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authorQiuxuan Zhu <ilsh1022@gmail.com>2017-06-23 12:31:48 +0800
committerBrad Fitzpatrick <bradfitz@golang.org>2017-06-23 05:28:53 +0000
commit143bdc27932451200f3c8f4b304fe92ee8bba9be (patch)
tree22b63f18b0050811594f6f6ac75df6c5d8eae62a
parenta6df299e89f6ba56d71571f694fb7327294ae72e (diff)
downloadgo-143bdc27932451200f3c8f4b304fe92ee8bba9be.tar.gz
go-143bdc27932451200f3c8f4b304fe92ee8bba9be.zip
net/http: Update server idleTimeout documentation
Fixes #20383 Change-Id: I11234393c3beb669f87976a4f0b424bec7372b82 Reviewed-on: https://go-review.googlesource.com/46434 Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
-rw-r--r--src/net/http/server.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/http/server.go b/src/net/http/server.go
index c1b98daabf..5447e5f89a 100644
--- a/src/net/http/server.go
+++ b/src/net/http/server.go
@@ -2360,7 +2360,7 @@ type Server struct {
// IdleTimeout is the maximum amount of time to wait for the
// next request when keep-alives are enabled. If IdleTimeout
// is zero, the value of ReadTimeout is used. If both are
- // zero, there is no timeout.
+ // zero, ReadHeaderTimeout is used.
IdleTimeout time.Duration
// MaxHeaderBytes controls the maximum number of bytes the