regexp) tryBacktrack(b *bitState, i input, pc uint32, pos int) bool {
+ longest := re.longest
- b.push(pc, pos, false)
+ b.push(re, pc, pos, false)
for len(b.jobs) > 0 {
l := len(b.jobs) - 1
// Pop job off the stack.
@@ -150,7 +163,7 @@ func (m *machine) tryBacktrack(b *bitState, i input, pc uint32, pos int) bool {
}
Skip:
- inst := b.prog.Inst[pc]
+ inst := re.prog.Inst[pc]
switch inst.Op {
default:
@@ -172,23 +185,23 @@ func (m *machine) tryBacktrack(b *bitState, i input, pc uint32, pos int) bool {
pc = inst.Arg
goto CheckAndLoop
} else {
- b.push(pc, pos, true)
+ b.push(re, pc, pos, true)
pc = inst.Out
goto CheckAndLoop
}
case syntax.InstAltMatch:
// One opcode consumes runes; the other leads to match.
- switch b.prog.Inst[inst.Out].Op {
+ switch re.prog.Inst[inst.Out].Op {
case syntax.InstRune, syntax.InstRune1, syntax.InstRuneAny, syntax.InstRuneAnyNotNL:
// inst.Arg is the match.
- b.push(inst.Arg, pos, false)
+ b.push(re, inst.Arg, pos, false)
pc = inst.Arg
pos = b.end
goto CheckAndLoop
}
// inst.Out is the match - non-greedy
- b.push(inst.Out, b.end, false)
+ b.push(re, inst.Out, b.end, false)
pc = inst.Out
goto CheckAndLoop
@@ -236,7 +249,7 @@ func (m *machine) tryBacktrack(b *bitState, i input, pc uint32, pos int) bool {
} else {
if 0 <= inst.Arg && inst.Arg < uint32(len(b.cap)) {
// Capture pos to register, but save old value.
- b.push(pc, b.cap[inst.Arg], true) // come back when we're done.
+ b.push(re, pc, b.cap[inst.Arg], true) // come back when we're done.
b.cap[inst.Arg] = pos
}
pc = inst.Out
@@ -258,8 +271,7 @@ func (m *machine) tryBacktrack(b *bitState, i input, pc uint32, pos int) bool {
// We found a match. If the caller doesn't care
// where the match is, no point going further.
if len(b.cap) == 0 {
- m.matched = true
- return m.matched
+ return true
}
// Record best match so far.
@@ -268,19 +280,18 @@ func (m *machine) tryBacktrack(b *bitState, i input, pc uint32, pos int) bool {
if len(b.cap) > 1 {
b.cap[1] = pos
}
- if !m.matched || (longest && pos > 0 && pos > m.matchcap[1]) {
- copy(m.matchcap, b.cap)
+ if old := b.matchcap[1]; old == -1 || (longest && pos > 0 && pos > old) {
+ copy(b.matchcap, b.cap)
}
- m.matched = true
// If going for first match, we're done.
if !longest {
- return m.matched
+ return true
}
// If we used the entire text, no longer match is possible.
if pos == b.end {
- return m.matched
+ return true
}
// Otherwise, continue on in hope of a longer match.
@@ -288,65 +299,68 @@ func (m *machine) tryBacktrack(b *bitState, i input, pc uint32, pos int) bool {
}
}
- return m.matched
+ return longest && len(b.matchcap) > 1 && b.matchcap[1] >= 0
}
// backtrack runs a backtracking search of prog on the input starting at pos.
-func (m *machine) backtrack(i input, pos int, end int, ncap int) bool {
- if !i.canCheckPrefix() {
- panic("backtrack called for a RuneReader")
- }
-
- startCond := m.re.cond
+func (re *Regexp) backtrack(ib []byte, is string, pos int, ncap int, dstCap []int) []int {
+ startCond := re.cond
if startCond == ^syntax.EmptyOp(0) { // impossible
- return false
+ return nil
}
if startCond&syntax.EmptyBeginText != 0 && pos != 0 {
// Anchored match, past beginning of text.
- return false
+ return nil
}
- b := m.b
- b.reset(end, ncap)
-
- m.matchcap = m.matchcap[:ncap]
- for i := range m.matchcap {
- m.matchcap[i] = -1
- }
+ b := newBitState()
+ i, end := b.inputs.init(nil, ib, is)
+ b.reset(re.prog, end, ncap)
// Anchored search must start at the beginning of the input
if startCond&syntax.EmptyBeginText != 0 {
if len(b.cap) > 0 {
b.cap[0] = pos
}
- return m.tryBacktrack(b, i, uint32(m.p.Start), pos)
- }
+ if !re.tryBacktrack(b, i, uint32(re.prog.Start), pos) {
+ freeBitState(b)
+ return nil
+ }
+ } else {
- // Unanchored search, starting from each possible text position.
