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authorNuno Cruces <ncruces@users.noreply.github.com>2021-01-27 19:02:37 +0000
committerJason A. Donenfeld <Jason@zx2c4.com>2021-01-27 19:17:38 +0000
commit8cfa01943a7f43493543efba81996221bb0f27f8 (patch)
tree7caf7a35f3145ecae153baadec6e4bd58ee4aadd
parentff9e8364c6501e9092564dd1e1fadf27f91b2fbb (diff)
downloadgo-8cfa01943a7f43493543efba81996221bb0f27f8.tar.gz
go-8cfa01943a7f43493543efba81996221bb0f27f8.zip
runtime: block console ctrlhandler when the signal is handled
Fixes #41884 I can confirm this change fixes my issue. I can't confirm that this doesn't break any and everything else. I see that this code has been tweaked repeatedly, so I would really welcome guidance into further testing. Change-Id: I1986dd0c2f30cfe10257f0d8c658988d6986f7a6 GitHub-Last-Rev: 92f02c96973e12f1472511bcf3c5ebb36c6b0440 GitHub-Pull-Request: golang/go#41886 Reviewed-on: https://go-review.googlesource.com/c/go/+/261057 Run-TryBot: Jason A. Donenfeld <Jason@zx2c4.com> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Jason A. Donenfeld <Jason@zx2c4.com> Trust: Jason A. Donenfeld <Jason@zx2c4.com> Trust: Alex Brainman <alex.brainman@gmail.com>
-rw-r--r--src/runtime/os_windows.go7
-rw-r--r--src/runtime/signal_windows_test.go64
-rw-r--r--src/runtime/testdata/testwinsignal/main.go19
3 files changed, 90 insertions, 0 deletions
diff --git a/src/runtime/os_windows.go b/src/runtime/os_windows.go
index 83d0d63e5d..e6b22e3167 100644
--- a/src/runtime/os_windows.go
+++ b/src/runtime/os_windows.go
@@ -46,6 +46,7 @@ const (
//go:cgo_import_dynamic runtime._SetThreadPriority SetThreadPriority%2 "kernel32.dll"
//go:cgo_import_dynamic runtime._SetUnhandledExceptionFilter SetUnhandledExceptionFilter%1 "kernel32.dll"
//go:cgo_import_dynamic runtime._SetWaitableTimer SetWaitableTimer%6 "kernel32.dll"
+//go:cgo_import_dynamic runtime._Sleep Sleep%1 "kernel32.dll"
//go:cgo_import_dynamic runtime._SuspendThread SuspendThread%1 "kernel32.dll"
//go:cgo_import_dynamic runtime._SwitchToThread SwitchToThread%0 "kernel32.dll"
//go:cgo_import_dynamic runtime._TlsAlloc TlsAlloc%0 "kernel32.dll"
@@ -97,6 +98,7 @@ var (
_SetThreadPriority,
_SetUnhandledExceptionFilter,
_SetWaitableTimer,
+ _Sleep,
_SuspendThread,
_SwitchToThread,
_TlsAlloc,
@@ -1094,6 +1096,11 @@ func ctrlhandler1(_type uint32) uint32 {
}
if sigsend(s) {
+ if s == _SIGTERM {
+ // Windows terminates the process after this handler returns.
+ // Block indefinitely to give signal handlers a chance to clean up.
+ stdcall1(_Sleep, uintptr(_INFINITE))
+ }
return 1
}
return 0
diff --git a/src/runtime/signal_windows_test.go b/src/runtime/signal_windows_test.go
index a5a885c2f7..33a9b92ee7 100644
--- a/src/runtime/signal_windows_test.go
+++ b/src/runtime/signal_windows_test.go
@@ -11,6 +11,7 @@ import (
"os/exec"
"path/filepath"
"runtime"
+ "strconv"
"strings"
"syscall"
"testing"
@@ -79,6 +80,69 @@ func sendCtrlBreak(pid int) error {
return nil
}
+// TestCtrlHandler tests that Go can gracefully handle closing the console window.
+// See https://golang.org/issues/41884.
+func TestCtrlHandler(t *testing.T) {
+ testenv.MustHaveGoBuild(t)
+ t.Parallel()
+
+ // build go program
+ exe := filepath.Join(t.TempDir(), "test.exe")
+ cmd := exec.Command(testenv.GoToolPath(t), "build", "-o", exe, "testdata/testwinsignal/main.go")
+ out, err := testenv.CleanCmdEnv(cmd).CombinedOutput()
+ if err != nil {
+ t.Fatalf("failed to build go exe: %v\n%s", err, out)
+ }
+
+ // run test program
+ cmd = exec.Command(exe)
+ var stderr bytes.Buffer
+ cmd.Stderr = &stderr
+ outPipe, err := cmd.StdoutPipe()
+ if err != nil {
+ t.Fatalf("Failed to create stdout pipe: %v", err)
+ }
+ outReader := bufio.NewReader(outPipe)
+
+ // in a new command window
+ const _CREATE_NEW_CONSOLE = 0x00000010
+ cmd.SysProcAttr = &syscall.SysProcAttr{
+ CreationFlags: _CREATE_NEW_CONSOLE,
+ HideWindow: true,
+ }
+ if err := cmd.Start(); err != nil {
+ t.Fatalf("Start failed: %v", err)
+ }
+ defer func() {
+ cmd.Process.Kill()
+ cmd.Wait()
+ }()
+
+ // wait for child to be ready to receive signals
+ if line, err := outReader.ReadString('\n'); err != nil {
+ t.Fatalf("could not read stdout: %v", err)
+ } else if strings.TrimSpace(line) != "ready" {
+ t.Fatalf("unexpected message: %s", line)
+ }
+
+ // gracefully kill pid, this closes the command window
+ if err := exec.Command("taskkill.exe", "/pid", strconv.Itoa(cmd.Process.Pid)).Run(); err != nil {
+ t.Fatalf("failed to kill: %v", err)
+ }
+
+ // check child received, handled SIGTERM
+ if line, err := outReader.ReadString('\n'); err != nil {
+ t.Fatalf("could not read stdout: %v", err)
+ } else if expected, got := syscall.SIGTERM.String(), strings.TrimSpace(line); expected != got {
+ t.Fatalf("Expected '%s' got: %s", expected, got)
+ }
+
+ // check child exited gracefully, did not timeout
+ if err := cmd.Wait(); err != nil {
+ t.Fatalf("Program exited with error: %v\n%s", err, &stderr)
+ }
+}
+
// TestLibraryCtrlHandler tests that Go DLL allows calling program to handle console control events.
// See https://golang.org/issues/35965.
func TestLibraryCtrlHandler(t *testing.T) {
diff --git a/src/runtime/testdata/testwinsignal/main.go b/src/runtime/testdata/testwinsignal/main.go
new file mode 100644
index 0000000000..d8cd884ffa
--- /dev/null
+++ b/src/runtime/testdata/testwinsignal/main.go
@@ -0,0 +1,19 @@
+package main
+
+import (
+ "fmt"
+ "os"
+ "os/signal"
+ "time"
+)
+
+func main() {
+ c := make(chan os.Signal, 1)
+ signal.Notify(c)
+
+ fmt.Println("ready")
+ sig := <-c
+
+ time.Sleep(time.Second)
+ fmt.Println(sig)
+}