aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorIan Lance Taylor <iant@golang.org>2021-08-20 16:55:04 -0700
committerIan Lance Taylor <iant@golang.org>2021-09-15 23:27:54 +0000
commit552410fec2c662b8cc003c27b239d8b5bb11fcd7 (patch)
treed3e7fa678d35eebe4f477aca96a1ce073ce36319
parent170a72e58bd128b421f4b3974fe2a37fd035efdf (diff)
downloadgo-552410fec2c662b8cc003c27b239d8b5bb11fcd7.tar.gz
go-552410fec2c662b8cc003c27b239d8b5bb11fcd7.zip
[release-branch.go1.16] runtime: in adjustTimers back up as far as necessary
When the adjustTimers function removed a timer it assumed it was sufficient to continue the heap traversal at that position. However, in some cases a timer will be moved to an earlier position in the heap. If that timer is timerModifiedEarlier, that can leave timerModifiedEarliest not correctly representing the earlier such timer. Fix the problem by restarting the heap traversal at the earliest changed position. For #47762 Fixes #47858 Change-Id: I152bbe62793ee40a680baf49967bcb89b1f94764 Reviewed-on: https://go-review.googlesource.com/c/go/+/343882 Trust: Ian Lance Taylor <iant@golang.org> Run-TryBot: Ian Lance Taylor <iant@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Michael Knyszek <mknyszek@google.com> (cherry picked from commit 2da3375e9b4980e368a8641f54cc53c4af4d1a12) Reviewed-on: https://go-review.googlesource.com/c/go/+/350000
-rw-r--r--src/runtime/time.go30
-rw-r--r--src/time/sleep_test.go67
2 files changed, 87 insertions, 10 deletions
diff --git a/src/runtime/time.go b/src/runtime/time.go
index 666b242316..517a493a70 100644
--- a/src/runtime/time.go
+++ b/src/runtime/time.go
@@ -366,9 +366,9 @@ func deltimer(t *timer) bool {
// dodeltimer removes timer i from the current P's heap.
// We are locked on the P when this is called.
-// It reports whether it saw no problems due to races.
+// It returns the smallest changed index in pp.timers.
// The caller must have locked the timers for pp.
-func dodeltimer(pp *p, i int) {
+func dodeltimer(pp *p, i int) int {
if t := pp.timers[i]; t.pp.ptr() != pp {
throw("dodeltimer: wrong P")
} else {
@@ -380,16 +380,18 @@ func dodeltimer(pp *p, i int) {
}
pp.timers[last] = nil
pp.timers = pp.timers[:last]
+ smallestChanged := i
if i != last {
// Moving to i may have moved the last timer to a new parent,
// so sift up to preserve the heap guarantee.
- siftupTimer(pp.timers, i)
+ smallestChanged = siftupTimer(pp.timers, i)
siftdownTimer(pp.timers, i)
}
if i == 0 {
updateTimer0When(pp)
}
atomic.Xadd(&pp.numTimers, -1)
+ return smallestChanged
}
// dodeltimer0 removes timer 0 from the current P's heap.
@@ -674,13 +676,14 @@ func adjusttimers(pp *p, now int64) {
switch s := atomic.Load(&t.status); s {
case timerDeleted:
if atomic.Cas(&t.status, s, timerRemoving) {
- dodeltimer(pp, i)
+ changed := dodeltimer(pp, i)
if !atomic.Cas(&t.status, timerRemoving, timerRemoved) {
badTimer()
}
atomic.Xadd(&pp.deletedTimers, -1)
- // Look at this heap position again.
- i--
+ // Go back to the earliest changed heap entry.
+ // "- 1" because the loop will add 1.
+ i = changed - 1
}
case timerModifiedEarlier, timerModifiedLater:
if atomic.Cas(&t.status, s, timerMoving) {
@@ -690,10 +693,11 @@ func adjusttimers(pp *p, now int64) {
// We don't add it back yet because the
// heap manipulation could cause our
// loop to skip some other timer.
