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authorRoland Shoemaker <roland@golang.org>2023-10-18 11:25:08 -0400
committerGopher Robot <gobot@golang.org>2023-11-28 17:48:47 +0000
commit9e43850a3298a9b8b1162ba0033d4c53f8637571 (patch)
tree4b29a17c2321ff515ccc3f719a265a9e86d8b078
parent8caf4bb3e78d0bc2d5598645b89ed8f0e9bd68f2 (diff)
downloadgo-9e43850a3298a9b8b1162ba0033d4c53f8637571.tar.gz
go-9e43850a3298a9b8b1162ba0033d4c53f8637571.zip
[release-branch.go1.21] crypto/rand,runtime: switch RtlGenRandom for ProcessPrng
RtlGenRandom is a semi-undocumented API, also known as SystemFunction036, which we use to generate random data on Windows. It's definition, in cryptbase.dll, is an opaque wrapper for the documented API ProcessPrng. Instead of using RtlGenRandom, switch to using ProcessPrng, since the former is simply a wrapper for the latter, there should be no practical change on the user side, other than a minor change in the DLLs we load. Updates #53192 Fixes #64413 Change-Id: Ie6891bf97b1d47f5368cccbe92f374dba2c2672a Reviewed-on: https://go-review.googlesource.com/c/go/+/536235 LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com> Reviewed-by: Quim Muntal <quimmuntal@gmail.com> Auto-Submit: Roland Shoemaker <roland@golang.org> Reviewed-by: Dmitri Shuralyov <dmitshur@google.com> (cherry picked from commit 693def151adff1af707d82d28f55dba81ceb08e1) Reviewed-on: https://go-review.googlesource.com/c/go/+/545355 Auto-Submit: Dmitri Shuralyov <dmitshur@google.com>
-rw-r--r--src/crypto/rand/rand.go2
-rw-r--r--src/crypto/rand/rand_windows.go7
-rw-r--r--src/internal/syscall/windows/syscall_windows.go2
-rw-r--r--src/internal/syscall/windows/zsyscall_windows.go21
-rw-r--r--src/runtime/os_windows.go33
5 files changed, 28 insertions, 37 deletions
diff --git a/src/crypto/rand/rand.go b/src/crypto/rand/rand.go
index 62738e2cb1..d0dcc7cc71 100644
--- a/src/crypto/rand/rand.go
+++ b/src/crypto/rand/rand.go
@@ -15,7 +15,7 @@ import "io"
// available, /dev/urandom otherwise.
// On OpenBSD and macOS, Reader uses getentropy(2).
// On other Unix-like systems, Reader reads from /dev/urandom.
-// On Windows systems, Reader uses the RtlGenRandom API.
+// On Windows systems, Reader uses the ProcessPrng API.
// On JS/Wasm, Reader uses the Web Crypto API.
// On WASIP1/Wasm, Reader uses random_get from wasi_snapshot_preview1.
var Reader io.Reader
diff --git a/src/crypto/rand/rand_windows.go b/src/crypto/rand/rand_windows.go
index 6c0655c72b..7380f1f0f1 100644
--- a/src/crypto/rand/rand_windows.go
+++ b/src/crypto/rand/rand_windows.go
@@ -15,11 +15,8 @@ func init() { Reader = &rngReader{} }
type rngReader struct{}
-func (r *rngReader) Read(b []byte) (n int, err error) {
- // RtlGenRandom only returns 1<<32-1 bytes at a time. We only read at
- // most 1<<31-1 bytes at a time so that this works the same on 32-bit
- // and 64-bit systems.