- // Notice that we have to try the empty string at the end of
- // the text, so the loop condition is pos <= end, not pos < end.
- // This looks like it's quadratic in the size of the text,
- // but we are not clearing visited between calls to TrySearch,
- // so no work is duplicated and it ends up still being linear.
- width := -1
- for ; pos <= end && width != 0; pos += width {
- if len(m.re.prefix) > 0 {
- // Match requires literal prefix; fast search for it.
- advance := i.index(m.re, pos)
- if advance < 0 {
- return false
+ // Unanchored search, starting from each possible text position.
+ // Notice that we have to try the empty string at the end of
+ // the text, so the loop condition is pos <= end, not pos < end.
+ // This looks like it's quadratic in the size of the text,
+ // but we are not clearing visited between calls to TrySearch,
+ // so no work is duplicated and it ends up still being linear.
+ width := -1
+ for ; pos <= end && width != 0; pos += width {
+ if len(re.prefix) > 0 {
+ // Match requires literal prefix; fast search for it.
+ advance := i.index(re, pos)
+ if advance < 0 {
+ freeBitState(b)
+ return nil
+ }
+ pos += advance
}
- pos += advance
- }
- if len(b.cap) > 0 {
- b.cap[0] = pos
- }
- if m.tryBacktrack(b, i, uint32(m.p.Start), pos) {
- // Match must be leftmost; done.
- return true
+ if len(b.cap) > 0 {
+ b.cap[0] = pos
+ }
+ if re.tryBacktrack(b, i, uint32(re.prog.Start), pos) {
+ // Match must be leftmost; done.
+ goto Match
+ }
+ _, width = i.step(pos)
}
- _, width = i.step(pos)
+ freeBitState(b)
+ return nil
}
- return false
+
+Match:
+ dstCap = append(dstCap, b.matchcap...)
+ freeBitState(b)
+ return dstCap
}
diff --git a/src/regexp/exec.go b/src/regexp/exec.go
index 1c7b02d1cd..271174670e 100644
--- a/src/regexp/exec.go
+++ b/src/regexp/exec.go
@@ -35,37 +35,61 @@ type thread struct {
// A machine holds all the state during an NFA simulation for p.
type machine struct {
- re *Regexp // corresponding Regexp
- p *syntax.Prog // compiled program
- op *onePassProg // compiled onepass program, or notOnePass
- maxBitStateLen int // max length of string to search with bitstate
- b *bitState // state for backtracker, allocated lazily
- q0, q1 queue // two queues for runq, nextq
- pool []*thread // pool of available threads
- matched bool // whether a match was found
- matchcap []int // capture information for the match
+ re *Regexp // corresponding Regexp
+ p *syntax.Prog // compiled program
+ op *onePassProg // compiled onepass program, or notOnePass
+ q0, q1 queue // two queues for runq, nextq
+ pool []*thread // pool of available threads
+ matched bool // whether a match was found
+ matchcap []int // capture information for the match
+ inputs inputs
+}
+
+type inputs struct {
// cached inputs, to avoid allocation
- inputBytes inputBytes
- inputString inputString
- inputReader inputReader
+ bytes inputBytes
+ string inputString
+ reader inputReader
+}
+
+func (i *inputs) newBytes(b []byte) input {
+ i.bytes.str = b
+ return &i.bytes
}
-func (m *machine) newInputBytes(b []byte) input {
- m.inputBytes.str = b
- return &m.inputBytes
+func (i *inputs) newString(s string) input {
+ i.string.str = s
+ return &i.string
}
-func (m *machine) newInputString(s string) input {
- m.inputString.str = s
- return &m.inputString
+func (i *inputs) newReader(r io.RuneReader) input {
+ i.reader.r = r
+ i.reader.atEOT = false
+ i.reader.pos = 0
+ return &i.reader
+}
+
+func (i *inputs) clear() {
+ // We need to clear 1 of these.
+ // Avoid the expense of clearing the others (pointer write barrier).
