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authorFilip Gruszczyński <gruszczy@gmail.com>2017-04-09 10:44:39 -0700
committerBrad Fitzpatrick <bradfitz@golang.org>2017-05-03 02:43:40 +0000
commitf504bc00554d6ad05bd81c0a36babb735feeb37e (patch)
tree595f2f3295ddfb4bffab297a29bdcf80aadb95ef /src/encoding/gob/decode.go
parentf9531448b8abf7bb3c2702761bd8792a3bef33a0 (diff)
downloadgo-f504bc00554d6ad05bd81c0a36babb735feeb37e.tar.gz
go-f504bc00554d6ad05bd81c0a36babb735feeb37e.zip
encoding/gob: use MakeMapWithSize when decoding map
This allows to pre-allocate the final size of the hashmap and avoid re-allocating as we insert entries. Furthermore for the current implementation of the hashmap it allows avoiding several rounds of evacuating hashmap entries after each re-allocation. DecodeComplex128Slice-8 51.9µs ± 1% 51.9µs ± 2% ~ (p=0.797 n=30+29) DecodeFloat64Slice-8 31.5µs ± 2% 31.6µs ± 2% ~ (p=0.050 n=28+28) DecodeInt32Slice-8 32.0µs ± 2% 31.9µs ± 3% ~ (p=0.666 n=29+28) DecodeStringSlice-8 57.7µs ± 2% 57.8µs ± 3% ~ (p=0.780 n=27+30) DecodeInterfaceSlice-8 498µs ± 2% 495µs ± 2% ~ (p=0.070 n=28+29) DecodeMap-8 300µs ± 2% 230µs ± 5% -23.31% (p=0.000 n=27+27) Updates #19525 Change-Id: Ia7233da49f05bae7a86c064d9ecebca966f5f2f7 Reviewed-on: https://go-review.googlesource.com/40113 Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Diffstat (limited to 'src/encoding/gob/decode.go')
-rw-r--r--src/encoding/gob/decode.go5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/encoding/gob/decode.go b/src/encoding/gob/decode.go
index 013f71ccdb..879d6d2b77 100644
--- a/src/encoding/gob/decode.go
+++ b/src/encoding/gob/decode.go
@@ -557,11 +557,10 @@ func decodeIntoValue(state *decoderState, op decOp, isPtr bool, value reflect.Va
// Because the internals of maps are not visible to us, we must
// use reflection rather than pointer magic.
func (dec *Decoder) decodeMap(mtyp reflect.Type, state *decoderState, value reflect.Value, keyOp, elemOp decOp, ovfl error) {
+ n := int(state.decodeUint())
if value.IsNil() {
- // Allocate map.
- value.Set(reflect.MakeMap(mtyp))
+ value.Set(reflect.MakeMapWithSize(mtyp, n))
}
- n := int(state.decodeUint())
keyIsPtr := mtyp.Key().Kind() == reflect.Ptr
elemIsPtr := mtyp.Elem().Kind() == reflect.Ptr
keyInstr := &decInstr{keyOp, 0, nil, ovfl}