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//! Helpers for creating different cursor glyphs from font metrics.
use crossfont::{BitmapBuffer, Metrics, RasterizedGlyph};
use alacritty_terminal::ansi::CursorStyle;
pub fn get_cursor_glyph(
cursor: CursorStyle,
metrics: Metrics,
offset_x: i8,
offset_y: i8,
is_wide: bool,
cursor_thickness: f64,
) -> RasterizedGlyph {
// Calculate the cell metrics.
//
// NOTE: With Rust 1.47+ `f64 as usize` is defined to clamp automatically:
// https://github.com/rust-lang/rust/commit/14d608f1d8a0b84da5f3bccecb3efb3d35f980dc
let height = (metrics.line_height + f64::from(offset_y)).max(1.) as usize;
let mut width = (metrics.average_advance + f64::from(offset_x)).max(1.) as usize;
let line_width = (cursor_thickness * width as f64).round().max(1.) as usize;
// Double the cursor width if it's above a double-width glyph.
if is_wide {
width *= 2;
}
match cursor {
CursorStyle::HollowBlock => get_box_cursor_glyph(height, width, line_width),
CursorStyle::Underline => get_underline_cursor_glyph(width, line_width),
CursorStyle::Beam => get_beam_cursor_glyph(height, line_width),
CursorStyle::Block => get_block_cursor_glyph(height, width),
CursorStyle::Hidden => RasterizedGlyph::default(),
}
}
/// Return a custom underline cursor character.
pub fn get_underline_cursor_glyph(width: usize, line_width: usize) -> RasterizedGlyph {
// Create a new rectangle, the height is relative to the font width.
let buf = vec![255u8; width * line_width * 3];
// Create a custom glyph with the rectangle data attached to it.
RasterizedGlyph {
c: ' ',
top: line_width as i32,
left: 0,
height: line_width as i32,
width: width as i32,
buf: BitmapBuffer::RGB(buf),
}
}
/// Return a custom beam cursor character.
pub fn get_beam_cursor_glyph(height: usize, line_width: usize) -> RasterizedGlyph {
// Create a new rectangle that is at least one pixel wide
let buf = vec![255u8; line_width * height * 3];
// Create a custom glyph with the rectangle data attached to it
RasterizedGlyph {
c: ' ',
top: height as i32,
left: 0,
height: height as i32,
width: line_width as i32,
buf: BitmapBuffer::RGB(buf),
}
}
/// Returns a custom box cursor character.
pub fn get_box_cursor_glyph(height: usize, width: usize, line_width: usize) -> RasterizedGlyph {
// Create a new box outline rectangle.
let mut buf = Vec::with_capacity(width * height * 3);
for y in 0..height {
for x in 0..width {
if y < line_width
|| y >= height - line_width
|| x < line_width
|| x >= width - line_width
{
buf.append(&mut vec![255u8; 3]);
} else {
buf.append(&mut vec![0u8; 3]);
}
}
}
// Create a custom glyph with the rectangle data attached to it.
RasterizedGlyph {
c: ' ',
top: height as i32,
left: 0,
height: height as i32,
width: width as i32,
buf: BitmapBuffer::RGB(buf),
}
}
/// Return a custom block cursor character.
pub fn get_block_cursor_glyph(height: usize, width: usize) -> RasterizedGlyph {
// Create a completely filled glyph.
let buf = vec![255u8; width * height * 3];
// Create a custom glyph with the rectangle data attached to it.
RasterizedGlyph {
c: ' ',
top: height as i32,
left: 0,
height: height as i32,
width: width as i32,
buf: BitmapBuffer::RGB(buf),
}
}
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