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authorAndrew Gerrand <adg@golang.org>2012-03-20 14:11:17 +1100
committerAndrew Gerrand <adg@golang.org>2012-03-20 14:11:17 +1100
commit58aac1d0ffe9e1c00347626306c30caa5dfb44e3 (patch)
treebb2e4372bd1c4cf610c82a839bb39cb29583684f
parent7fbef930a6f84b4ba57fa90a39131263967248f5 (diff)
downloadgo-58aac1d0ffe9e1c00347626306c30caa5dfb44e3.tar.gz
go-58aac1d0ffe9e1c00347626306c30caa5dfb44e3.zip
doc: remove defunct playground.html
R=golang-dev, dsymonds CC=golang-dev https://golang.org/cl/5846071
-rw-r--r--doc/playground.html29
1 files changed, 0 insertions, 29 deletions
diff --git a/doc/playground.html b/doc/playground.html
deleted file mode 100644
index 746b29c869..0000000000
--- a/doc/playground.html
+++ /dev/null
@@ -1,29 +0,0 @@
-<!--{
- "Title": "About the Go Playground"
-}-->
-
-<div class="left-column">
-<p>
-The Go Playground is a web service that runs on
-<a href="http://golang.org/">golang.org</a>'s servers.
-The service receives a Go program, compiles, links, and runs the program inside
-a sandbox, then returns the output.
-</p>
-
-<p>
-There are limitations to the programs that can be run in the Playground.
-They must be single-threaded (but they may use many goroutines).
-There are also limits on execution time, and CPU and memory usage.
-The Playground can access only a subset of the standard library
-(notably absent are network and file system access).
-Therefore, the only communication a Playground program has to the outside world
-is via standard output.
-</div>
-
-<div class="right-column">
-<script src="http://www.google.com/jsapi" type="text/javascript"></script>
-<div id="playground" class="small"></div>
-<script src="/doc/play/playground.js"></script>
-</div>
-
-<div class="end-columns"></div>