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authorHeschi Kreinick <heschi@google.com>2018-05-22 18:00:39 -0400
committerHeschi Kreinick <heschi@google.com>2018-05-23 23:51:25 +0000
commit391a963bbafd6f67bb95ece5d131d782ffd7a680 (patch)
tree1d2e3fedbd11c9e3db37c19dfad49224225ffe5c /src/cmd/compile/internal/ssa/debug.go
parent1a5d0f83c99dbc88c276310313576627295c7f03 (diff)
downloadgo-391a963bbafd6f67bb95ece5d131d782ffd7a680.tar.gz
go-391a963bbafd6f67bb95ece5d131d782ffd7a680.zip
cmd/compile: clean up debug info generation logging
Remove the unexpected function, which is a lot less relevant now that the generation basically can't detect invalid states, and make sure no logging appears without -d locationlists=2. Updates #25404 Change-Id: If3522df5a7397f2e7b43cb808936e319132132b6 Reviewed-on: https://go-review.googlesource.com/114007 Run-TryBot: Heschi Kreinick <heschi@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: David Chase <drchase@google.com>
Diffstat (limited to 'src/cmd/compile/internal/ssa/debug.go')
-rw-r--r--src/cmd/compile/internal/ssa/debug.go44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/cmd/compile/internal/ssa/debug.go b/src/cmd/compile/internal/ssa/debug.go
index 2c5f25171d..327dd916e7 100644
--- a/src/cmd/compile/internal/ssa/debug.go
+++ b/src/cmd/compile/internal/ssa/debug.go
@@ -153,14 +153,6 @@ var BlockEnd = &Value{
// RegisterSet is a bitmap of registers, indexed by Register.num.
type RegisterSet uint64
-// unexpected is used to indicate an inconsistency or bug in the debug info
-// generation process. These are not fixable by users. At time of writing,
-// changing this to a Fprintf(os.Stderr) and running make.bash generates
-// thousands of warnings.
-func (s *debugState) unexpected(v *Value, msg string, args ...interface{}) {
- s.f.Logf("debug info generation: "+fmt.Sprint(v)+": "+msg, args...)
-}
-
func (s *debugState) logf(msg string, args ...interface{}) {
s.f.Logf(msg, args...)
}
@@ -344,6 +336,10 @@ func BuildFuncDebug(ctxt *obj.Link, f *Func, loggingEnabled bool, stackOffset fu
state.stackOffset = stackOffset
state.ctxt = ctxt
+ if state.loggingEnabled {
+ state.logf("Generating location lists for function %q\n", f.Name)
+ }
+
if state.varParts == nil {
state.varParts = make(map[GCNode][]SlotID)
} else {
@@ -478,7 +474,9 @@ func (state *debugState) liveness() []*BlockDebug {
case OpStoreReg:
source = a.Args[0]
default:
- state.unexpected(v, "load with unexpected source op: %v (%v)\n", a.Op, a)
+ if state.loggingEnabled {
+ state.logf("at %v: load with unexpected source op: %v (%v)\n", v, a.Op, a)
+ }
}
}
// Update valueNames with the source so that later steps
@@ -649,7 +647,7 @@ func (state *debugState) processValue(v *Value, vSlots []SlotID, vReg *Register)
for _, slot := range locs.registers[reg] {
if state.loggingEnabled {
- state.logf("at %v: %v clobbered out of %v\n", v.ID, state.slots[slot], &state.registers[reg])
+ state.logf("at %v: %v clobbered out of %v\n", v, state.slots[slot], &state.registers[reg])
}
last := locs.slots[slot]
@@ -679,9 +677,9 @@ func (state *debugState) processValue(v *Value, vSlots []SlotID, vReg *Register)
setSlot(slotID, VarLoc{0, stackOffset})
if state.loggingEnabled {
if v.Op == OpVarDef {
- state.logf("at %v: stack-only var %v now live\n", v.ID, state.slots[slotID])
+ state.logf("at %v: stack-only var %v now live\n", v, state.slots[slotID])
} else {
- state.logf("at %v: stack-only var %v now dead\n", v.ID, state.slots[slotID])
+ state.logf("at %v: stack-only var %v now dead\n", v, state.slots[slotID])
}
}
@@ -690,9 +688,9 @@ func (state *debugState) processValue(v *Value, vSlots []SlotID, vReg *Register)
stackOffset := state.stackOffset(home)<<1 | 1
for _, slot := range vSlots {
if state.loggingEnabled {
- state.logf("at %v: arg %v now on stack in location %v\n", v.ID, state.slots[slot], home)
+ state.logf("at %v: arg %v now on stack in location %v\n", v, state.slots[slot], home)
if last := locs.slots[slot]; !last.absent() {
- state.unexpected(v, "Arg op on already-live slot %v", state.slots[slot])
+ state.logf("at %v: unexpected arg op on already-live slot %v\n", v, state.slots[slot])
}
}
@@ -705,13 +703,15 @@ func (state *debugState) processValue(v *Value, vSlots []SlotID, vReg *Register)
for _, slot := range vSlots {
last := locs.slots[slot]
if last.absent() {
- state.unexpected(v, "spill of unnamed register %s\n", vReg)
+ if state.loggingEnabled {
+ state.logf("at %v: unexpected spill of unnamed register %s\n", v, vReg)
+ }
break
}
setSlot(slot, VarLoc{last.Registers, StackOffset(stackOffset)})
if state.loggingEnabled {
- state.logf("at %v: %v spilled to stack location %v\n", v.ID, state.slots[slot], home)
+ state.logf("at %v: %v spilled to stack location %v\n", v, state.slots[slot], home)
}
}
@@ -737,7 +737,7 @@ func (state *debugState) processValue(v *Value, vSlots []SlotID, vReg *Register)
locs.registers[vReg.num] = append(locs.registers[vReg.num], vSlots...)
for _, slot := range vSlots {
if state.loggingEnabled {
- state.logf("at %v: %v now in %s\n", v.ID, state.slots[slot], vReg)
+ state.logf("at %v: %v now in %s\n", v, state.slots[slot], vReg)
}
last := locs.slots[slot]
@@ -865,12 +865,12 @@ func (state *debugState) buildLocationLists(blockLocs []*BlockDebug) {
for varID := range state.lists {
state.writePendingEntry(VarID(varID), state.f.Blocks[len(state.f.Blocks)-1].ID, BlockEnd.ID)
list := state.lists[varID]
- if len(list) == 0 {
- state.logf("\t%v : empty list\n", state.vars[varID])
- }
-
if state.loggingEnabled {
- state.logf("\t%v : %q\n", state.vars[varID], hex.EncodeToString(state.lists[varID]))
+ if len(list) == 0 {
+ state.logf("\t%v : empty list\n", state.vars[varID])
+ } else {
+ state.logf("\t%v : %q\n", state.vars[varID], hex.EncodeToString(state.lists[varID]))
+ }
}
}
}