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authorRobert Griesemer <gri@golang.org>2015-07-29 15:42:04 -0700
committerRobert Griesemer <gri@golang.org>2015-08-05 21:09:49 +0000
commit98aa82287f7a06b2c12884b062c87bc3c18b66ca (patch)
tree41fc916ccf2041f695ae5f1053451d8328fdb457
parent46a29138827cefb15e437f291cbb2ccda685b840 (diff)
downloadgo-98aa82287f7a06b2c12884b062c87bc3c18b66ca.tar.gz
go-98aa82287f7a06b2c12884b062c87bc3c18b66ca.zip
spec: clarify semantics of built-in functions 'complex', 'real', and 'imag'
For #11669, #11540, #11945, #11946, #11947. Change-Id: Ifb0053c498cee9f3473c396f9338d82bd856c110 Reviewed-on: https://go-review.googlesource.com/12860 Reviewed-by: Russ Cox <rsc@golang.org> Reviewed-by: Rob Pike <r@golang.org>
-rw-r--r--doc/go_spec.html37
1 files changed, 29 insertions, 8 deletions
diff --git a/doc/go_spec.html b/doc/go_spec.html
index d186e5948d..22f9701a75 100644
--- a/doc/go_spec.html
+++ b/doc/go_spec.html
@@ -1,6 +1,6 @@
<!--{
"Title": "The Go Programming Language Specification",
- "Subtitle": "Version of July 31, 2015",
+ "Subtitle": "Version of August 5, 2015",
"Path": "/ref/spec"
}-->
@@ -5688,11 +5688,28 @@ The type of the arguments and return value correspond.
For <code>complex</code>, the two arguments must be of the same
floating-point type and the return type is the complex type
with the corresponding floating-point constituents:
-<code>complex64</code> for <code>float32</code>,
-<code>complex128</code> for <code>float64</code>.
-The <code>real</code> and <code>imag</code> functions
-together form the inverse, so for a complex value <code>z</code>,
-<code>z</code> <code>==</code> <code>complex(real(z),</code> <code>imag(z))</code>.
+<code>complex64</code> for <code>float32</code> arguments, and
+<code>complex128</code> for <code>float64</code> arguments.
+If one of the arguments evaluates to an untyped constant, it is first
+<a href="#Conversions">converted</a> to the type of the other argument.
+If both arguments evaluate to untyped constants, they must be non-complex
+numbers or their imaginary parts must be zero, and the return value of
+the function is an untyped complex constant.
+</p>
+
+<p>
+For <code>real</code> and <code>imag</code>, the argument must be
+of complex type, and the return type is the corresponding floating-point
+type: <code>float32</code> for a <code>complex64</code> argument, and
+<code>float64</code> for a <code>complex128</code> argument.
+If the argument evaluates to an untyped constant, it must be a number,
+and the return value of the function is an untyped floating-point constant.
+</p>
+
+<p>
+The <code>real</code> and <code>imag</code> functions together form the inverse of
+<code>complex</code>, so for a value <code>z</code> of a complex type <code>Z</code>,
+<code>z&nbsp;==&nbsp;Z(complex(real(z),&nbsp;imag(z)))</code>.
</p>
<p>
@@ -5702,11 +5719,15 @@ value is a constant.
<pre>
var a = complex(2, -2) // complex128
-var b = complex(1.0, -1.4) // complex128
+const b = complex(1.0, -1.4) // untyped complex constant 1 - 1.4i
x := float32(math.Cos(math.Pi/2)) // float32
var c64 = complex(5, -x) // complex64
-var im = imag(b) // float64
+const s uint = complex(1, 0) // untyped complex constant 1 + 0i can be converted to uint
+_ = complex(1, 2&lt;&lt;s) // illegal: 2 has floating-point type, cannot shift
var rl = real(c64) // float32
+var im = imag(a) // float64
+const c = imag(b) // untyped constant -1.4
+_ = imag(3 &lt;&lt; s) // illegal: 3 has complex type, cannot shift
</pre>
<h3 id="Handling_panics">Handling panics</h3>