- dodeltimer(pp, i)
+ changed := dodeltimer(pp, i)
moved = append(moved, t)
- // Look at this heap position again.
- i--
+ // Go back to the earliest changed heap entry.
+ // "- 1" because the loop will add 1.
+ i = changed - 1
}
case timerNoStatus, timerRunning, timerRemoving, timerRemoved, timerMoving:
badTimer()
@@ -1043,7 +1047,10 @@ func timeSleepUntil() (int64, *p) {
// "panic holding locks" message. Instead, we panic while not
// holding a lock.
-func siftupTimer(t []*timer, i int) {
+// siftupTimer puts the timer at position i in the right place
+// in the heap by moving it up toward the top of the heap.
+// It returns the smallest changed index.
+func siftupTimer(t []*timer, i int) int {
if i >= len(t) {
badTimer()
}
@@ -1063,8 +1070,11 @@ func siftupTimer(t []*timer, i int) {
if tmp != t[i] {
t[i] = tmp
}
+ return i
}
+// siftdownTimer puts the timer at position i in the right place
+// in the heap by moving it down toward the bottom of the heap.
func siftdownTimer(t []*timer, i int) {
n := len(t)
if i >= n {
diff --git a/src/time/sleep_test.go b/src/time/sleep_test.go
index e0172bf5e0..c48e704eb7 100644
--- a/src/time/sleep_test.go
+++ b/src/time/sleep_test.go
@@ -7,6 +7,7 @@ package time_test
import (
"errors"
"fmt"
+ "math/rand"
"runtime"
"strings"
"sync"
@@ -561,6 +562,72 @@ func TestTimerModifiedEarlier(t *testing.T) {
}
}
+// Test that rapidly moving timers earlier and later doesn't cause
+// some of the sleep times to be lost.
+// Issue 47762
+func TestAdjustTimers(t *testing.T) {
+ var rnd = rand.New(rand.NewSource(Now().UnixNano()))
+
+ timers := make([]*Timer, 100)
+ states := make([]int, len(timers))
+ indices := rnd.Perm(len(timers))
+
+ for len(indices) != 0 {
+ var ii = rnd.Intn(len(indices))
+ var i = indices[ii]
+
+ var timer = timers[i]
+ var state = states[i]
+ states[i]++
+
+ switch state {
+ case 0:
+ timers[i] = NewTimer(0)
+ case 1:
+ <-timer.C // Timer is now idle.
+
+ // Reset to various long durations, which we'll cancel.
+ case 2:
+ if timer.Reset(1 * Minute) {
+ panic("shouldn't be active (1)")
+ }
+ case 4:
+ if timer.Reset(3 * Minute) {
+ panic("shouldn't be active (3)")
+ }
+ case 6:
+ if timer.Reset(2 * Minute) {
+ panic("shouldn't be active (2)")
+ }
+
+ // Stop and drain a long-duration timer.
+ case 3, 5, 7:
+ if !timer.Stop() {
+ t.Logf("timer %d state %d Stop returned false", i, state)
+ <-timer.C
+ }
+
+ // Start a short-duration timer we expect to select without blocking.
+ case 8:
+ if timer.Reset(0) {
+ t.Fatal("timer.Reset returned true")
+ }
+ case 9:
+ now := Now()
+ <-timer.C
+ dur := Since(now)
+ if dur > 750*Millisecond {
+ t.Errorf("timer %d took %v to complete", i, dur)
+ }
+
+ // Timer is done. Swap with tail and remove.
+ case 10:
+ indices[ii] = indices[len(indices)-1]
+ indices = indices[:len(indices)-1]
+ }
+ }
+}
+
// Benchmark timer latency when the thread that creates the timer is busy with
// other work and the timers must be serviced by other threads.
// https://golang.org/issue/38860