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authorRobert Griesemer <gri@golang.org>2021-07-07 21:38:49 -0700
committerRobert Griesemer <gri@golang.org>2021-07-09 17:36:57 +0000
commit69d945fc6e80475c163f96ba86fe716e77bb0104 (patch)
treef299a8ca8176a672a539979c846d2951e0c1d1ad /src/cmd/compile/internal/types2/typestring.go
parent04acb8a7b9fc0212687cc25aa2598d12f6aceb74 (diff)
downloadgo-69d945fc6e80475c163f96ba86fe716e77bb0104.tar.gz
go-69d945fc6e80475c163f96ba86fe716e77bb0104.zip
[dev.typeparams] cmd/compile/internal/types2: use scope numbers to identify local types
Rather than using a local types' position information, use the type name's scope numbers to uniquely identify the type from others with the same name. We use scope numbers rather than indices (with number-1 == index) to preserve the invariant that the zero value for a scope is a ready to use empty scope. Using scope numbers turned out to be fairly simple after all and provides a reasonably stable identification which will make debugging simpler. A scope number series may be a bit longer than a unique ID for each type name but local types should be reasonably rare. Also did a minor cleanup in universe.go to ensure Named.orig is set up correctly (there's still an open TODO but with a work-around). Change-Id: I73935fa9bd960809fd5c95fe8b8a535c313cfc8f Reviewed-on: https://go-review.googlesource.com/c/go/+/333192 Trust: Robert Griesemer <gri@golang.org> Run-TryBot: Robert Griesemer <gri@golang.org> Reviewed-by: Robert Findley <rfindley@google.com> TryBot-Result: Go Bot <gobot@golang.org>
Diffstat (limited to 'src/cmd/compile/internal/types2/typestring.go')
-rw-r--r--src/cmd/compile/internal/types2/typestring.go29
1 files changed, 17 insertions, 12 deletions
diff --git a/src/cmd/compile/internal/types2/typestring.go b/src/cmd/compile/internal/types2/typestring.go
index f63a23c98c..44099133a0 100644
--- a/src/cmd/compile/internal/types2/typestring.go
+++ b/src/cmd/compile/internal/types2/typestring.go
@@ -363,22 +363,27 @@ func writeTypeName(buf *bytes.Buffer, obj *TypeName, qf Qualifier) {
buf.WriteString(obj.name)
if instanceHashing != 0 {
- // For local defined types, use the (original!) TypeName's position
- // to disambiguate. This is overkill, and could probably instead
- // just be the pointer value (if we assume a non-moving GC) or
- // a unique ID (like cmd/compile uses). But this works for now,
- // and is convenient for debugging.
-
- // TODO(mdempsky): I still don't fully understand why typ.orig.orig
- // can differ from typ.orig, or whether looping more than twice is
- // ever necessary.
+ // For local defined types, use the (original!) TypeName's scope
+ // numbers to disambiguate.
typ := obj.typ.(*Named)
+ // TODO(gri) Figure out why typ.orig != typ.orig.orig sometimes
+ // and whether the loop can iterate more than twice.
+ // (It seems somehow connected to instance types.)
for typ.orig != typ {
typ = typ.orig
}
- if orig := typ.obj; orig.pkg != nil && orig.parent != orig.pkg.scope {
- fmt.Fprintf(buf, "@%q", orig.pos)
- }
+ writeScopeNumbers(buf, typ.obj.parent)
+ }
+}
+
+// writeScopeNumbers writes the number sequence for this scope to buf
+// in the form ".i.j.k" where i, j, k, etc. stand for scope numbers.
+// If a scope is nil or has no parent (such as a package scope), nothing
+// is written.
+func writeScopeNumbers(buf *bytes.Buffer, s *Scope) {
+ if s != nil && s.number > 0 {
+ writeScopeNumbers(buf, s.parent)
+ fmt.Fprintf(buf, ".%d", s.number)
}
}