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path: root/font/src/lib.rs
AgeCommit message (Collapse)Author
2017-01-02Rework font loadingJoe Wilm
This work started because we wanted to be able to simply say "monospace" on Linux and have it give us some sort of font. The config format for fonts changed to accomodate this new paradigm. As a result, italic and bold can have different families from the normal (roman) face. The fontconfig based font resolution probably works a lot better than the CoreText version at this point. With CoreText, we simply iterate over fonts and check it they match the requested properties. What's worse is that the CoreText version requires a valid family. With fontconfig, it will just provide the closest matching thing and use it (unless a specific style is requested).
2016-12-31Propagate font rasterizer errorsJoe Wilm
This allows consumers of the font crate to handle errors instead of the library panicking.
2016-12-30Add ffi-util crate and use in fontconfig wrapperJoe Wilm
This cleans up and fixes the C-type wrapping for fontconfig.
2016-12-16Misc formatting fixesJoe Wilm
2016-08-12Support bold/italic font rendering on macOSJoe Wilm
This patch adds support for rendering italic fonts and bold fonts. The `font` crate has a couple of new paradigms to support this: font keys and glyph keys. `FontKey` is a lightweight (4 byte) identifier for a font loaded out of the rasterizer. This replaces `FontDesc` for rasterizing glyphs from a loaded font. `FontDesc` had the problem that it contained two strings, and the glyph cache needs to store a copy of the font key for every loaded glyph. `GlyphKey` is now passed to the glyph rasterization method instead of a simple `char`. `GlyphKey` contains information including font, size, and the character. The rasterizer APIs do not define what happens when loading the same font from a `FontDesc` more than once. It is assumed that the application will track the resulting `FontKey` instead of asking the font to be loaded multiple times.
2016-06-29Add license headers to source filesJoe Wilm
2016-06-24Fix subpixel rendering for macOSJoe Wilm
This adds a bunch of APIs to CGContext (and supporting types) that aren't actually necessary to turn on subpixel rendering. The key for subpixel rendering were the options passed to bitmap_context_create(). Specifically, kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host are necessary to enable it.
2016-06-14Add support for macOSJoe Wilm
Alacritty now runs on macOS using CoreText for font rendering. The font rendering subsystems were moved into a separate crate called `font`. The font crate provides a unified (albeit limited) API which wraps CoreText on macOS and FreeType/FontConfig on other platforms. The unified API differed slightly from what the original Rasterizer for freetype implemented, and it was updated accordingly. The cell separation properties (sep_x and sep_y) are now premultiplied into the cell width and height. They were previously passed through as uniforms to the shaders; removing them prevents a lot of redundant work. `libc` has some differences between Linux and macOS. `__errno_location` is not available on macOS, and the `errno` crate was brought in to provide a cross-platform API for dealing with errno. Differences in `openpty` were handled by implementing a macOS specific version. It would be worth investigating a way to unify the implementations at some point. A type mismatch with TIOCSCTTY was resolved with a cast. Differences in libc::passwd struct fields were resolved by using std::mem::uninitialized instead of zeroing the struct ourselves. This has the benefit of being much cleaner. The thread setup had to be changed to support both macOS and Linux. macOS requires that events from the window be handled on the main thread. Failure to do so will prevent the glutin window from even showing up! For this reason, the renderer and parser were moved to their own thread, and the input is received on the main thread. This is essentially reverse the setup prior to this commit. Renderer initialization (and thus font cache initialization) had to be moved to the rendering thread as well since there's no way to make_context(null) with glx on Linux. Trying to just call make_context a second time on the rendering thread had resulted in a panic!.