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author | Robert Griesemer <gri@golang.org> | 2021-07-07 21:38:49 -0700 |
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committer | Robert Griesemer <gri@golang.org> | 2021-07-09 17:36:57 +0000 |
commit | 69d945fc6e80475c163f96ba86fe716e77bb0104 (patch) | |
tree | f299a8ca8176a672a539979c846d2951e0c1d1ad /src/cmd/compile/internal/types2/scope.go | |
parent | 04acb8a7b9fc0212687cc25aa2598d12f6aceb74 (diff) | |
download | go-69d945fc6e80475c163f96ba86fe716e77bb0104.tar.gz go-69d945fc6e80475c163f96ba86fe716e77bb0104.zip |
[dev.typeparams] cmd/compile/internal/types2: use scope numbers to identify local types
Rather than using a local types' position information, use the type
name's scope numbers to uniquely identify the type from others with
the same name.
We use scope numbers rather than indices (with number-1 == index)
to preserve the invariant that the zero value for a scope is a ready
to use empty scope.
Using scope numbers turned out to be fairly simple after all and
provides a reasonably stable identification which will make debugging
simpler. A scope number series may be a bit longer than a unique ID for
each type name but local types should be reasonably rare.
Also did a minor cleanup in universe.go to ensure Named.orig is set up
correctly (there's still an open TODO but with a work-around).
Change-Id: I73935fa9bd960809fd5c95fe8b8a535c313cfc8f
Reviewed-on: https://go-review.googlesource.com/c/go/+/333192
Trust: Robert Griesemer <gri@golang.org>
Run-TryBot: Robert Griesemer <gri@golang.org>
Reviewed-by: Robert Findley <rfindley@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
Diffstat (limited to 'src/cmd/compile/internal/types2/scope.go')
-rw-r--r-- | src/cmd/compile/internal/types2/scope.go | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/cmd/compile/internal/types2/scope.go b/src/cmd/compile/internal/types2/scope.go index 2f1814a631..095875d94b 100644 --- a/src/cmd/compile/internal/types2/scope.go +++ b/src/cmd/compile/internal/types2/scope.go @@ -23,6 +23,7 @@ import ( type Scope struct { parent *Scope children []*Scope + number int // parent.children[number-1] is this scope; 0 if there is no parent elems map[string]Object // lazily allocated pos, end syntax.Pos // scope extent; may be invalid comment string // for debugging only @@ -32,10 +33,11 @@ type Scope struct { // NewScope returns a new, empty scope contained in the given parent // scope, if any. The comment is for debugging only. func NewScope(parent *Scope, pos, end syntax.Pos, comment string) *Scope { - s := &Scope{parent, nil, nil, pos, end, comment, false} + s := &Scope{parent, nil, 0, nil, pos, end, comment, false} // don't add children to Universe scope! if parent != nil && parent != Universe { parent.children = append(parent.children, s) + s.number = len(parent.children) } return s } |