- if err := batched(windows.RtlGenRandom, 1<<31-1)(b); err != nil {
+func (r *rngReader) Read(b []byte) (int, error) {
+ if err := windows.ProcessPrng(b); err != nil {
return 0, err
}
return len(b), nil
diff --git a/src/internal/syscall/windows/syscall_windows.go b/src/internal/syscall/windows/syscall_windows.go
index 892b878d16..e9390b07cd 100644
--- a/src/internal/syscall/windows/syscall_windows.go
+++ b/src/internal/syscall/windows/syscall_windows.go
@@ -373,7 +373,7 @@ func ErrorLoadingGetTempPath2() error {
//sys DestroyEnvironmentBlock(block *uint16) (err error) = userenv.DestroyEnvironmentBlock
//sys CreateEvent(eventAttrs *SecurityAttributes, manualReset uint32, initialState uint32, name *uint16) (handle syscall.Handle, err error) = kernel32.CreateEventW
-//sys RtlGenRandom(buf []byte) (err error) = advapi32.SystemFunction036
+//sys ProcessPrng(buf []byte) (err error) = bcryptprimitives.ProcessPrng
//sys RtlLookupFunctionEntry(pc uintptr, baseAddress *uintptr, table *byte) (ret uintptr) = kernel32.RtlLookupFunctionEntry
//sys RtlVirtualUnwind(handlerType uint32, baseAddress uintptr, pc uintptr, entry uintptr, ctxt uintptr, data *uintptr, frame *uintptr, ctxptrs *byte) (ret uintptr) = kernel32.RtlVirtualUnwind
diff --git a/src/internal/syscall/windows/zsyscall_windows.go b/src/internal/syscall/windows/zsyscall_windows.go
index a5c246b773..26ec290e02 100644
--- a/src/internal/syscall/windows/zsyscall_windows.go
+++ b/src/internal/syscall/windows/zsyscall_windows.go
@@ -37,13 +37,14 @@ func errnoErr(e syscall.Errno) error {
}
var (
- modadvapi32 = syscall.NewLazyDLL(sysdll.Add("advapi32.dll"))
- modiphlpapi = syscall.NewLazyDLL(sysdll.Add("iphlpapi.dll"))
- modkernel32 = syscall.NewLazyDLL(sysdll.Add("kernel32.dll"))
- modnetapi32 = syscall.NewLazyDLL(sysdll.Add("netapi32.dll"))
- modpsapi = syscall.NewLazyDLL(sysdll.Add("psapi.dll"))
- moduserenv = syscall.NewLazyDLL(sysdll.Add("userenv.dll"))
- modws2_32 = syscall.NewLazyDLL(sysdll.Add("ws2_32.dll"))
+ modadvapi32 = syscall.NewLazyDLL(sysdll.Add("advapi32.dll"))
+ modbcryptprimitives = syscall.NewLazyDLL(sysdll.Add("bcryptprimitives.dll"))
+ modiphlpapi = syscall.NewLazyDLL(sysdll.Add("iphlpapi.dll"))
+ modkernel32 = syscall.NewLazyDLL(sysdll.Add("kernel32.dll"))
+ modnetapi32 = syscall.NewLazyDLL(sysdll.Add("netapi32.dll"))
+ modpsapi = syscall.NewLazyDLL(sysdll.Add("psapi.dll"))
+ moduserenv = syscall.NewLazyDLL(sysdll.Add("userenv.dll"))
+ modws2_32 = syscall.NewLazyDLL(sysdll.Add("ws2_32.dll"))
procAdjustTokenPrivileges = modadvapi32.NewProc("AdjustTokenPrivileges")
procDuplicateTokenEx = modadvapi32.NewProc("DuplicateTokenEx")
@@ -52,7 +53,7 @@ var (
procOpenThreadToken = modadvapi32.NewProc("OpenThreadToken")
procRevertToSelf = modadvapi32.NewProc("RevertToSelf")
procSetTokenInformation = modadvapi32.NewProc("SetTokenInformation")
- procSystemFunction036 = modadvapi32.NewProc("SystemFunction036")
+ procProcessPrng = modbcryptprimitives.NewProc("ProcessPrng")
procGetAdaptersAddresses = modiphlpapi.NewProc("GetAdaptersAddresses")
procCreateEventW = modkernel32.NewProc("CreateEventW")
procGetACP = modkernel32.NewProc("GetACP")
@@ -148,12 +149,12 @@ func SetTokenInformation(tokenHandle syscall.Token, tokenInformationClass uint32
return
}
-func RtlGenRandom(buf []byte) (err error) {
+func ProcessPrng(buf []byte) (err error) {
var _p0 *byte
if len(buf) > 0 {
_p0 = &buf[0]
}
- r1, _, e1 := syscall.Syscall(procSystemFunction036.Addr(), 2, uintptr(unsafe.Pointer(_p0)), uintptr(len(buf)), 0)
+ r1, _, e1 := syscall.Syscall(procProcessPrng.Addr(), 2, uintptr(unsafe.Pointer(_p0)), uintptr(len(buf)), 0)
if r1 == 0 {
err = errnoErr(e1)
}
diff --git a/src/runtime/os_windows.go b/src/runtime/os_windows.go
index f5c2429a05..735a905b61 100644
--- a/src/runtime/os_windows.go
+++ b/src/runtime/os_windows.go
@@ -127,15 +127,8 @@ var (
_AddVectoredContinueHandler,
_ stdFunction
- // Use RtlGenRandom to generate cryptographically random data.