+ if i.bytes.str != nil {
+ i.bytes.str = nil
+ } else if i.reader.r != nil {
+ i.reader.r = nil
+ } else {
+ i.string.str = ""
+ }
}
-func (m *machine) newInputReader(r io.RuneReader) input {
- m.inputReader.r = r
- m.inputReader.atEOT = false
- m.inputReader.pos = 0
- return &m.inputReader
+func (i *inputs) init(r io.RuneReader, b []byte, s string) (input, int) {
+ if r != nil {
+ return i.newReader(r), 0
+ }
+ if b != nil {
+ return i.newBytes(b), len(b)
+ }
+ return i.newString(s), len(s)
}
// progMachine returns a new machine running the prog p.
@@ -78,9 +102,6 @@ func progMachine(p *syntax.Prog, op *onePassProg) *machine {
if ncap < 2 {
ncap = 2
}
- if op == notOnePass {
- m.maxBitStateLen = maxBitStateLen(p)
- }
m.matchcap = make([]int, ncap)
return m
}
@@ -416,31 +437,23 @@ func (re *Regexp) doMatch(r io.RuneReader, b []byte, s string) bool {
//
// nil is returned if no matches are found and non-nil if matches are found.
func (re *Regexp) doExecute(r io.RuneReader, b []byte, s string, pos int, ncap int, dstCap []int) []int {
- m := re.get()
- var i input
- var size int
- if r != nil {
- i = m.newInputReader(r)
- } else if b != nil {
- i = m.newInputBytes(b)
- size = len(b)
- } else {
- i = m.newInputString(s)
- size = len(s)
+ if dstCap == nil {
+ // Make sure 'return dstCap' is non-nil.
+ dstCap = arrayNoInts[:0:0]
+ }
+
+ if re.onepass == notOnePass && r == nil && len(b)+len(s) < re.maxBitStateLen {
+ return re.backtrack(b, s, pos, ncap, dstCap)
}
+
+ m := re.get()
+ i, _ := m.inputs.init(r, b, s)
+
if m.op != notOnePass {
if !m.onepass(i, pos, ncap) {
re.put(m)
return nil
}
- } else if size < m.maxBitStateLen && r == nil {
- if m.b == nil {
- m.b = newBitState(m.p)
- }
- if !m.backtrack(i, pos, size, ncap) {
- re.put(m)
- return nil
- }
} else {
m.init(ncap)
if !m.match(i, pos) {
@@ -449,10 +462,6 @@ func (re *Regexp) doExecute(r io.RuneReader, b []byte, s string, pos int, ncap i
}
}
dstCap = append(dstCap, m.matchcap...)
- if dstCap == nil {
- // Keep the promise of returning non-nil value on match.
- dstCap = arrayNoInts[:0]
- }
re.put(m)
return dstCap
}
diff --git a/src/regexp/regexp.go b/src/regexp/regexp.go
index 89bb975ac1..dafcfd433d 100644
--- a/src/regexp/regexp.go
+++ b/src/regexp/regexp.go
@@ -88,17 +88,18 @@ type Regexp struct {
}
type regexpRO struct {
- expr string // as passed to Compile
- prog *syntax.Prog // compiled program
- onepass *onePassProg // onepass program or nil
+ expr string // as passed to Compile
+ prog *syntax.Prog // compiled program
+ onepass *onePassProg // onepass program or nil
+ numSubexp int
+ maxBitStateLen int
+ subexpNames []string
prefix string // required prefix in unanchored matches
prefixBytes []byte // prefix, as a []byte
- prefixComplete bool // prefix is the entire regexp
prefixRune rune // first rune in prefix
prefixEnd uint32 // pc for last rune in prefix
+ prefixComplete bool // prefix is the entire regexp
cond syntax.EmptyOp // empty-width conditions required at start of match
- numSubexp int
- subexpNames []string
longest bool
}
@@ -192,6 +193,7 @@ func compile(expr string, mode syntax.Flags, longest bool) (*Regexp, error) {
}
if regexp.onepass == notOnePass {
regexp.prefix, regexp.prefixComplete = prog.Prefix()
+ regexp.maxBitStateLen = maxBitStateLen(prog)
} else {
regexp.prefix, regexp.prefixComplete, regexp.prefixEnd = onePassPrefix(prog)
}
@@ -227,9 +229,7 @@ func (re *Regexp) get() *machine {
// run using re. (The cache empties when re gets garbage collected.)
func (re *Regexp) put(z *machine) {
// Remove references to input data that we no longer need.
- z.inputBytes.str = nil
- z.inputString.str = ""
- z.inputReader.r = nil
+ z.inputs.clear()
re.mu.Lock()
re.machine = append(re.machine, z)