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authorCherry Zhang <cherryyz@google.com>2020-12-28 14:36:45 -0500
committerCherry Zhang <cherryyz@google.com>2020-12-29 20:35:10 +0000
commitb4a71c95d2388cbbab70bd751b9706f848643dd6 (patch)
tree56d161275899da7f32b33f2d96c0bcf6c5e8ab7c /doc
parentf83e0f6616b58e7c77684c1f1dc6575439fdf79b (diff)
downloadgo-b4a71c95d2388cbbab70bd751b9706f848643dd6.tar.gz
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doc/go1.16: reference misc/ios/README for how to build iOS programs
Updates #43371, #43343. Change-Id: Ib89b809a5220717507272453ea86224d1928dd36 Reviewed-on: https://go-review.googlesource.com/c/go/+/280154 Trust: Cherry Zhang <cherryyz@google.com> Reviewed-by: Ian Lance Taylor <iant@golang.org>
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diff --git a/doc/go1.16.html b/doc/go1.16.html
index 1694b2277d..0c2921fe6b 100644
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@@ -55,7 +55,9 @@ Do not send CLs removing the interior tags from such phrases.
Go 1.16 adds an <code>ios/amd64</code> port, which targets the iOS
simulator running on AMD64-based macOS. Previously this was
unofficially supported through <code>darwin/amd64</code> with
- the <code>ios</code> build tag set.
+ the <code>ios</code> build tag set. See also
+ <a href="/misc/ios/README"><code>misc/ios/README</code></a> for
+ details about how to build programs for iOS and iOS simulator.
</p>
<p><!-- golang.org/issue/23011 -->