Age | Commit message (Expand) | Author |
---|---|---|
2016-06-29 | Add license header to glsl files | Joe Wilm |
2016-06-14 | Add support for macOS | Joe Wilm |
2016-06-06 | Add support for drawing background colors | Joe Wilm |
2016-06-06 | Refactor Instanced Drawing to use Vertex Arrays | Joe Wilm |
2016-06-04 | Optimize Rendering with batched draw calls | Joe Wilm |
2016-06-04 | Optimize rendering | Joe Wilm |
2016-06-02 | Initial support for Terminal Emulation (woo!) | Joe Wilm |
2016-05-20 | Correct sub-pixel font rendering with OpenGL | Joe Wilm |
2016-04-11 | Use subpixel font rendering | Joe Wilm |
2016-02-27 | Implement per vertex struct | Joe Wilm |
2016-02-24 | Bit of cleanup | Joe Wilm |
2016-02-24 | Fragment shader supplies color correctly | Joe Wilm |
2016-02-23 | Render the letter J | Joe Wilm |