- // This approach has been recommended by Microsoft (see issue
- // 15589 for details).
- // The RtlGenRandom is not listed in advapi32.dll, instead
- // RtlGenRandom function can be found by searching for SystemFunction036.
- // Also some versions of Mingw cannot link to SystemFunction036
- // when building executable as Cgo. So load SystemFunction036
- // manually during runtime startup.
- _RtlGenRandom stdFunction
+ // Use ProcessPrng to generate cryptographically random data.
+ _ProcessPrng stdFunction
// Load ntdll.dll manually during startup, otherwise Mingw
// links wrong printf function to cgo executable (see issue
@@ -152,12 +145,12 @@ var (
)
var (
- advapi32dll = [...]uint16{'a', 'd', 'v', 'a', 'p', 'i', '3', '2', '.', 'd', 'l', 'l', 0}
- kernel32dll = [...]uint16{'k', 'e', 'r', 'n', 'e', 'l', '3', '2', '.', 'd', 'l', 'l', 0}
- ntdlldll = [...]uint16{'n', 't', 'd', 'l', 'l', '.', 'd', 'l', 'l', 0}
- powrprofdll = [...]uint16{'p', 'o', 'w', 'r', 'p', 'r', 'o', 'f', '.', 'd', 'l', 'l', 0}
- winmmdll = [...]uint16{'w', 'i', 'n', 'm', 'm', '.', 'd', 'l', 'l', 0}
- ws2_32dll = [...]uint16{'w', 's', '2', '_', '3', '2', '.', 'd', 'l', 'l', 0}
+ bcryptprimitivesdll = [...]uint16{'b', 'c', 'r', 'y', 'p', 't', 'p', 'r', 'i', 'm', 'i', 't', 'i', 'v', 'e', 's', '.', 'd', 'l', 'l', 0}
+ kernel32dll = [...]uint16{'k', 'e', 'r', 'n', 'e', 'l', '3', '2', '.', 'd', 'l', 'l', 0}
+ ntdlldll = [...]uint16{'n', 't', 'd', 'l', 'l', '.', 'd', 'l', 'l', 0}
+ powrprofdll = [...]uint16{'p', 'o', 'w', 'r', 'p', 'r', 'o', 'f', '.', 'd', 'l', 'l', 0}
+ winmmdll = [...]uint16{'w', 'i', 'n', 'm', 'm', '.', 'd', 'l', 'l', 0}
+ ws2_32dll = [...]uint16{'w', 's', '2', '_', '3', '2', '.', 'd', 'l', 'l', 0}
)
// Function to be called by windows CreateThread
@@ -256,11 +249,11 @@ func loadOptionalSyscalls() {
}
_AddVectoredContinueHandler = windowsFindfunc(k32, []byte("AddVectoredContinueHandler\000"))
- a32 := windowsLoadSystemLib(advapi32dll[:])
- if a32 == 0 {
- throw("advapi32.dll not found")
+ bcryptPrimitives := windowsLoadSystemLib(bcryptprimitivesdll[:])
+ if bcryptPrimitives == 0 {
+ throw("bcryptprimitives.dll not found")
}
- _RtlGenRandom = windowsFindfunc(a32, []byte("SystemFunction036\000"))
+ _ProcessPrng = windowsFindfunc(bcryptPrimitives, []byte("ProcessPrng\000"))
n32 := windowsLoadSystemLib(ntdlldll[:])
if n32 == 0 {
@@ -617,7 +610,7 @@ func initWine(k32 uintptr) {
//go:nosplit
func getRandomData(r []byte) {
n := 0
- if stdcall2(_RtlGenRandom, uintptr(unsafe.Pointer(&r[0])), uintptr(len(r)))&0xff != 0 {
+ if stdcall2(_ProcessPrng, uintptr(unsafe.Pointer(&r[0])), uintptr(len(r)))&0xff != 0 {
n = len(r)
}
extendRandom(r, n)