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authorIan Lance Taylor <iant@golang.org>2021-01-19 21:30:36 -0800
committerIan Lance Taylor <iant@golang.org>2021-02-03 00:02:46 +0000
commit3171f483775c7eb8d38b68f53d8fd5078db7f967 (patch)
treef38ebb6b381be108cc12076b2e992430ef5660db
parent58dc4452620ebefa75742661c538b8406b213b4a (diff)
downloadgo-3171f483775c7eb8d38b68f53d8fd5078db7f967.tar.gz
go-3171f483775c7eb8d38b68f53d8fd5078db7f967.zip
[release-branch.go1.15] runtime: don't adjust timer pp field in timerWaiting status
Before this CL, the following sequence was possible: * GC scavenger starts and sets up scavenge.timer * GC calls readyForScavenger, but sysmon is sleeping * program calls runtime.GOMAXPROCS to shrink number of processors * procresize destroys a P, the one that scavenge.timer is on * (*pp).destroy calls moveTimers, which gets to the scavenger timer * scavenger timer is timerWaiting, and moveTimers clears t.pp * sysmon wakes up and calls wakeScavenger * wakeScavengers calls stopTimer on scavenger.timer, still timerWaiting * stopTimer calls deltimer which loads t.pp, which is still nil * stopTimer tries to increment deletedTimers on nil t.pp, and crashes The point of vulnerability is the time that t.pp is set to nil by moveTimers and the time that t.pp is set to non-nil by moveTimers, which is a few instructions at most. So it's not likely and in particular is quite unlikely on x86. But with a more relaxed memory model the area of vulnerability can be somewhat larger. This appears to tbe the cause of two builder failures in a few months on linux-mips. This CL fixes the problem by making moveTimers change the status from timerWaiting to timerMoving while t.pp is clear. That will cause deltimer to wait until the status is back to timerWaiting, at which point t.pp has been set again. For #43712 Fixes #43833 Change-Id: I66838319ecfbf15be66c1fac88d9bd40e2295852 Reviewed-on: https://go-review.googlesource.com/c/go/+/284775 Trust: Ian Lance Taylor <iant@golang.org> Reviewed-by: Michael Knyszek <mknyszek@google.com> Reviewed-by: Michael Pratt <mpratt@google.com> (cherry picked from commit d2d155d1ae8c704a37f42fd3ebb1f3846f78e4d4) Reviewed-on: https://go-review.googlesource.com/c/go/+/287092 Run-TryBot: Carlos Amedee <carlos@golang.org>
-rw-r--r--src/runtime/time.go6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/runtime/time.go b/src/runtime/time.go
index fdb5066b24f..ec3eae9ccad 100644
--- a/src/runtime/time.go
+++ b/src/runtime/time.go
@@ -594,8 +594,14 @@ func moveTimers(pp *p, timers []*timer) {
for {
switch s := atomic.Load(&t.status); s {
case timerWaiting:
+ if !atomic.Cas(&t.status, s, timerMoving) {
+ continue
+ }
t.pp = 0
doaddtimer(pp, t)
+ if !atomic.Cas(&t.status, timerMoving, timerWaiting) {
+ badTimer()
+ }
break loop
case timerModifiedEarlier, timerModifiedLater:
if !atomic.Cas(&t.status, s, timerMoving) {